[aps]gnat 28 Posted August 15, 2010 (edited) Lafayette courteous of Bruno and the old Tactical War mod. Edited July 21, 2011 by [APS]Gnat Share this post Link to post Share on other sites
Kristian 47 Posted August 15, 2010 Will the ship's AI use the missiles and guns against enemies, or do we need to script something? :) Share this post Link to post Share on other sites
mankyle 379 Posted August 15, 2010 Knowing Gnat's already released pieces of work, it will be just a matter of putting the ships in the editor. BTW, glad to see you have enabled the CMs, GNAT!!!! Share this post Link to post Share on other sites
Fox '09 14 Posted August 15, 2010 looking great! was about to bug you about porting that over :) Share this post Link to post Share on other sites
nzdfcrash 33 Posted August 15, 2010 good job gnat looks like some nice naval battles will be on the horizon Share this post Link to post Share on other sites
Fox '09 14 Posted August 16, 2010 too blue? normal maps too strong? what do you guys think Share this post Link to post Share on other sites
enad 11 Posted August 16, 2010 That unit looks fucking sexy. Put an ACU helmet on it and *jizz* Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 16, 2010 Will the ship's AI use the missiles and guns against enemies, or do we need to script something? :) No scripting, AI show no mercy with AA missiles, Anti-Ship missiles, Guns and various CIWS. Might even enable torpedos before release. Rear decks are Walkable and choppers can be lashed to the deck like on my released FSF. Zodiacs are deployable, and retreivable also. Lafeyette wasn't finished as you can see in the pics. Zodiac booms are hanging out. Share this post Link to post Share on other sites
ray243 11 Posted August 16, 2010 Lol GNAT, why are there shredded paper exploding? Also, Modern ships have a sort of rocket barrage or artillery weapon......will you add those? Also, why are there flares on the ship? Share this post Link to post Share on other sites
belgerot 33 Posted August 16, 2010 I also had a try at a modelled beard. That's a pretty good attempt. I would concentrate more on making sure the faciar hair pattern 'faced' the correct way. An option is starting with a mustache, goatee and maybe working your way from there to create a more natural look. Share this post Link to post Share on other sites
nzdfcrash 33 Posted August 16, 2010 modern warships do have chaff + flares Share this post Link to post Share on other sites
JDog 11 Posted August 16, 2010 modern warships do have chaff + flares Sure do, super-arbocs :D Great work Gnat! Share this post Link to post Share on other sites
RaiBow Six Vegas 2 10 Posted August 16, 2010 GNAT! Will you create the cruiser Arlei Burke ??? I see him on your project's to Arma-1 tell me can you do this feature)? ---------- Post added at 07:09 AM ---------- Previous post was at 07:05 AM ---------- Gnat;1719877']No scripting' date=' AI show no mercy with AA missiles, Anti-Ship missiles, Guns and various CIWS. Might even enable torpedos before release.Rear decks are Walkable and choppers can be lashed to the deck like on my released FSF. Zodiacs are deployable, and retreivable also. Lafeyette wasn't finished as you can see in the pics. Zodiac booms are hanging out.[/quote'] Is it possible in your addons function of displacement soldier (soldier) on the deck of the ship? If so, then add it to all its ships that will be simply class! Share this post Link to post Share on other sites
Dogmeat of Finland 10 Posted August 16, 2010 Post apocalypse units, Take two?http://i290.photobucket.com/albums/ll246/bla212/arma2OA2010-08-1402-08-38-27.jpg http://i290.photobucket.com/albums/ll246/bla212/arma2OA2010-08-1402-09-16-73.jpg http://i290.photobucket.com/albums/ll246/bla212/arma2OA2010-08-1402-11-09-92.jpg The textures are modified BIS ArmA1 zombie textures, came out well for the gritty and worn look. Needs: - more variations - bloodtextures - model adjustments - config work :dead: These units look great! Forget the beards. Just add more hoods and balaclavas. There can never be enough of those. Some bandanas too if it's not too much work. Maybe your FIA units could be used as some sort of a reorganized military remnant along with these guys? Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 16, 2010 Lol GNAT, why are there shredded paper exploding? Also, Modern ships have a sort of rocket barrage or artillery weapon......will you add those?Also, why are there flares on the ship? As Crash said, they are Counter-Measures. Work real well ingame. Thanks heaps to mankyle for his help on CM setup. Share this post Link to post Share on other sites
ray243 11 Posted August 16, 2010 Gnat;1720154']As Crash said' date=' they are Counter-Measures. Work real well ingame.Thanks heaps to [b']mankyle[/b] for his help on CM setup. I don't know, but in the countless amounts of naval exercises, there are ships firing rockets into the air, like a MLRS system. Something like this: http://en.wikipedia.org/wiki/RBU-1000 Share this post Link to post Share on other sites
wld427 1705 Posted August 16, 2010 and in countless naval exercises you can see ships deploying countermeasures such as chaff and flares Share this post Link to post Share on other sites
ryguy 10 Posted August 17, 2010 Those "pieces of paper" are actually pieces of foil to disrupt radar-guided missiles, called chaff. You can see quite clearly he already added missiles. Share this post Link to post Share on other sites
ray243 11 Posted August 17, 2010 I see. Don't mind me, I'm a dumbass Share this post Link to post Share on other sites
nodunit 397 Posted August 18, 2010 Nah, big difference between not knowing and being a dumbass..a dumbass is someone who you can tell them over and over what it is and they refuse to listen/accept what you are telling them. Share this post Link to post Share on other sites
icewindo 29 Posted August 18, 2010 nice texture, but there are some problems.Firstly, the beard doesn't really sit like a natural beard. There is no natural direction or form to the beard fibres. It does, however, seem to be okay for the outskirts of the beard. Whatever brush you used to create the alpha of the beard is not working. Beards don't start in blotches, they start in sparse hairs that point in the same direction as the rest of the beard. Also, the form of the beard is wrong. You shoudl probably try to lay a mustache, plus a beard, plus sideburns, then meld the beard into the sideburns to get a more natural look. That's a pretty good attempt. I would concentrate more on making sure the faciar hair pattern 'faced' the correct way. An option is starting with a mustache, goatee and maybe working your way from there to create a more natural look. Yep my attempt was very basic, I used the second lod of the BIS "bysta" (ArmA2 head) head, copied out the parts of the face I wanted to fill with the beard, applied a solid texture and then worked on the seams to contain a transparent texture. I'll have a try at your suggestions though when the units are more settled. Also found a good (and funny) reference site: http://www.beards.org/features.php I also had to copy in the head directly and not use proxy model on bearded units as I would get weird transparency bugs when using the proxy. These units look great! Forget the beards. Just add more hoods and balaclavas. There can never be enough of those. Some bandanas too if it's not too much work. Maybe your FIA units could be used as some sort of a reorganized military remnant along with these guys? Yep the dirt version of these could probably fit in well. For headgear, I got a boonie hat, hood, helmet and pilot leather cap for now. http://i290.photobucket.com/albums/ll246/bla212/Clipboard02-34.jpg http://i290.photobucket.com/albums/ll246/bla212/Clipboard01-29.jpg http://i290.photobucket.com/albums/ll246/bla212/Clipboard03-18.jpg I stole the red wristband idea from Terminator Salvation :p . Share this post Link to post Share on other sites
ProfTournesol 956 Posted August 18, 2010 Very nice work Icewindo, congrats and looking forward to grab it :bounce3: Share this post Link to post Share on other sites
enad 11 Posted August 18, 2010 Those guys look fucking awesome IceWindo! :D Share this post Link to post Share on other sites
STALKERGB 6 Posted August 19, 2010 I stole the red wristband idea from Terminator Salvation Lol I watched it yesterday and it was the first thing I thought when I saw them! :) Looking really good, the models just seem really interesting and individual to look at! Share this post Link to post Share on other sites
Big Mac 19 Posted August 19, 2010 Also found a good (and funny) reference site:http://www.beards.org/features.php I am so going to grown a beard now....I'm serious. Share this post Link to post Share on other sites