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Objects behind glass are white
Dreamshot-068069dd371912f1 posted a topic in ARMA 3 - MODELLING - (O2)
So, im onto this problem for several hours now. im texturing a building rn but some of the objects/walls behind my glass are white. i tried to fix the faces, move the faces to the top, repair, turning and so on but it still wont work. i really dont know what i could more. does anyone of you have an idea? -
rsc Need a BIS already defined RSC, like "Display3DENCopy"
bi_mg posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello Arma Developers, Coders and Fans, I finished a script to test each arguments and expected result for functions and its diagnostic results in very easy way. e.g: // ---- PROCESS ---- [ [ "Test Datatypes", [ // ---- TEST NIL [ "MB_IS_NIL( VAR )", [ [ "should be nil", { true }, { nil } ], [ "should not be nil", { false }, { _typeBoolNull } ], [ "should not be nil", { false }, { _typeBoolContent } ] ], { MB_IS_NIL( _this ) } ], // ---- TEST BOOL [ "MB_IS_BOOL( VAR )", [ [ "should be boolean", { true }, { _typeBoolNull } ], [ "should not be boolean", { false }, { _typeSclNull } ], [ "should not be boolean", { false }, { _typeSclContent } ] ], { MB_IS_BOOL( _this ) } ] ] ], 10000 0 ] call MB_fnc_testFunctions; All worked fine. Now I need a simple way to display in RSC format the output array is like this [ _header, [ _desc, _args, _expect, _return, _result, _diag ] ] "Display3DENCopy" I like to use, but I realy do not know how to use the BIS defined RSC and could I use it anyway??? I look forward for asweres : -
Is anyone else having trouble with collapsing the search function in the object type tab in the attributes window? I'm running several mods but none that alter the editor, so I doubt that's the issue here. Whenever I open attributes of a vehicle the drop down list of the search function in the object type tabe overlaps the other function, and it won't go away so I can't acces them.