Hello
the example mission works for me.
The pilots walk up and the gate automatically opens and close only for them
But for one thing how can we make it so the Default addaction open /close is removed from the gate ...because anyone can use it defeats the pilots only purposes of it.
if A gate without the animations was used would the animate ["Bargate", 1]; make it work but not give the Addaction open/close?
thanks for your help