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Showing results for tags 'Sarogahtyp'.
Found 17 results
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[Release] SSSB - Sarogahtyps Simple Suicide Bomber V-1.0
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey guys! This is a simple script to turn a unit into a suicide bomber which waits for a nearby player and then follows and explodes. Have fun with it. In those spoiler below u can see how to use this script with COS - Civilian Occupation System /* SSSB - Sarogahtyps Simple Sui... -
loot spawner [RELEASE] Sarogahtyps Simple Loot Spawner - SSLS V-1.2
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sarogahtyps Simple Loot Spawner - SSLS V-1.2 Spawns weapons, items and bags in buildings near to alive players maybe inside a trigger area or marker area. Deletes stuff if players are not close enough anymore. The script doesnt care about any trigger preferences except the trigger... -
shortest path [RELEASE] Sarogahtyps Simple Shortest Paths - SSSP V-2.0
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sarogahtyps Simple Shortest Paths - SSSP V-1.0 the simplest way to find your path 😉 Actually there is the Dijkstra algorithm and the A* algorithm available. Both are able to get a shortest path through a "2D"-map and A* is always faster than Dijkstra on this. How much faster A...- 32 replies
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- 17
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- travelling salesman
- dijkstra
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[RELEASE] Sarogahtyps Spawn Script Creator - SSSC [ALPHA 0.5]
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
*********************************************** Sarogahtyps Spawn Script Creator - SSSC Alpha 0.5 the easy way to cache ur units, vehicles and their waypoints by Sarogahtyp Gives mission designers the ability to delete and spa...- 47 replies
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- spawn script creator
- sssc
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What I want to know is if there is a simple command to check if point A has a line of sight to point B ?
- 20 replies
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- LOS
- line of sight
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[CLOSED] Sarogahtyps Spawn Script Creator (SSSC)
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello guys, I m writing a script similar to Murklors Editor based AI spawn script by trigger for Arma 2. My script should be able to handle any kind of vehicle and unit and its waypoints. Mission designers could use it to place their stuff in the editor and let be deleted what they want at any tim...- 20 replies
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- 3
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- Spawn Script Creator
- WIP
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[BUG?] syncing and "on act" not working with cycle waypoints
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
i ve 2 groups with 3 waypoints for each of them placed at 2D editor. there r 2 move waypoints and the last is a cycle waypoint to let em walk along the waypoints continuously. I ve synced every pair of waypoints each other. wp 1 of group 1 is synced with wp 1 of group 2 wp 2 of group 1 is synced...-
- Saro
- Sarogahtyp
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[SOLVED] get bullet speed of weapon/magazine
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I wonder if it is possible to get the initial speed of a bullet before shooting it. I think about writing an aiming help for moving targets where a crosshair is drawn at the point that u have to shoot at to get a hit.- 17 replies
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I d like to learn more about that command cause i ve to use it in near future i think. In another thread we stuck at the point where we d like to send one variable together with the command to the clients and tried to let the other variable get the Client itsself. this command should be exec...
- 11 replies
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- remoteExec
- call
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[SOLVED] Translating Direction Vector From World Space to Model Space
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I can get a players weapon direction vector with dir = player weaponDirection (currentWeapon player); That represents the normal vector for the direction of the weapon in world space as far as I know. The question is, how can I translate it to the modelspace of the player? EDIT: What do I nee...- 9 replies
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- Direction Vector
- Translate
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I d like to implement a spawning laser target in this thread. The user can activate the IR Laser with his bound key (standard is L). I want that the user can activate the laser with L (or his bound key) and then I want to override that key to spawn a laser target when he presses L again. Another t...
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- Override
- Key Binding
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[SOLVED] Get objects from vehicles radar
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey guys, The Question is if it is possible to get a list of objects shown in vehicles radar? The reason is that I am working on some little FSM scripts to enhance A.I. shooting from vehicles. Until now I have a zu-39 tigris with this "Tigris Flak Conversion Script". The vanilla ai begins to sho... -
[SOLVED] Get all seats and their type from a vehicle
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey guys, i hope for ur help. I wanna spawn AI gunners for a vehicle the player has chosen to drive. createVehicleCrew is no option cause i wont spawn inside of the vec. I wanna spawn outside and let em get in. For that I wanna know if the vehicle chosen by player has a gunner and/or a command...- 10 replies
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- get vehicle seats
- get turrets of vehicle
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[SOLVED] broadcast of variable in variable space of object
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I ve some vehicles with variables in their variable space and I want to have them broadcasted betwenn headless client (HC) and server. _squad setVariable["respawtime", 300]; I know that i could set the parameter public to true to broadcast it to all. _squad setVariable["respawnable", 300, true...- 5 replies
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- broadcast
- setVariable
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headless client detection after reconnect
sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello guys, in arma 3 there is an already opened issue. The issue is that a linux headless client (HC) which is connected to a linux game server gets kicked for signature timeout after some time. The command line parameter -cpucount=1 passed at HC start can extend the time until it gets kicked...- 1 reply
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- headless client
- detection
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self created addon is not loaded by dedicated linux server
sarogahtyp posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey guys, i think i m doin a little mistake in my addon creation. The addon i try to create is called inidb. I know that there is a downloadable release but its library (inidb.dll) is for windows only. I downloaded the library linux sources from git hub (https://github.com/newtondev/inidb-linux)...