nodunit 397 Posted August 28, 2013 What is the possibility of seeing some popular modern material in ArmA 3 Full Release? Of course, more than half of the community are heavily reliant on the original equipment like HUMVEE's... M16, M4's, AK's, RPG's, AT4's, M2's, Abrams... is this only going to be fantasy? If people release mods, how will servers account to having their clients\players having each individual mod to play with. This makes me feel very uncomfortable knowing that everything isn't included into the game, does anyone get what I'm saying?It is hard to rely on ACE DEV Team for everything, because they show lack of interest too. As there is no prior material to work off of... http://forums.bistudio.com/showthread.php?132745-Is-Arma-3-authentic Share this post Link to post Share on other sites
trent 14 Posted August 28, 2013 What is the possibility of seeing some popular modern material in ArmA 3 Full Release? Of course, more than half of the community are heavily reliant on the original equipment like HUMVEE's... M16, M4's, AK's, RPG's, AT4's, M2's, Abrams... is this only going to be fantasy? If people release mods, how will servers account to having their clients\players having each individual mod to play with. This makes me feel very uncomfortable knowing that everything isn't included into the game, does anyone get what I'm saying?It is hard to rely on ACE DEV Team for everything, because they show lack of interest too. As there is no prior material to work off of... Only two weapons and one vehicle are fictional. The future setting was just an excuse to re-spec all the factions with new toys. Share this post Link to post Share on other sites
Smurf 12 Posted August 28, 2013 But the comeback of some weapons as the M16 and AK family would be nice animation wise, since they are the base of many current designs. Share this post Link to post Share on other sites
kilroy the nerd 14 Posted August 29, 2013 Hey guys, it seems the Launch Countdown was updated, we can now see all the vehicles and weapons. Apparently we have an SUV, though to me it looks more like a raised up sort of tuner car. Share this post Link to post Share on other sites
f27sharps 1 Posted August 29, 2013 Hey guys, it seems the Launch Countdown was updated, we can now see all the vehicles and weapons. Apparently we have an SUV, though to me it looks more like a raised up sort of tuner car. Too late, we have this informations few days ago ;) Share this post Link to post Share on other sites
kilroy the nerd 14 Posted August 31, 2013 Ok, so apparently there's a police and super fancy rich people motorboat available, according to the Field Manual on dev. Share this post Link to post Share on other sites
TankCommander 3 Posted September 2, 2013 Will there be female civilians? Please don't let it be another Sahrani... Also, are there any plans to include furniture within the oddly barren buildings? Share this post Link to post Share on other sites
runekn 3 Posted September 2, 2013 Will there be female civilians? Please don't let it be another Sahrani...Also, are there any plans to include furniture within the oddly barren buildings? There's some old pictures of female civis somewhere, so probably yes. And don't bet on furniture. Share this post Link to post Share on other sites
doln 10 Posted September 2, 2013 Only two weapons and one vehicle are fictional. The future setting was just an excuse to re-spec all the factions with new toys. The MX and the.. ? I'm drawing a blank Share this post Link to post Share on other sites
comp_uter15776 1 Posted September 2, 2013 The MX and the.. ?I'm drawing a blank Katiba Share this post Link to post Share on other sites
maddogx 13 Posted September 2, 2013 Katiba Isn't that one based on the KH-2002? Share this post Link to post Share on other sites
comp_uter15776 1 Posted September 2, 2013 Isn't that one based on the KH-2002? Well, it's a fictional varient of, although technically the MX is a mix of the ACR and XCR so in theory you could say no weapons are truly fictional. Share this post Link to post Share on other sites
Chairborne 2594 Posted September 2, 2013 Is there any news about big transport helicopters for blufor and opfor? In arma 2 we had the MI-8 and the Chinook/Osprey that could carry up to 24 but i see none confirmed in the featured vehicles list for arma 3. Share this post Link to post Share on other sites
comp_uter15776 1 Posted September 2, 2013 Is there any news about big transport helicopters for blufor and opfor?In arma 2 we had the MI-8 and the Chinook/Osprey that could carry up to 24 but i see none confirmed in the featured vehicles list for arma 3. If there's none on that list then that means for release there won't be any. I should think they will add them in later, though. Share this post Link to post Share on other sites
doln 10 Posted September 2, 2013 The Katiba is literally a KH2002 with some slightly different furniture. The MX is superficially similar to the ACR and the SCAR but otherwise it's purely fictional. So it's really just the MX. Share this post Link to post Share on other sites
trent 14 Posted September 3, 2013 The MX and the.. ?I'm drawing a blank Titan. Katiba is real. Share this post Link to post Share on other sites
Corvinus 35 Posted September 4, 2013 Actually, Titan is based on existing Israeli design. Can't find it atm but this thing does exist, at least in a form of mock-ups. Share this post Link to post Share on other sites
pharoah 65 Posted September 4, 2013 latest changelog: AI high-skilled soldiers accuracy improved NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO :) AI are all currently super marksmen....does this make them super super marksmen? Share this post Link to post Share on other sites
Tonci87 163 Posted September 5, 2013 latest changelog:AI high-skilled soldiers accuracy improved NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO :) AI are all currently super marksmen....does this make them super super marksmen? Only if they have a very high skill level. Pretty good change if you ask me. Share this post Link to post Share on other sites
danny96 80 Posted September 5, 2013 latest changelog:AI high-skilled soldiers accuracy improved NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO :) AI are all currently super marksmen....does this make them super super marksmen? Well they are not aimbotters anymore, so I'm ok with that. Share this post Link to post Share on other sites
Amity 10 Posted September 5, 2013 cant wait to try it Share this post Link to post Share on other sites
Dennis187 10 Posted September 11, 2013 Liking the improvements, now want to see fixed-wing transport aircraft. :P Share this post Link to post Share on other sites
Kirill 1 Posted September 14, 2013 Objects like tactical vests will have weight and different carrying capacities as well as different protection values. Headgear will offer different levels of projectile protection.[/b] The game will feature an improved wounding system (no specifics for as of yet) Shock waves will be simulated. Improved artillery system- set the angle etc manually Vehicles can now be towed. Blood loss will be simulated, including blood trails ????? Not done / done wrong or badly( One question - when???:mad: Share this post Link to post Share on other sites
comp_uter15776 1 Posted September 14, 2013 Objects like tactical vests will have weight and different carrying capacities as well as different protection values.Headgear will offer different levels of projectile protection.[/b] The game will feature an improved wounding system (no specifics for as of yet) Shock waves will be simulated. Improved artillery system- set the angle etc manually Vehicles can now be towed. Blood loss will be simulated, including blood trails ????? Not done / done wrong or badly( One question - when???:mad: Take it you didn't read the first bit of the post then? Share this post Link to post Share on other sites
zukov 490 Posted September 14, 2013 Objects like tactical vests will have weight and different carrying capacities as well as different protection values.Headgear will offer different levels of projectile protection.[/b] The game will feature an improved wounding system (no specifics for as of yet) Shock waves will be simulated. Improved artillery system- set the angle etc manually Vehicles can now be towed. Blood loss will be simulated, including blood trails ????? Not done / done wrong or badly( One question - when???:mad: we are lucky if BIS will do patches the game Share this post Link to post Share on other sites