[aps]gnat 28 Posted June 19, 2007 (edited) <span style='font-size:12pt;line-height:100%'><span style='color:DarkRed'>Active Cargo</span></span> ... for lack of a better name >> MOVIE << 20MB 3mins 720x576 http://files.filefront.com//;7826790;;/ YouTube (Yes ... it is hard shooting from a moving vehicle LOL ! ) All done with just script bits from UNN and WarWolf/Mr Flea UNN - 3D placement script WarWolf/Mr Flea - Key capture script Once you work out the relative 3D coordinates of where you want to be in the vehicle, you then "hold" them there with a fast loop that doesnt seem to affect fps. Its a very smooth ride. Then using the normal A and D keys you can rotate left and right. Only really works well if your "Float Zone" slider is all the way to the right. Later part of the video shows a chopper being attached to a moving ship. Same principle. Works pretty well in SP, not sure what MP performance would be / could be, but I don't expect it will be so easy in MP. I'll post some code once I tidy it up. EDIT Demo missions - quick and dirty. Put them in your missions folder. Haven't had much time to play further with them, and certainly not to do an MP solution yet. Thx for everyones comments ... and yours too UNN http://members.iinet.net.au/~nrspen....s_1.zip Edited December 30, 2012 by [APS]Gnat Corrected link to code Share this post Link to post Share on other sites
Donnervogel 0 Posted June 19, 2007 Well this certainly looks great. But I think the key question is if this works smoothly in MP. I hope is does great work. Share this post Link to post Share on other sites
berghoff 11 Posted June 19, 2007 Nice work, this feature just needs to be in a game like ArmA Share this post Link to post Share on other sites
MEDICUS 0 Posted June 19, 2007 Awesome! Really hope that'll work fine in MP, too! Edit: Oh, and this is definitly a very nice ship Keep it up, Mfg Medicus Share this post Link to post Share on other sites
bravo 6 0 Posted June 19, 2007 Nice work, this feature just needs to be in a game like ArmA and MP functional! Share this post Link to post Share on other sites
Mabes 0 Posted June 19, 2007 This looks awesome, hopefully you'll be able to figure out how to make it function well in multiplayer! Keep up the good work! Share this post Link to post Share on other sites
txalin 2 Posted June 19, 2007 wooooooooooooooooooooow Amazing work!! Share this post Link to post Share on other sites
xnodunitx 0 Posted June 19, 2007 Oh, looks excellent. I was rather suprised to see the ship rock a bit with the UH-60 landed, nice to see vehicles can be locked onto things such as ships as well. Not wasting any time in upgrading with the team eh Gnat? Congrats to all Share this post Link to post Share on other sites
cj 1 Posted June 19, 2007 Wow, this looks absolutely amazing! Keep it up man! Share this post Link to post Share on other sites
luki 53 Posted June 19, 2007 Nice work with the dir option, but with this method the spawend player lags horrible. Share this post Link to post Share on other sites
NoRailgunner 0 Posted June 19, 2007 Nice... but there should be much more jiggle "gun shake" with vehicle roll don't make this too easy as arcade-sniper-shooting..... Share this post Link to post Share on other sites
Jack-UK 0 Posted June 19, 2007 hahaha nice work Wish you could turn with the mouse though Share this post Link to post Share on other sites
Scrub 0 Posted June 19, 2007 Sweet work! Can't wait to see where this leads. Share this post Link to post Share on other sites
roberthammer 582 Posted June 19, 2007 RELEASE THIS NOW OR BE KILLED !!! Â , just kidding, very nice work mate Share this post Link to post Share on other sites
Tic-Tac 0 Posted June 19, 2007 SWEET. Just one question Released when? Keep up the great work Share this post Link to post Share on other sites
Guest Posted June 19, 2007 ye just amazing script seems aps gnat has been launched from a saw and strikes hard Share this post Link to post Share on other sites
9mm 0 Posted June 19, 2007 Impressive, much very. Hope it gets into MP, and becomes a kind of a standard feature. Share this post Link to post Share on other sites
dob 0 Posted June 19, 2007 the best script i'v never try to shoot from vehicule in life, but i'm sure is not easy good work ! Share this post Link to post Share on other sites
bravo 6 0 Posted June 19, 2007 i have few questions for now: will that script allow more players to shoot the variant vehicles (trucks and choppers)? how will players be placed? can they move around in the vehicles? will they be able to fall from the vehicle? please give us more information Share this post Link to post Share on other sites
RN Malboeuf 12 Posted June 19, 2007 [APS]Gnat comments there are a bit boring... can't say i'm amazed. It was made even ib ofp just with a little more math Now you can make it better adjusting unit position for vehicle tilt/bank with setvectorup/dir. I guess that's what are you doing ? Cause the screens provided on the first page can be made with 3-4 lines script... Share this post Link to post Share on other sites
lt.chris 0 Posted June 19, 2007 awsome work in the future as it hopefully improves it defnetly may prove some tatical value for attacking some of in our missions Share this post Link to post Share on other sites
geloxo 2 Posted June 19, 2007 Nice, very good idea We only need choppers with two open doors now instead of the default UH-60 Cheers Share this post Link to post Share on other sites
KJAM 0 Posted June 19, 2007 This could be useful in the MH-6's even if it would look a little strange. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 19, 2007 Hmmm. Do the AI fire if they are the ones having the script called on them? I can see some Quake 4-esque shooting from the back of a flatbed 5T... Share this post Link to post Share on other sites