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Everything posted by kremator

  1. Would there be a way of scanning for people around a vehicle and pushing them away (setspeed, setdir etc)? Or would that be too expensive in terms of cycles ?
  2. Ran the latest version and just saw a tank (test5) run over 2 solders 😞 This was on a local machine. Also seen soldiers are still walking into moving vehicles and getting run over (test1). You may need to do a test off the sides of the vehicles too RAC3. Dont know how this is going to affect vehicles passing troops. Honestly this bloody stupid AI is a nightmare. Won't be a supporter of next Arma version until I see completely revamped AI.
  3. There surely must be a way to check if people are walking/running towards a moving vehicle and redirect them a few metres away from that danger (apart from then loading etc)?
  4. Is there anything you can do to fix the 'crash, interminably long pause, reverse in the wrong direction, recrash, anothre long pause, reverse in EXACTLY the same way as before, crash ...... etc' ? I suppose I'm asking if there is a way to detect vehicle crashes. Checked the mod on a dedi server (not fully optimised) and it does improve things .. but needs a little more tweaking I guess
  5. Testing now. EDIT: Not seeing any problems so far. EDIT2: A proper test would be 5 tanks approaching another 5 tanks. Just added 5 more tanks into the mix, going to opposite way. Mod handled it pretty well..... unforunately bloody stupid Physx ended with some tanks in the air or on their sides!
  6. OMFG RCA3 ... you have done something that even BIS cannot do ... SORTED AI DRIVING ! What kind of friggen magic is this ? I watched as trucks FAILED to run over friendlies, FAILED to crash into objects, FAILED to crash into walls ..... this is not the BIS way 🙂 For the love of all things sacred .. please keep working on this!
  7. It will be ready, when it's ready! Please don't ask for updates / new releases - it is against forum rules.
  8. Thanks, that would be appreciated. I hate running mods through steam for my dedi server. I'm too old school!
  9. Excellent. Have we got a mod version too mate ?
  10. kremator

    Tank AI Formations

    The devs are not going to fix the BROKEN vehicle AI. Might as well forget it.
  11. Unfortunately there have been AI mods that have never been released for Arma3, plus they have been kept in certain communities and not given for community access. snkman is not like this and is sharing with all. For this we are grateful!
  12. Could this be made into an addon that we can then use to override the vanilla action ?
  13. I really appreciate the work that has gone into the 1.68 update. Really I do. I've been a MASSIVE fan ever since pre-OFP days ... BUT ... For the love of God and all the is holy ... fix the bloody ground clutter popping in front of my eyes. Give me a slider to push it back to 5m, 10m, 15m, 20m. It can't be THAT hard to do. While I'm trying to focus on an enemy crawling through the undergrowth, it is distracting to have this popping all the time. Do NOT force me to turn it off as I do like it. Cheers Krem
  14. kremator

    AI Driving - Feedback topic

    For the first time in ages, I ragequit Arma3. Holy fucking weeping jesus Devs, do you even play your own game? I'm in a prowler, and tank is ahead. We are travelling down a STRAIGHT road on tanoa, and my driver decides to run over the standing stones at the side of the road. Later, the same road, we come across a tank. The driver tries to pass the tank, swerving uncontrollably, hits the back of the tank and we're all dead. Sandbox, my friggen arse !
  15. This will make it look really cool! Now...is there ever gonna be a way to automate this? I'm thinking C2 style (by madcheese) .. you point at a building and an addaction appears (addaction attached to that particluar building of course)
  16. kremator

    every time i get in a heli it crashes

    Do you have a SteelSeries headset? If so, check in the Troubleshooting section for the fix.
  17. kremator

    AI Driving - Feedback topic

    The point is that we should NOT have to piss about with babysitting convoys! The issue is 'splendid' AI DRIVING!
  18. kremator

    Arma 3 closes

    SteelSeries by any chance? I had the same issue!
  19. kremator


    ^^ Is there a way to poll all vehicles to check if they have flipped?
  20. Perhaps the Jets game MCAS from Boeing in them!
  21. kremator

    AI Driving - Feedback topic

    It is disgusting. I've posted my frustration in the Tank Driving section.
  22. I'm a totally disgusted with tank driving .... what the hell are you guys actually doing about it ? I've tried vanilla, I've tried modded and it is SHOCKING. Here's some of the crap we have to deal with .... Tanks veering off bloody straight roads for NO reason (makes no difference what combat status I set!), Inability for tanks to turn on corner without crashing into anything Tanks ACTUALLY SWERVE INTO civilians and their owns troops (W T absolute F !!) Convoys? Don't make me laugh ! Seriously devs .... I've lost all confidence in your ability to sort this stuff out. As a long term supporter (right from the bloody start!) I'm disgusted in what we have to put up with. Ignore your supporters at your business peril.
  23. Hi AirShark. Those * have already been commented out, so don't worry about them.