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sarogahtyp posted a topic in ARMA 3 - MISSION EDITING & SCRIPTINGI can get a players weapon direction vector with dir = player weaponDirection (currentWeapon player); That represents the normal vector for the direction of the weapon in world space as far as I know. The question is, how can I translate it to the modelspace of the player? EDIT: What do I need that for? I ve a point at players weapon in players model space, in this case the IR Laser mount point. I want to change the point accordingly to the change of the weapon direction in model space.