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Beagle

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About Beagle

  • Rank
    Second Lieutenant

core_pfieldgroups_3

  • Interests
    I have no life
  • Occupation
    nothing usefull

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  • Gender
    Male
  • Location
    EU

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  1. Beagle

    Prarie Fire discussion

    So basically my question from one week ago answered itself... no... this CDLC is nothing like Vietcong was. No SP value at all... and I have doubt about any long term MP.
  2. Beagle

    Prarie Fire discussion

    With the experience from GM CDLC I can say by now, MP for PF will be dead in 4 weeks. It was the same with GM and still is. CDLC servers are dead. GM MP servers peaked around 8 players in its prime... summer 2019. At least GM had a decent SP campaign and since it portrayed the era and the army I served in, it had some value to me. But a Nam themed MP only CDLC....? What?
  3. Beagle

    Prarie Fire discussion

    What do you experts think, will PF be able to recreate the feeling of jungle warfare like the first "Vietcong" game? The pace in that game was extremely slow due to the dense and dangerous environtment (and mine traps)
  4. Beagle

    Prarie Fire discussion

    After what happend to the handdling of CDLC in game classing it as a mod, im not going to buy one again. I play ArmA games for multiplayer only since ArmA II, and the CDLC servers for GM where dead from the start.I bought GM in expectation for at least some strategical cold war Multiplayer action (warfare, at least warlords like)... there was none, and the SIngle palyer was rather bland. I don't get fooled twice.
  5. Beagle

    Warlords

    You can not hear a supersonic missile before impact. Und light vehgicles do not give a missiel warning... it also does not trigger if the missile is Homing on a laser designator or is manually guided.
  6. Beagle

    Warlords

    This sounds a lot like the "setdamage player" hack that is still going on a lot, particularly on the US servers at primetime. Just a guess of course. It could be as well an AI controlled Unit. Since my HOTAS is fubar and a new one is quite hard to get right now, I use to give AI attack helos a lot and command them around the map. This would not give a killed by message. It's the same if you man a Rhino with AI and order them to attack your drones target designator target. The possibilities of player trolling while "sitting in your bunker" in warlords are still great, particularly on non-veteran difficulty servers with map markers.
  7. Beagle

    Warlords

    It means you are Admin banned, for "toxic" behavior, It's a permanent ban for all [official] servers and it's not only you. To get that kind of special attention, you must haven been reported a lot of times or been cought hacking.
  8. Beagle

    Warlords

    SAMs where not in warlords for a long time, but the superiority of Jet DLC assets made them a necessity. The Rhino is not a wonder weapon once you understand how it works and what it's limitations are. The Stationary Mid Range SAM is very vulnerable and needs lot of player attention to work properly.
  9. Beagle

    Warlords

    Official servers are locked usually only for testing or updates. That's nothing new or unusual..
  10. Beagle

    Warlords

    Because hiding behind a remote control is not the point in a competetive multi player game. You want to perform kills... show your face. That's the same reason why there is no Artillery.
  11. Beagle

    Warlords

    The small drones are far from useless if you play NATO and have an Rhino MGS next to an Ammo truck. We already have enough Drone Trolling going on in Warlords, since the M-SAM Systems are also basically drones. BTW you get no player record or credit for using a drone, except in the Rhino, where the drone only does the target ilumination. That Target Ilumination works for a variety of air-launched weapons too. Of course removing the need for the releasing plattform to come in fire range of the target. Works well also with LGB dropped from 10.000m vs. SAM. In fact, small drones are a real harassment since they are so hard to shoot down.
  12. I played a lot of Naval sims back before OPF and ArmA, mainly "Dangerous Waters" and "Destroyer Command". ALl I rember isa that Naval sims are rather not appealing for First person shooter players. It's all slow paced and involves klicking a lot throught 2D screens. Manual use of weapon systems is rare. Beginnign with late WW2 basically everything that is launched or fired at you is guided, auto controlled or Radar assisted. Modern Naval warfare is happeningn on computer screens. The biggest problem is, you have to emulate a crew of at least 32+ crewmebers per watch.
  13. As far as I remember, tracked vehicles did never use PhysX SDK in ArmA III,. hence the extreme physics difference in game compared to wheeled vehicles. What i rather noticed is moslty issues with sound resultign in using default BIS engien sounds fpr ther new planes. While the engien sound is good enough for the Do-28, the LET needs a turbine sound. Also both planes go all to silent when the engien is off, no wind, no ground rumble. THe LUchs is missing all wheel steering and the Engine is much to dominant, The real vehicle is almost silent except for full throttle and most of the tiem it was Brakes and tyres you heard way over gearbox noise and engine, at least from outside.
  14. Beagle

    Warlords

    You just want others to adapt for your comfort, thats all I can see here. Why don't you adapt to warlords intead. You are not happy with Aircraft.... operate a long range SAM unit. When ever the long range SAMs are up on strategical places with just a bit of maintenance, the dominace of Planes is over. That's part of the game.
  15. Beagle

    Warlords

    No way you can simply change a gamestyle that has itself established for such a long time in such a drastic way without detroying the fanbase. Remove airplanes, and Warlords is over. What you want is simply not warlords.
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