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(SOG)[SP/COOP8] Phantom Down - Rescue & Retribution
Liberty Bull posted a topic in ARMA 3 - USER MISSIONS
https://steamcommunity.com/sharedfiles/filedetails/?id=2520244300 SOG Prarie Fire cDLC mission, SP focused and also playable in COOP up to 8 players. Properly set up so all tasks and scripted radio chatter works for all players in coop. Rescue downed pilots, search villages for evidence... -
Remove forum search delay as it interferes with searches
nesan posted a topic in BOHEMIA INTERACTIVE: Web-Pages
The search delay frequently interferes with searches on this forum as a lot of them need to be corrected to find what someone is looking for, therefore needs to be removed. Yes I know the search delay is part of some stupid anti-ddos crap but still... -
Ghosts Wanted Brought to you by John Kalo and zigTtzag(zTt) When ghosts are desired, Savior Ghosts guns are fired! 1.] Hypothesis: Malden is held by CSAT forces. Forces which have drained the islands supplies. Whatever food or water they need for thei...
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Creating an Array of units not in a trigger zone.
TheSkyStarKnight posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
So, I'm officially stuck. I've been looking everywhere, but I can't seem to find out how to create an array based on units that are NOT in a triggerzone. I discovered that it is fairly simple to collect an (_x array) of units inside of a trigger, however once I use this command: _List =... -
Is anyone else having trouble with collapsing the search function in the object type tab in the attributes window? I'm running several mods but none that alter the editor, so I doubt that's the issue here. Whenever I open attributes of a vehicle the drop down list of the search function in the objec...
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So I used to watch Hamtaro when I was younger and there was one song that would play in a few episodes that I've been looking for since. Not the greatest example in terms of the song as the characters talk over it, but it's the only one I could find! I'm not sure if it was made specifically for th...
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[FUNCTION] fn_arrayValue.sqf – get, set, add and remove array values by ID (string)
Heeeere's johnny! posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
fn_arrayValues.sqf - v1.2 What? This script gives you the possibility to get, set, add and remove elements from and in an array by using unique IDs (strings) for each array element without having to worry about indexes. The logic behind it is totally simple. Why? TL;DR: I don't know if some peop...