xxbbcc 6 Posted February 27, 2012 Me too. When it crashes, the game just freezes, I have to kill it with the task manager. No RPT Entries are created. I've had the same experience: with this beta the game freezes up and it doesn't react to anything. No .RPT. Share this post Link to post Share on other sites
mousetrap 10 Posted February 27, 2012 Hello just a quick post get this on my server when running Beta 89648 but only when a player named mark (see RPTjoins) he uses steam and said he updated it but when he joins a pop-up on the server says something about load CD or insert CD( sorry cant remember exactly ) then the server will pause the game until I go to the server and click the Cancel or continue on the pop-up this is edit of the last RPT Thanks Exe timestamp: 2012/02/23 10:30:34 Current time: 2012/02/26 18:21:02 Version 1.60.89648 2012/02/26, 18:21:02 NAT Negotiation completed 2012/02/26, 18:22:35 "############################# co30_Domination_2_60zc_West_OA #############################" 2012/02/26, 18:22:35 [776968,16638.2,0,"Executing Dom init.sqf"] 2012/02/26, 18:22:36 [776999,16638.9,0,"Dom init.sqf processed"] 2012/02/26, 18:22:36 [777000,16639,0,"Executing Dom d_init.sqf"] 2012/02/26, 18:22:36 [777000,16639.8,0,"Dom d_init.sqf processed"] 2012/02/26, 18:23:18 Protocol bin\config.bin/RadioProtocol_EP1_EN/: Missing word light 2012/02/26, 18:23:21 Server: Object 3:18 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:19 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:20 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:21 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:22 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:23 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:24 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:25 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:26 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:36 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:27 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:28 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:29 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:30 not found (message 225) 2012/02/26, 18:23:21 Server: Object 3:31 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:32 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:33 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:34 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:35 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:41 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:37 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:38 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:39 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:40 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:42 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:43 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:44 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:45 not found (message 124) 2012/02/26, 18:23:21 Server: Object 3:46 not found (message 124) 2012/02/26, 18:24:25 Server: Object 3:48 not found (message 124) 2012/02/26, 18:24:39 NAT Negotiation completed 2012/02/26, 23:08:39 Error 15 reading file 'A:\Program Files (x86)\Steam\SteamApps\Common\ArmA 2\addons\anims.pbo' 2012/02/26, 23:08:39 No player found for channel 314189584 - message ignored 2012/02/26, 23:08:39 No player found for channel 230067440 - message ignored 2012/02/26, 23:08:39 No player found for channel 230067440 - message ignored 2012/02/26, 23:08:39 No player found for channel 230067440 - message ignored 2012/02/26, 23:08:39 No player found for channel 230067440 - message ignored * Note edited out repeating message No player found for channel 230067440 - message ignored (look at time stamp) 2012/02/26, 23:08:39 No player found for channel 230067440 - message ignored 2012/02/26, 23:08:39 No player found for channel 230067440 - message ignored 2012/02/26, 23:08:39 No player found for channel 230067440 - message ignored 2012/02/26, 23:08:39 No player found for channel 230067440 - message ignored 2012/02/26, 23:08:39 No player found for channel 230067440 - message ignored 2012/02/26, 23:08:39 NetServer::SendMsg: cannot find channel #698459031, users.card=0 2012/02/26, 23:08:39 NetServer: users.get failed when sending to 698459031 2012/02/26, 23:08:39 Message not sent - error 0, message ID = ffffffff, to 698459031 (Mark) 2012/02/26, 23:08:39 NetServer::SendMsg: cannot find channel #1908580128, users.card=0 2012/02/26, 23:08:39 NetServer: users.get failed when sending to 1908580128 2012/02/26, 23:08:39 Message not sent - error 0, message ID = ffffffff, to 1908580128 (McDuff) 2012/02/26, 23:08:39 NetServer::SendMsg: cannot find channel #698459031, users.card=0 2012/02/26, 23:08:39 NetServer: users.get failed when sending to 698459031 2012/02/26, 23:08:39 Message not sent - error 0, message ID = ffffffff, to 698459031 (Mark) 2012/02/26, 23:08:40 Client: Remote object 2:218 not found Share this post Link to post Share on other sites
Fireball 16 Posted February 27, 2012 Hello just a quick post get this on my server when running Beta 89648 but only when a player named mark (see RPTjoins) he uses steam (...) Is A:\... his install location or the server's? If the server is also running a steam copy, maybe try validating the file cache, delete the expansion\beta folder and re-install the beta. But at any rate, the server asking for a CD/DVD with a popup is very wrong...can we get a screenshot of that? Also may I ask you to file a CIT ticket with that? EDIT: Does it also happen to him on other servers (freezing) or only on yours? Share this post Link to post Share on other sites
mousetrap 10 Posted February 27, 2012 Thanks Fireball When / if he comes back I will ask about drive A :\ ... My server was a CD/DVD install... never had any steam on it I did delete re install the Beta folder the first time it happened ... I will get Screenshot next time and make a ticket... will ask about other servers Thanks Share this post Link to post Share on other sites
themaster303 22 Posted February 27, 2012 i hope that look in curve / or move updown in cars will be !disabled! when you use trackir. it happens so often that you look around with trackir and suddenly the view jumps around. gets really confusing. that whould be nice. Share this post Link to post Share on other sites
old_painless 182 Posted February 27, 2012 A:\ is probably still reserved for the floppy drive - that drive letter is definitely part of the problem Share this post Link to post Share on other sites
MavericK96 0 Posted February 28, 2012 i hope that look in curve / or move updown in cars will be !disabled! when you use trackir. it happens so often that you look around with trackir and suddenlythe view jumps around. gets really confusing. that whould be nice. Just got a TrackIR recently, and I agree. :cool: Share this post Link to post Share on other sites
afp 1 Posted February 29, 2012 I will post this here as I really belive this is an easy fixable bug in arma graphic engine. As we can see bellow, the rendered mipmap for some specific buildings depends on the camera angle or somehow ignore the distance from camera to building to compute the right mipmap index. Fixing this bug will solve all that flickering that occurs while moving camera when zoomed in. Many people consider this is texture loading lag. http://www.youtube.com/watch_popup?v=YuBtYM35e2w&vq=hd720 Share this post Link to post Share on other sites
kremator 1065 Posted February 29, 2012 Have seen this too, but not too often in this latest beta. Share this post Link to post Share on other sites
concurssi 11 Posted February 29, 2012 I've never had that. Share this post Link to post Share on other sites
xxbbcc 6 Posted March 1, 2012 I will post this here as I really belive this is an easy fixable bug in arma graphic engine. As we can see bellow, the rendered mipmap for some specific buildings depends on the camera angle or somehow ignore the distance from camera to building to compute the right mipmap index. Fixing this bug will solve all that flickering that occurs while moving camera when zoomed in. Many people consider this is texture loading lag.http://www.youtube.com/watch_popup?v=YuBtYM35e2w&vq=hd720 I've had this problem in this beta several times in various towns. Share this post Link to post Share on other sites
MavericK96 0 Posted March 1, 2012 I will post this here as I really belive this is an easy fixable bug in arma graphic engine. As we can see bellow, the rendered mipmap for some specific buildings depends on the camera angle or somehow ignore the distance from camera to building to compute the right mipmap index. Fixing this bug will solve all that flickering that occurs while moving camera when zoomed in. Many people consider this is texture loading lag.http://www.youtube.com/watch_popup?v=YuBtYM35e2w&vq=hd720 I've been noticing that a lot lately, too. I'm still on Beta 89223 (or whichever is on Six, currently). That + increased Z-fighting makes zooming in kind of obnoxious at times. :p Share this post Link to post Share on other sites
Rough Knight 9 Posted March 1, 2012 I find the vertical mouse look when driving with mouse is way to sensitive, maybe I just haven't found the way to adjust it's sensitivity. Other than that I like the changes, I wonder what is cooking next since the last beta has been a little while. BIS seem to be able to implement very substantial changes in a short period of time, however I know they have not set a precedence : ) Thanks Rough Knight Share this post Link to post Share on other sites
KeyCat 131 Posted March 1, 2012 I will post this here as I really belive this is an easy fixable bug in arma graphic engine. As we can see bellow, the rendered mipmap for some specific buildings depends on the camera angle or somehow ignore the distance from camera to building to compute the right mipmap index. Fixing this bug will solve all that flickering that occurs while moving camera when zoomed in. Many people consider this is texture loading lag.http://www.youtube.com/watch_popup?v=YuBtYM35e2w&vq=hd720 I've never seen that issue before. Could probably be usefull if we list GPU's as well as driver to see if it's driver related, myself are using a GTX260 and nVidia ForceWare 191.07 WHQL runnig on Windows XP. /KC Share this post Link to post Share on other sites
NoRailgunner 0 Posted March 1, 2012 Please check the new feature of auto-looking right/left and up/down it happens that the players view is suddenly stuck (veteran, without TrackIR). Imo it could be better if this feature can be optional enabled/disabled. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted March 1, 2012 Num-5 will re-center the view. But yeah, it had me confused the first few times it hit me. I'm not sure how it's supposed to work, but for me using a slight amount of deadzone, it messes up driving badly. It's like, first nothing happens at all until a certain input threshold is met, then it kicks inn far too much (could be issue with my controller setup, don't know). But this is only up/down. I haven't even noticed any left/right thing going on. Share this post Link to post Share on other sites
On_Sabbatical 11 Posted March 3, 2012 i have a problem with SMAA: When i activate it,the game starts stuttering ... any tips ? Share this post Link to post Share on other sites
Tonci87 163 Posted March 4, 2012 Please have a look at this: Are you still planning to introduce the Object View distance Slider, or make it a cfg entry, someday to prevent situations like this? Share this post Link to post Share on other sites
Tonci87 163 Posted March 5, 2012 setViewDistance is not the same as setObjectViewDistance or setShadowViewDistance Share this post Link to post Share on other sites
humvee28 10 Posted March 5, 2012 Maybe this could help for now? https://dev-heaven.net/attachments/download/9239/VehiclesVisibleAtDistance_Visuals_C_PvPscene.pbo Share this post Link to post Share on other sites
Tonci87 163 Posted March 5, 2012 I have that already, but I am not sure if it isn´t outdated and it would be nice to have this from BIS Share this post Link to post Share on other sites
humvee28 10 Posted March 5, 2012 I have that already, but I am not sure if it isn´t outdated and it would be nice to have this from BIS Thats for sure Tonci. Share this post Link to post Share on other sites