-
Content Count
9291 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by kremator
-
ZKs -=LOST=- MP Survival Mission (Now With Base Building)
kremator replied to zonekiller's topic in ARMA 3 - USER MISSIONS
Will drop by and see the update.... Good job keeping it fresh mate.- 377 replies
-
- 1
-
- survival
- multiplayer
-
(and 1 more)
Tagged with:
-
mechanics Dismount Where You Look
kremator replied to ampersand38's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very nice ... possibility to have a non-Steam download too ? -
Good to see you still around teilx !
-
[Release] Pylon Preset Allocator for Plane
kremator replied to UNIT_normal's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Okies, I understand. Shame though, as i like to load things up on my dedi and have a blast. -
[Release] Pylon Preset Allocator for Plane
kremator replied to UNIT_normal's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Could this be made into an addon? If like to use this all the time! -
Excellent @wogz187 ... grats on release mate !
-
NR6 PACK - HAL Artificial Leader Evolved
kremator replied to NinjaRider600's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A range of mission samples is a really good way of teaching.... looking forward to it. -
Yes, I had AI enabled. I'll check it again later.
-
Hi Xeno, I'm sure I did have a medic in my team, but they refused to heal me. Is there a way to call them over (ala pressing H) when incapacitated on spectator ?
-
Hi xeno, If I'm playing solo on a dedi server (with AI soldiers in my team) do the AI Revive me (or each other)? If not is this something that perhaps could be added?
-
ZBE_Cache AI & Vehicle caching script/addon
kremator replied to zorrobyte's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Still here and still using it! -
Hey gc8, I've given the previous version a go today. I'm seeing a few issues. 1) When trying to purchase armoured vehicles, the list is empty (fine, because I've set commander to research) but it comes up with an error of missing price for bobcat - the list never appears 2) Sometimes when killing an enemy, they immediately poof - nothing on the floor, no money increase etc 3) Talking of money increase - I've had it stall on me - not sure why 4) 'Last guy' issue .... perhaps due to 2) these troops are still counted as enemy but they aren't really (and don't move position) therefore AI will never get to kill them - I've not seen mounted troops disembark and search 5) is there meant to be player revive, as I've not had it so far. FPS on my dedi server was from 34 - 41, so that is good.
- 634 replies
-
- cti
- ai commander
-
(and 2 more)
Tagged with:
-
Grabbing to try now. EDIT..... you sure that the new version is on GoogleDrive? File size is identical to the one a couple of days ago
- 634 replies
-
- cti
- ai commander
-
(and 2 more)
Tagged with:
-
Would there be a way of scanning for people around a vehicle and pushing them away (setspeed, setdir etc)? Or would that be too expensive in terms of cycles ?
-
Ran the latest version and just saw a tank (test5) run over 2 solders 😞 This was on a local machine. Also seen soldiers are still walking into moving vehicles and getting run over (test1). You may need to do a test off the sides of the vehicles too RAC3. Dont know how this is going to affect vehicles passing troops. Honestly this bloody stupid AI is a nightmare. Won't be a supporter of next Arma version until I see completely revamped AI.
-
There surely must be a way to check if people are walking/running towards a moving vehicle and redirect them a few metres away from that danger (apart from then loading etc)?
-
Is there anything you can do to fix the 'crash, interminably long pause, reverse in the wrong direction, recrash, anothre long pause, reverse in EXACTLY the same way as before, crash ...... etc' ? I suppose I'm asking if there is a way to detect vehicle crashes. Checked the mod on a dedi server (not fully optimised) and it does improve things .. but needs a little more tweaking I guess
-
Testing now. EDIT: Not seeing any problems so far. EDIT2: A proper test would be 5 tanks approaching another 5 tanks. Just added 5 more tanks into the mix, going to opposite way. Mod handled it pretty well..... unforunately bloody stupid Physx ended with some tanks in the air or on their sides!
-
OMFG RCA3 ... you have done something that even BIS cannot do ... SORTED AI DRIVING ! What kind of friggen magic is this ? I watched as trucks FAILED to run over friendlies, FAILED to crash into objects, FAILED to crash into walls ..... this is not the BIS way 🙂 For the love of all things sacred .. please keep working on this!
-
a.i. Tactical Combat Link - TypeX
kremator replied to snkman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It will be ready, when it's ready! Please don't ask for updates / new releases - it is against forum rules. -
a.i. Tactical Combat Link - TypeX
kremator replied to snkman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very nice indeed ! -
ai mod [Release] Vcom AI 3 - Dangerous AI
kremator replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks, that would be appreciated. I hate running mods through steam for my dedi server. I'm too old school! -
ai mod [Release] Vcom AI 3 - Dangerous AI
kremator replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Excellent. Have we got a mod version too mate ? -
The devs are not going to fix the BROKEN vehicle AI. Might as well forget it.