loopdk
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Everything posted by loopdk
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a.i. Tactical Combat Link - TypeX
loopdk replied to snkman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Morning guys.. Are we close to a RC? I want to use this i a 4 missions campain but waiting for a RC -
Haha ha. Sorry mate. Was Looking for a download link
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No downlonk yet?
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Works me
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Who We Are: This unit started as a merge between an American and a British unit all the way back in ArmA, yes the first ArmA. We didn’t start out as a parachute regiment back then, but as the 23rd mountain division. It became apparent however, that we wanted a different way. And we came into the world as 3PARA. Ever since then, we have kept to our high standard, and will always do. That said, we aren’t a hardcore (yes sir, no sir) unit, but we do get serious when we put our game faces on. We do this to honour the actual parachute regiment, from which we have been allowed to use the name. Of course we have both people who are a bit more serious, and some who are a bit more casual. We are humans, not robots after all. Our unit Is made up of people mainly from Europe, but we still have a few Americans who enjoy gaming with us. Many of our members are also former or current military, which provides a great deal of tactical know-how, as well as NATO standard procedures/tactics. Right now 3Para-GU consist of the following active units: HQ. A 5 team there runs the unit, zeus, forum, teamspeak, gameservers ect. 1Section Rifle section. FSG Fire Support Group. AAC Army Air Corps Our Schedule: Our sessions are ran on Thursdays and Sundays at 1900 UK time (GMT / GMT +1 season dependent). Typically our Thursdays focus on ACOY ore ITC traning. Our Sunday events are dedicated to cooperative and joint operations. Our Community: As a unit, we rely on aggressive, but well-coordinated tactics, which we practice while we use them, under the concept of “train as you fight”. And all of our SOPs (Standard Operating Procedures) are made with ArmA being in game, but still being as close to realism as we can. Our teamspeak is alway open and there is almost all the time sombody there, playing arma ore a other game. How To Join: If you're interested in joining drop by oure forum http://www.3para-gu.com/forum/index.php?board=2.0 and fill out the form, drop on TS so we can get to know you. Step 1: Fill out an application form on forum Step 2: Drop on ts so we can get to know you. Step 3: Do ITC traning part 1-4 Step 4: If successful part 1-4 its time for part5 Step 5: After part5 it time to transfer in to the active sections Community Contact Details: Teamspeak: 185.121.174.14 Discord: https://discord.gg/Hudawd
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- recruiting
- milsim
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(and 3 more)
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Advanced Combat Radio Environment 2 (ACRE2)
loopdk replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Arrhh so it just #0 that need to be updatet- 896 replies
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Advanced Combat Radio Environment 2 (ACRE2)
loopdk replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
the version on steam is 2.6.1 and the version on git hub is 2.6.2 enybody using the github version?- 896 replies
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Jalalabad, Afghanistan---By M1lkm8n and Smokedog
loopdk replied to m1lkm8n's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Are it gonna be standalone map ore do we need cup -
Nice work guys. Time for another update... Just one thing... is ther eny plan of a light edtion... with out all the blue fore?
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[RELEASE] Engima's Traffic Script
loopdk replied to engima's topic in ARMA 3 - MISSION EDITING & SCRIPTING
How to make this work with op scripts -
I got one i found here. it works come over to oure ts and i can givet it to you 😄 www.3para-gu.com
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terrain HEBONTES - AAF/NATO MILITARY TRAINING GROUND
loopdk replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We have som problems... Its only on this map... eny iders? -
Didt you Guys make a system so we can fit pouches?
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- usp
- undersiege
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Foliage Camouflage System
loopdk replied to _William's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can you add landrovers 😎 -
LM_OPFOR, A Generic OPFOR faction pack
loopdk replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
So No xtra mod needet -
ACE3 - A collaborative merger between AGM, CSE, and ACE
loopdk replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hallo guys. What code do i use to load stuff into ace cargo in the init line?? -
It was oure car loadout script... sorry mate! Witch is the easy way to fill a container with hescos and other stuff
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Its a mod conflicting... I will rapport back asap
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and if i get ind i cant get out gonna redownload from steam and rapport back
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Wierd mate. i dont have eny problems wiht your other cars as you can se om the youtube clip...
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I got major problems getting in the truck and out of it...
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Great work Guys. Tnx!!!!
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Can i add the logistik modul to container only so if if drop in a forrest or dessert i have the logistik point there?
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Jalalabad, Afghanistan---By M1lkm8n and Smokedog
loopdk replied to m1lkm8n's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice to se you back guys. Let us know if you need help with enything RSM Loop www.3para-gu.com -
ai mod [Release] Vcom AI 3 - Dangerous AI
loopdk replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
So No 3.2 mod version yet