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Found 62 results

  1. I have a roleplay community and I am looking for a texture artist who can design the vehicle textures and design a few insignias. I will provide all UV templates. Contact me here for details or on discord at: https://discord.gg/qsEEdYj
  2. Hi come join are ts and come on the website hope you come and play :) ts > na1.deliverance-hosting.com:9995 Website > http://ogroleplay.enjin.com/home
  3. [framework no longer works as intended due to some new game updates - I might break it down and release certain scripts that work]
  4. Hey there, Just a small mod with 7 funny headgear items as you can find on some roleplay servers. Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=736185714 classnames: bukkit ("BL_eimer_hat") Guy Fawkes mask ("BL_mask_hat") PayDay bunny mask ("BL_mask2_hat") US potato hat ("BL_us_hat") Wizard party hat ("BL_party_hat") Trump hairstyle ("BL_trump_hat") Medieval helmet ("BL_medieval_hat") This was the second time I have worked with Blender and O2 so I am not completly happy how some things came out. Feel free to leave a comment, if you implement the mod to your server/mission ;) Maybe it will motivate me, to create some more. www.lhzp.de www.forum.lhzp.de
  5. The world as we know it is gone. Within days, Red Venus spreads like The Plague, infecting millions. Those who are infected later die and come back and feast on the living. Fast forward to 2 years after the outbreak, (2 A.Z) The People's Survivor Army, an advanced military organization on Altis took up arms to restore order and beat back the infection once and for all. The year is now (3 A.Z), the PSA have failed to stop the infection. They pulled back to their last operational base, Fort Huxley, and turned it into a safezone for survivors. It is currently the last known functioning PSA facility on the island. Will you join the ranks of the PSA? Become another survivor? Take up arms against the PSA? Or flee far away and establish your own faction/tribe/community? It's all up to you in this harsh Roleplaying world! What Exactly Is Red Venus? Red Venus is an Apocalyptic Life sim where you RP one of three modes (You can swap between them). Military, survivor/civilian, and mercenary. Military personnel have to enforce laws, ensure safety in safezones, and attempt to take Altis back from the dead and rebuild civilization. Civilians are basic survivors who must choose between a safe life within the safezones, or a hard life of banditry away from the safezones. Finally, Mercenaries are basically survivors who do not trust the military anymore, and decided to take matter into their own hands, where safety of civilians is their number one priority. Red Venus is the first ever gamemode meant to immerse the players into a heavy Roleplay environment based in the zombie apocalypse. Rather than throwing the players into an open world with the basic survival mechanics with no real idea of who you are or what you're supposed to do, instead Red Venus puts the players into one of three factions, fighting the undead and struggling for survival. Red Venus relies heavily on Roleplay. It puts the players into a post-apocalyptic world, but also prohibits RDM and pointless killing; "Forcing" players to roleplay. What Makes This Different? So first of all, this allows you to play as someone we barely ever see in zombie games: The government. They will have to coordinate and execute side missions and large military objectives to eliminate the undead threat. While also having to worry about Civil-control, settlement management (Think State of Decay-Style), and even combating the local resistance based on the player's moral choices. For mission makers and server owners: Red Venus RPG is fully customizable. With an easy-to-use system, you can remove and add the features you would like to use in your server. Feel free to completely customize it and host it on your server for others to play. Experimental release for editors and players ------ Click To Download As of 5/7/2016, you can now distribute and/or upload your edited scenario to the workshop. However "Red Venus RPG" has to be somewhere in the name. What Features are in the current experimental release? (As of today) - Three playable factions. - Safezones. - Fast-roping from choppers for a quick and safe insertion of military personnel. - Random air drops and helicopter crashes. - Situational ambient music system. - Custom character classes (Doctor, Hunter, Mechanic, etc...). - Day/Night cycle. - Dynamic weather. - Money system. (You currently start with $500, and get $200 every few minutes). - Fully lootable world. - Zombies spawn all over Altis. There are currently 3 different zombie types. - Horde mechanic. - Shops system. - Interaction menu system (ACE). - Advanced medical system (ACE). And a lot more... What Mods/Addons do I need to play/edit this? http://steamcommunit...s/?id=679223128 Available on this page up there!
  6. Over the past 7 years, Arma has been my go-to game. I have accumulated thousands of hours of gameplay, and created a great deal of mission based content. Over these 7 years I've been a part of numerous variations of these game modes. I've seen what works and what doesn't. I've edited their mission files. I've even been a senior developer for many of these communities. In the past few weeks, I began working on my own variation, from scratch. It's focused on quality over quantity. And so far it's good. Now I could do this on my own, but I want help. I want to make this something great. So, basically... Help Wanted: 1 Specialized Scripter 1 Person Specialized in UI 1 Specialized Texturer 1 Specialize Modeler The Mission: Create, from the ground up, the most immersive and fun Role Playing Mod out there. Features: There are a several key features that make this mod unique. One being ACE 3 implementation. ACE will be a huge part of this mod, whether it's EMS actually having to do something or if it's logistic. Another thing this allows us to get rid of it massive amounts of over-scripting. Most Life communities have massive amounts of scripts and mods for absolutely no reason, which causes performance to suffer. ACE mod comes with great functionality, including vehicle cargo, handcuffs, a medical system, vehicle keys, and much much more. A goal for persistence is to create actual physical garages in houses or in buildings, where vehicles will be persistent, as well as boxes in homes. Plus much more... PS: I lead a community and we have our own server, so hosting will not be an issue. Anybody has any questions please feel free to shoot me a message. Thanks guys! Haymaker
  7. Over the past 7 years, Arma has been my go-to game. I have accumulated thousands of hours of gameplay, and created a great deal of mission based content. Over these 7 years I've been a part of numerous variations of these game modes. I've seen what works and what doesn't. I've edited their mission files. I've even been a senior developer for many of these communities. In the past few weeks, I began working on my own variation, from scratch. It's focused on quality over quantity. And so far it's good. Now I could do this on my own, but I want help. I want to make this something great. So, basically... Help Wanted: 1 Specialized Scripter 1 Person Specialized in UI 1 Specialized Texturer 1 Specialize Modeler The Mission: Create, from the ground up, the most immersive and fun Role Playing Mod out there. Features: There are a several key features that make this mod unique. One being ACE 3 implementation. ACE will be a huge part of this mod, whether it's EMS actually having to do something or if it's logistic. Another thing this allows us to get rid of it massive amounts of over-scripting. Most Life communities have massive amounts of scripts and mods for absolutely no reason, which causes performance to suffer. ACE mod comes with great functionality, including vehicle cargo, handcuffs, a medical system, vehicle keys, and much much more. A goal for persistence is to create actual physical garages in houses or in buildings, where vehicles will be persistent, as well as boxes in homes. Plus much more... PS: I lead a community and we have our own server, so hosting will not be an issue. Anybody has any questions please feel free to shoot me a message. Thanks guys! Haymaker
  8. Over the past 7 years, Arma has been my go-to game. I have accumulated thousands of hours of gameplay, and created a great deal of mission based content. Over these 7 years I've been a part of numerous variations of these game modes. I've seen what works and what doesn't. I've edited their mission files. I've even been a senior developer for many of these communities. In the past few weeks, I began working on my own variation, from scratch. It's focused on quality over quantity. And so far it's good. Now I could do this on my own, but I want help. I want to make this something great. So, basically... Help Wanted: 1 Specialized Scripter 1 Person Specialized in UI 1 Specialized Texturer 1 Specialize Modeler The Mission: Create, from the ground up, the most immersive and fun Role Playing Mod out there. Features: There are a several key features that make this mod unique. One being ACE 3 implementation. ACE will be a huge part of this mod, whether it's EMS actually having to do something or if it's logistic. Another thing this allows us to get rid of it massive amounts of over-scripting. Most Life communities have massive amounts of scripts and mods for absolutely no reason, which causes performance to suffer. ACE mod comes with great functionality, including vehicle cargo, handcuffs, a medical system, vehicle keys, and much much more. A goal for persistence is to create actual physical garages in houses or in buildings, where vehicles will be persistent, as well as boxes in homes. Plus much more... PS: I lead a community and we have our own server, so hosting will not be an issue. Anybody has any questions please feel free to shoot me a message. Thanks guys! Haymaker
  9. Tourists on Abramia II (TOA2) Abramia 1.0 is coming after a sucessful MP test! It's been almost 8 years(!) since we hosted something similiar on OFMan's Uhao and 4 years since the Lingor's Dictator Must Die MP event ;) many people enjoy this kind of fun gathering but we encourage serious approach and teamplay. Last week was no different - fun event with international community playing together against powerful AI controlling the island. So we continue with the operation! Above: photos gathered from the last week's TOA event: disaster in Sokovo. 1. When? This Thursday Mar 3 at: 8:00pm UK/Portugal/Ireland 9:00pm CET (Germany/Czech Rep/Poland/Slovenia/Croatia/Italy/Austria etc.) 10:00pm Israel/Greece/Turkey 11:00pm Moscow 3:00pm Eastern US 2. Requirements? Original Arma 3 patched to 1.56 or latest stable patch + TeamSpeak3 Client for voice communication + microphone & headsets. 1. You need CUP (http://cup-arma3.org/)Core, Terrains, Weapons, Units, Vehicles. 2. You need ACE3 (http://ace3mod.com/), ACE CUP Compatibility addon (link) and CBA (http://www.armaholic.com/page.php?id=18768). 3. Isla Abramia latest v1.0 with brand new FAP Units 1.0 (both addons planned to be released before Thursday) - download will be around ~280MB. 4. Allowed extra addon: @sthud_a3 (ShackTac HUD) for easier orientation - but optional! UPDATED!!!- mod startup line should be: -mod=@cup_terrains_core;@cup_terrains_maps;@abramia;@fap_units;@cup_weapons;@cup_units;@cup_vehicles;@sthud_a3;@cba_a3;@ace3;@cup_ace_compatibility 3. Story / Intel Last week's attack of Joint Ops team Forces on Sokovo Villa lead to a disaster. Footage we took revealed that Charlie Team managed to secure Col. Alfredo, brother of Dragan in his villa. Heavy firefight took place that day but villa has been secured with VIP target still alive. Unfortunately we were unable to retrieve laptop with important data on Dragan's Army due to a FREAKING MINI NUCLEAR EXPLOSION. Several survivors from Charlie Team gave statements but we are still determining what exactly led to that unfortunate event. What we were able to gather so far is that Alfredo managed to get free and one member of Charlie team double tapped him. With Alfredo's death a countdown of 2 minutes has been set and we were fortunately able to extract majority of forces from that area. But we still lost a lot of good men that day as several extraction helicopters crashed in a huge fireball. Nuke has been identified as 1-kiloton device with a blast radius of ~500 metres and 500 rem lethal radiation dose in area of 850-1000 metres. Initial intel we have confirms Alfredo managed to get nukes to Isla Abramia with cargo ships from Northern Sahrani along with several SLA military equipment. Including at least 24 tanks and several Su-25 planes were spotted on satellite images. It is not excluded biohazard weapons were not in one of the shipments, so we requested several NBC (nuclear, biological, chemical) suits for this upcoming operation. HQ is ordering immediate start of Operation TOA2 this Thursday with next objectives: - retrieve shipment of NBC suits delivered at approx March 3 @2030Z. - secure capitol of Yolandi with assistance of armored group - investigate locations of possible additional 1 kiloton mini-nukes and or nerve gas agents. - capture Dragan 4. Sides & Equipment We all start on the same side as Abramian Rebel Alliance (ARA). Official event language is English. There will be respawn enabled for reinforcements, and respawn points will move when certain objectives are met. Abramia is a small country and depends largely on Russian equipment, mostly light vehicles and armor. Couple of army bases provide transport and assault helicopters while airbases have couple of jets on the standby. Dragan increased air defenses as he is expecting foreign involvement, so do not count on any help from above any time soon. It is absolutely crucial to capture any assets we come across. 5. Server Event will be hosted on SBP's dedicated server in Europe and teamspeak3 will be available. We are available for any questions in this topic. 6. How to join? 1. Put a reply in this topic stating: "REQ JOIN - Nickname - Team/Clan Name." X/Os and fight organizers please send only one topic with the list of all members that will be able to come to the event. We will update the player slots in this topic accordingly. You will recieve teamspeak, server data & pass to join on your private message at least few hours before the start. 7. Player Slots (Guestlist) We reserved *43* slots for this mission. In case more of you apply, we might increase that. Taken: 18 out of 43 (23,26%). [TEAM ALPHA (SBP)] "CAS/Infantry" 1. IceBreakr 2. Sahbazz 3. SmukY 4. Spidi 5. Diablo 6. InFlames 7. Krivic 8. Amir 9. Tolovaj 10. [reserved] [TEAM BRAVO (Teams can apply!)] "Mechanized Infantry" 1. Mereck - TFI 2. Fab - TFI 3. Chewie - TFI 4. Rochois - TFI 5. [free] 6. [free] 7. [free] 8. [free] 9. [free] 10. [free] [TEAM CHARLIE (Individual Players)] "Assault Squad" 1. Granis - i-M3 2. Pricey - i-M3 3. cabo0se aka ePURGEUK 4. [free] 5. [free] 6. [free] 7. [free] 8. [free] 9. [free] 10. [free] [TEAM DELTA] Role for this team will be set shortly! 1. [free] 2. [free] 3. [free] 4. [free] 5. [free] 6. [free] 7. [free] 8. [free] 9. [free] 10. [free] [PRESS / Film crew] (for recording of the event, they must not carry any weapons and wear PRESS marking on the back at all times) 1. Jeza 2. FM 3. [free] Changelog of the topic: Feb 29 8:16pm - initial topic launch Mar 1 11:41pm - 10 signups added Mar 2 10:50pm - 18 players on guestlist, ACE3 added, mod line updated!
  10. -Providing something new to the RP community- Divinity Gaming will be opening a new server that will excel in the community or RP, as we are using some very special mods to help push the RP experience that players can enjoy. Our team has been working around the clock to build up a server that will explore the Aussie map, combined with the custom Arma Life RPG infrastructure. A custom mod that takes players into a whole new RP environment. It was our mission to provide something bigger, something better and something new. With custom content, mods, designs and opportunities, we are here to provide to you what others can't, a great RP experience. We have brought together a strong, passionate and driven team of developers who are here to provide you with the greatest RP experience, it's our goal/mission to listen to our community, take feedback and provide them with the responses they deserve. Our staff team is under strict regulations to provide you with the support you need, the direction you seek and the help you require. Civilian White-listing This will ensure our community holds the best of the best, seeking out those who care and being rid of those who don't. Custom Content We provide custom content to our player, which include cars, clothes, buildings, weapons, etc. Strict Law Enforcement We have see a lot of corrupt forces, and we will not allow that to become an issue. Our law enforcement will be under strict guidelines & training Role-Play Experiences No more being stuck on what to do, we are going to provide players chances to seek out much more RP opportunities that don't revolve around violence, killing, kidnapping, robbing, etc. "MORE" is our motivation and the answer to a great RP experience. Companies We will allow our players to create companies that can access the ability to push RP to a higher level, gain the power to run a corporation, and provide players a fun and entertaining RP experience. Gangs Gangs can either cause havoc or join forces to help protect and serve. Or maybe your goal is to build an empire to control areas of the map. We will provide gangs who seek it, the opportunity to own their own gang hideouts/HQ's, which can be equipped with discounted stores, garages, etc. Houses We have a lot of opportunities for houses ranging from a small apartment to a mansion, players can use their hard earned money to purchase the luxury life within the server. It's your money, and you want it now! So do what you'd like. Airports Our server is using a massive map, meaning who got the time to drive when you can fly? Open up an airline to help transport civilians across the vast map. Operate private jest for those of higher class and be part of a growing business. The sky now becomes your world! Government Feeling like becoming a government official? Well our server will run on a strict and expansive Government system. Players can run for President, Governor, Congress, etc. To help establish new laws/rules, decide where funding goes, etc. The server will start with a certain amount of money supplied to the Government, they will decide where it goes (Business Spending, Emergency Upgrades, City expansions, etc.) Opportunities for growth It doesn't all stop there, we have great opportunities for players to grow in the community from member to Head Admin. We like to see those involved push themselves further, being able to be rewarded for their hard work and dedication to our community. Join us today! - Staff Positions are open TeamSpeak: 64.74.97.207 | Website: Divinity Gaming Status of Server In-Development, public launch coming within this coming week 09/3/2015 - 09/13/2015 CHECK IT OUT! PROMO VIDEO PROMO VIDEO 2 |CIVILIAN| Vehicles have been updated Clothing has been updated Sounds/Audio have been updated (cars, sirens, weapons, atmosphere, etc.) New system has been put into place
  11. The Republic Of Elektrozavodsk Life Multiplayer RPG Hi all, I currently have a new mutliplayer RPG gamemode I have been working on, and I would like to share it with you all and it would be great to get some help!. I'll firstly explain it to you in a nutshell. How it works is, the town of Elektrozavodsk in Chernarus is a small republic/city state, and is governed by a voted prime minister. The prime minister has partial control of the police and military forces within the republic, and the police force enforces the people and the military keep a careful eye on rebel uprising and the national militia. The national militia is a paramilitary force, who can side with itself or the government, and it can act as a back up police force or a threat to the Prime Minister. The civilians, can choose to become a criminal, take a job and earn money, and can join any of the these agencies just like any other RPG gamemode. Your may be thinking here, 'here we go again, another RPG going to fail, just like all the others'. However, this gamemode is unique to other RPG's as Elektro isnt massive, and its easy to make a living and also easier for the police to patrol. The map isnt locked to Elektro, there are borders to cross using visas and passports to sell your petrol in Chernogorsk, enter illegally for a drug run or take Elektro Airlines (Elektro doesnt have a runway as we know, so we use helicopters!) on a holiday on the beaches of Berenzino. The RPG is a serious but friendly and fun roleplay mode. The RPG uses Chernarus as a map and RHS escalation for the weapons and some vehicles. Sorry if it wasnt very breif for you but I will go into more detail about the gamemode. I have halfway made the gamemode, but I still need help with the money and taskbars like other RPG's have. People may think this is a copy of Chernarus life, but isnt, as for starters the police sometimes struggle to cover the map! Now, I will go into detail on each role in the game: Prime Minister The Prime Minister is voted in every 4 real life days, and is voted ingame at the polling station. His job is to keep his civilians happy and his aim is to keep them doing wealthy legal runs e.g Petrol, and keeping away from criminal or rebel activity using the police and military force, while keeping a careful eye on the militia, whom can overthrow him. The Prime Minister can be replaced by the military using Martial Law, and can be declared only when the Prime Minister has served a day in office, and renders the Prime Minister powerless. The military takes control until the next voting day. The Police can back the prime minister on such events, but again can still overthrow him on command of the Superintendent. These forces can either back the Prime Minister if they think he is doing a good job, not because he likes having sausages and mash at dinner time. The militia however, can back the Prime Minister, but the militia are not refrained from doing drug runs and rebel activity, and this goes against the Prime Ministers law. The Prime Minister can create laws not too absurd, and can change wages and prices of jobs and shops, but this is at his own risk however. The Prime Minister usually has 4 bodyguards and they are chosen by himself and always loyal to him, and they will usually chauffeur him around. The Prime Minister cannot leave Elektro, but can take exile in Chernogorsk if he is overthrown. When the Prime Minister first takes office, he will then have to say a short speech to his people on getting power on the balcony of the town center. The Prime Minister is given a relatively good wage, but at the same time is a risky job. The Police Force The Police Force is lead by the Superintendent who's job is to control and enforce the people of Elektrozavodsk. They wield RHS weaponry like Shotguns and drive a custom skin SUV. There job is to enforce the laws of the Prime Minister, and the Police tend to overthrow the PM only if hes being a massive nuisance e.g Envolved in Criminal activity. They crackdown on drug trade and criminal activity,and man checkpoints along the border. Unlike other RPGs they wield guns not tazers, however they shouldnt abuse this privilege, and should use a strict gun behavior. The police can handcuff and arrest people, and for bigger cases e.g Murder or robbery, this requires a prison sentence and the Police have to organise a court session including a jury, prosecutors, witnesses and a judge. Lawyers may accompany the defendant, and if the defendant loses the case, they are so forth sent to Prison. The Police in the republic of Elektro should use a very serious RP attitude and should be friendly and helpful. Joining the Police force gives you a better wage, but you need to put an application in to do so like alot of RPG's. The Military The Military are the defence of Elektrozavodsk. They crack down on drug runs and defend the border and man checkpoints. Along with the Police, they have to follow the Prime Ministers laws and help enforce them. The Military use RHS weaponary and vehicles, and usually the opposition to the National militia. If there was going to be a civil war, it would be the Military vs The Militia. The Military cannot intervene with the militia, but the military are better equipped and well trained compared to the militia. The National Militia Civilians can join the National Militia anytime, as long as they have no criminal record of any sort. The Militia tend to not be linked in criminal activities, and militia members dont get payed. Someone could be doing a job e.g Petrol trading and still belong to the militia, and when called to fight against e.g Police for a valid reason, they will follow that order. The militia can be a threat to the Prime Minister, but again the Prime Minister can make a friendly bond with them. The Prime Minister can make them a back up Police force, help enforcing and fighting crime but again thats the Head of the Militias decision. The Civilians Civilians have to follow the laws of the Prime Minister, and have to make a living. They can start off farming or selling peaches to mining Iron and bringing it to the Elektrozavodsk factory to create steel. Usually the mines are across the border in Chernarus, so they need a work visa and a passport, and then sell the items in Elektrozavodsk. Also, civilians can start criminal lives by robbery or drug runs. The drug fields are in Chernarus so they have to illegally enter Chernarus and back into Elektro to avoid being stopped at the border and checked. Civilians have a taskbar like any other RPG, a cell phone and may buy many things from Gun Stores to Restraunts to Car shops. Civilians also can join the militia, Police or the Military. Civilians are the backbone of the republic, and may take many routes in their RP lives to make themselves wealthy or even dangerous. Thank you for reading this overview, and need some help with scripting money and creating the taskbars. I have made the shops and alot of the maps features, and will post more on some pictures of the skins the police, military and the militia with use. I am in the process of making an official website I thank you for reading this overview! List of Jobs: Help with making of skins Scripting (Taskbars, .sqf files, money, Shop scripts) Alpha Testers Mad Musketman
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