buliwyf 4 Posted February 20, 2012 http://www.arma2.com/beta-patch.php ARMA2 Community Issue Tracker: Bug #28756 (Resolved): Game Freezing on multiplayer lobby :rolleyes: Share this post Link to post Share on other sites
kremator 1065 Posted February 20, 2012 Superb! Thanks BIS. Will test it now. Share this post Link to post Share on other sites
Cpl. Hicks 0 Posted February 20, 2012 Getting a battleye error now whenever i try to connect to any server "unknown game version" and get kicked. Share this post Link to post Share on other sites
Beagle 684 Posted February 20, 2012 Getting a battleye error now whenever i try to connect to any server "unknown game version" and get kicked.Thats normal theses days. Wait tuntil Battle Eye is updated. Share this post Link to post Share on other sites
KeyCat 131 Posted February 20, 2012 Skipped last one but biting on this... /KC Share this post Link to post Share on other sites
metalcraze 290 Posted February 20, 2012 Hopefully more AI improvements will start rolling again soon. Share this post Link to post Share on other sites
-DAN- 10 Posted February 20, 2012 http://www.arma2.com/beta-patch.phpARMA2 Community Issue Tracker: :rolleyes: Unfortunately I am still getting a freeze Share this post Link to post Share on other sites
concurssi 11 Posted February 20, 2012 (edited) I keep getting an Error creating direct3d 9 graphical engine. I'm using a batch file, that's why it looks a bit weird. Here's what I've tried so far: @ECHO OFF START "ArmA2" /d "D:\Program files\Bohemia Interactive\ArmA 2" arma2oa.exe -mod=Expansion\beta;Expansion\beta\Expansion;@CBA;@JayArma2Lib;@ACRE;@ACE; Did not work. @ECHO OFF START "ArmA2" /d "D:\Program files\Bohemia Interactive\ArmA 2" arma2oa.exe -mod=Expansion\beta;Expansion\beta\Expansion;@CBA;@JayArma2Lib;@ACRE;@ACE; Did not work. @ECHO OFF START "ArmA2" /d "D:\Program files\Bohemia Interactive\ArmA 2" arma2oa.exe -beta=Expansion\beta;Expansion\beta\Expansion Worked. @ECHO OFF START "ArmA2" /d "D:\Program files\Bohemia Interactive\ArmA 2" arma2oa.exe -beta=Expansion\beta;Expansion\beta\Expansion -mod=@CBA; Did not work. So trying to use any mods seems to prevent me from playing the game. I can't deal with that, I need my mods. Oh, and of course: @ECHO OFF START "ArmA2" /d "D:\Program files\Bohemia Interactive\ArmA 2" arma2oa.exe -mod=mods Does work. I might be posting this in the wrong place, in that case, please direct me to the correct place. I searched, and there was a thread about this from 2009 and then the solution seems to have been to delete arma2oa.cfg from My Documents, and I did that, still didn't work. edit: since then I have tried: @ECHO OFF START "ArmA2" /d "D:\Program Files\Bohemia Interactive\ArmA 2\Expansion\beta\" arma2oa.exe -beta=Expansion\beta;Expansion\beta\expansion Did not work, in addition I got a could not find .profilepathdefault error, or something to that effect. @ECHO OFF START "ArmA2" /d "D:\Program Files\Bohemia Interactive\ArmA 2\Expansion\beta\" arma2oa.exe -mod=Expansion\beta;Expansion\beta\expansion Kind of worked. I got the same profilepath error as above, but the game started, however it did not start properly. It was some kind of menu with jumbled graphics, and it didn't even show me the splashscreen even though I didn't have the parameter for that. Edited February 21, 2012 by Concurssi Share this post Link to post Share on other sites
andersson 285 Posted February 21, 2012 Still no lock with Javelin (only tried it in veteran). Share this post Link to post Share on other sites
sickboy 13 Posted February 21, 2012 @concurssi: The correct startup line is: START "ArmA2" /d "D:\Program Files\Bohemia Interactive\ArmA 2\" expansion\beta\arma2oa.exe -mod=Expansion\beta;Expansion\beta\expansion Better just use a launcher instead of hassling with shortcuts and batch files, e.g Six Updater. ---------- Post added at 12:52 ---------- Previous post was at 12:51 ---------- Still no lock with Javelin (only tried it in veteran). What ticket? https://dev-heaven.net/projects/cis/wiki/CIT Unfortunately I am still getting a freeze https://dev-heaven.net/projects/cis/wiki/CIT#How-to-report-a-crash Share this post Link to post Share on other sites
concurssi 11 Posted February 21, 2012 @concurssi:The correct startup line is: START "ArmA2" /d "D:\Program Files\Bohemia Interactive\ArmA 2\" expansion\beta\arma2oa.exe -mod=Expansion\beta;Expansion\beta\expansion Better just use a launcher instead of hassling with shortcuts and batch files, e.g Six Updater. Cheers! Now I just feel like an idiot :D I would use SU, but I used it before and I think I did something wrong at some point, and then ACE and ACRE wouldn't work anymore no matter what I tried. So I ended up reinstalling everything, including ArmA itself. Now I'd rather do it manually so I don't have to do that again in case I mess up again :D. But thanks, you just saved me so many headaches man. Share this post Link to post Share on other sites
Cpl. Hicks 0 Posted February 21, 2012 Thats normal theses days. Wait tuntil Battle Eye is updated. Thought it might be that, but wasn't sure. cheers :) Share this post Link to post Share on other sites
=wfl= sgt bilko 10 Posted February 21, 2012 @OP You should start in the arma2 folder not in the expansion\beta folder (like Sickboy posted) start /d "D:\Program Files\Bohemia Interactive\ArmA 2\" And the relative path to the beta exe-file starts from the path above Expansion\beta\arma2oa.exe And Iirc the beta paths would be loaded with -beta -beta=Expansion\beta;Expansion\beta\Expansion And -mods=... should not end with a semicolon, e.g.: -mod=@Clafghan (not -mod=@Clafghan; ) E.g. START /d "D:\Program Files\Bohemia Interactive\ArmA 2\" Expansion\beta\arma2oa.exe -beta=Expansion\beta;Expansion\beta\Expansion -mod=@Clafghan A good launcher (also as Sickboy suggested) will help tremendously. Share this post Link to post Share on other sites
dukenukem. 12 Posted February 22, 2012 Still no lock with Javelin (only tried it in veteran). Javelin locking intermittent in MP: https://dev-heaven.net/issues/28865 Share this post Link to post Share on other sites
NoRailgunner 0 Posted February 22, 2012 Dead units (AI) flicker back into their last stand/pos. This issue/bug was already fixed but made a comeback. :( Share this post Link to post Share on other sites
Neopas 10 Posted February 22, 2012 I also get that a lot in latest betas Share this post Link to post Share on other sites
icebreakr 3157 Posted February 22, 2012 Just a quick info that I fixed CTD on beta startup issue. I've had to manually delte Expansion\beta folder, reinstall the patch, it works now. Share this post Link to post Share on other sites
Imperator[TFD] 444 Posted February 23, 2012 Just a quick info that I fixed CTD on beta startup issue. I've had to manually delte Expansion\beta folder, reinstall the patch, it works now. I was under the impression this was the normal way to install betas.:) Share this post Link to post Share on other sites
kremator 1065 Posted February 25, 2012 Hmmmmm beta threads have slowed down due to these connect errors ..... shame! Share this post Link to post Share on other sites
Dwarden 1125 Posted February 25, 2012 Hmmmmm beta threads have slowed down due to these connect errors ..... shame! please explain, i don't get what you mean Share this post Link to post Share on other sites
das attorney 858 Posted February 25, 2012 I think Krem's saying that the volume of feedback on the beta threads has slowed down due to people having issues running the new betas. Personally, they're installing fine for me and I'll continue to post if and when I find any bugs :) Share this post Link to post Share on other sites
PELHAM 10 Posted February 25, 2012 89647 Feedback Dead AI flickering back to standing position for 0.5 second when you turn to look in that direction. Slower performance in Multiplayer than 1.60 87xxx. Frequent pauses and a low frame rate. Can't comment further as I have stopped using it due to the above. Share this post Link to post Share on other sites
Beagle 684 Posted February 25, 2012 I noticed worse performance compared to 1.60 most noticable in SP campaign Harvest Red even withaout any FXAA or PPAA. Also noticed a lot of crashes in Campaign. Share this post Link to post Share on other sites
Tonci87 163 Posted February 25, 2012 Also noticed a lot of crashes in Campaign. Me too. When it crashes, the game just freezes, I have to kill it with the task manager. No RPT Entries are created. Share this post Link to post Share on other sites
Horus 83 Posted February 25, 2012 Me too. When it crashes, the game just freezes, I have to kill it with the task manager. No RPT Entries are created. +1 but in MP..this is how RPT file look [53025,1117.17,0,"XEH: PreInit Started. v3.3.3. MISSINIT: missionName=co@ 15 fdf raid from sea, worldName=FDF_Isle1_a, isMultiplayer=true, isServer=false, isDedicated=false"][53025,1117.41,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_disable_cache.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"] Cannot load sound 'ca\sound\air\noises\heli_door_01.wss' Cannot load sound 'ca\sound\air\noises\heli_door_01.wss' [53083,1120.37,0,"XEH: PostInit Started"] [53083,1120.37,0,"CBA_VERSIONING: cba=0.8.3.177, "] [53083,1120.56,0,"XEH: PostInit Finished. State: _isClient=true, _isJip=true, _isDedClient=true, _isServer=false, _isDedServer=false, _playerCheckDone=true, _sp=false, _startInitDone=true, _postInitDone=true, _mpRespawn=true, _machineType=2, _sessionId=3, BIS_functions=L 1-4-M:1 REMOTE, group=L 1-4-M, player=s6, _playerType=FDF_M05_FRDF_MG", _playerGroup=R 1-1-B, _playerVehicle=vene2, _playerVehicleType="Zodiac"] [53092,1120.88,0,"CBA_VERSIONING_SERVER: cba=0.8.3.177, "] Client: Object 2:8883 (type Type_70) not found. Client: Object 2:8883 (type Type_72) not found. Client: Object 2:8882 (type Type_149) not found. Client: Object 2:8881 (type Type_149) not found. Client: Object 2:8880 (type Type_149) not found. Client: Object 2:8884 (type Type_149) not found. Client: Object 13:9 (type Type_70) not found. Client: Object 13:9 (type Type_72) not found. Client: Object 5:66 (type Type_70) not found. Client: Object 5:66 (type Type_72) not found. Client: Object 15:8 (type Type_70) not found. Client: Object 15:8 (type Type_72) not found. Client: Object 12:7 (type Type_72) not found. Client: Object 12:7 (type Type_70) not found. Client: Object 2:8885 (type Type_70) not found. Client: Object 2:8885 (type Type_69) not found. Client: Object 2:8887 (type Type_85) not found. Client: Object 2:8890 (type Type_85) not found. Client: Object 5:68 (type Type_93) not found. Client: Object 5:67 (type Type_85) not found. Client: Object 2:8891 (type Type_70) not found. Client: Object 2:8891 (type Type_94) not found. Client: Object 2:8892 (type Type_94) not found. Client: Object 2:8892 (type Type_70) not found. Client: Object 2:8893 (type Type_94) not found. Client: Object 2:8893 (type Type_70) not found. Client: Object 2:8894 (type Type_70) not found. Client: Object 2:8894 (type Type_94) not found. Client: Object 5:69 (type Type_93) not found. Client: Object 2:8895 (type Type_85) not found. Client: Object 2:8896 (type Type_85) not found. ..and after this nothing :confused: Share this post Link to post Share on other sites