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Everything posted by Undeceived
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Survive, adapt, win.
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Yeah, it's a difficult subject. I hope that at release time things are different...
- 41 replies
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Solar and climatological functions
Undeceived replied to Matthijs's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@Matthijs, these are some great and useful functions, thanks a lot! One question: The inShadow function does not work for moonlight, does it? I'm asking because I'm creating a mission where I want to change the camouflageCoef depending of the player being in the shadows (full moon) or running around in the plain fields. Any help would be much appreciated. -
Thanks, Valken, I forgot that Max Women Mod is still available at Armaholic. So yeah, l'll keep on using it. Right now I need around 10 different mods (CUP among them) for the campaign and if I remember correctly all except Max Women mod are on SW. This makes things easier as Steam offers you the download of the mods. Apart from that I can export a list of the needed mods from the Arma 3 launcher so that (if I remember correctly) it activates them right away.
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Hi Callsign, I'm currently porting my campaign Black Lands from A2 to A3. Well, it's ported already and everything works, just bug fixing and optimizing is left now which still is enough work. But I'd carefully say that 2018 is possible, "if God wants and we live" (a German saying ). However I still need some some assets as women and some CUP objects. I was happy to see Maxjoiner's women mod (almost exactly what I was looking for) but I'm not sure if it will return. And CUP didn't yet say anything specific on this subject apart from that they're porting all A2 assets to A3. But no idea when they will be able to do it. Merry Christmas to all!
- 41 replies
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Good day, Arma fellows. A new version is finally ready (see first post). Merry christmas! The changelog (aside from the usual bug fixing): V. 1.6: MOCAP Melee and CBA are not required mods anymore Added alternative takedown / knockout system and situations Chinese translation (Chinese simplified) was expanded
- 41 replies
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Community Upgrade Project - CUP Terrains
Undeceived replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
CUP Team, thanks a lot for your work! -
bug report editor long loading time since 1.78
Undeceived replied to yxman's topic in ARMA 3 - TROUBLESHOOTING
I fear this will remain an Armaholic's wet dream. -
[WIP] Westwall -- a World War 2 total conversion mod
Undeceived replied to gurdy's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Man, this is a huge disappointment... Since your first screenshots I eagerly awaited this. I can totally understand that keeping up with the quality you made it's totally time consuming and only small progress is visible. But you say that there is a quite low interest in your mod and that your assets are just a few among many others. Let me assure you that from my point of view Westwall is just an absolutely OUTSTANDING mod and (apart from the fact that there are almost no western front mods - hell, how many WWII mods do we have at all?? 3? 4?) looking at the feedback in this thread I didn't have the impression at all that no one cares (it's quite the opposite). As I said, my point of view - I was blown away everytime new screenshots came out. I thank you guys a lot for your amazing work and this dream of a Germany front / Battle of the Bulge setting - I had a campaign concept art in the Hürtgenwald, very sad that you quit. As I fear that we can't change your mind I would appreciate it if you could donate your assets / map prototypes to another mod.- 433 replies
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- world war 2
- 1945
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Good to know you're back on track. Good luck with that mission.
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bug report editor long loading time since 1.78
Undeceived replied to yxman's topic in ARMA 3 - TROUBLESHOOTING
I also have this problem. And not only in the editor, but also while playing a campaign. I verified the integrity of the game files in Steam, but this doesn't fix it. Very annoying! But yeah, good to know that I'm not the only one. Thanks for opening the thread. I hope BI release a hotfix... -
Well, this is probably an easy one but I'm simply not able to create an universal solution for it. I want a mechanic to be setPossed just in front of every type of vehicle, so he can then perform a good looking repair animation. This is a neat piece of code, but unfortunately it doesn't take into account the different size of different vehicles: mechanic setPos (damagedVehicle getpos [+3, getdir damagedVehicle]); The result is that for bigger vehicles the mechanic will be setPossed into the hood. For smaller ones he will be setPossed too far away so that his hands are way too far from the vehicle. Any idea how to do this? Maybe something with bounding boxes or so? Thanks a lot!
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Forum pages loading speed seems much better now, btw. Thanks so far.
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Community Upgrade Project - CUP
Undeceived replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Chairborne, thanks a lot for your work! Hope to see you back one day! -
Cool concept. Gonna try that out next time I play with my friends.
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Fantastic, I'm gonna play it when I return to Arma (I'm "otherwise engaged" at the moment.) Good to see another mission from you, ME!
- 7 replies
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- singleplayer
- uno
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(and 2 more)
Tagged with:
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A2C - Arma 2 Cutscene Animations in Arma 3
Undeceived replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I can't help you right now as I'm not at home, but there's a (better) working version as pbo in the download package of my campaign Underdogs (check my sig). It's not signed though. If you need further help (e.g. finding it), give me a shout and I'll check it out today evening. -
Some completely different ideas: Be a beta-tester and teacher for mission or addon designers. Helping and teaching others is both time consuming and a satisfying activity. And it helps to rear the next Armaholic generations. But what I would really like to see for some time now is a new and qualitative mission reviewing website, such as OFPEC.com was (or probably still is, but there's not that much activity there nowadays). In times of chaotic and spamlike Steam Workshop mission floods there's no place I know that takes an in-depth look at missions and reviews them - there are only many pools of thousands of missions, but it's almost impossible to find good jewel missions there.
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revive A3 Wounding System (AIS by Psycho)
Undeceived replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yeah, this is annoying. If you press forward while the wounded animation is played, your character will play the pick-up animation, which at least saves some time. But it should go automatically of course. Let's hope, Psycho can fix it soon.- 914 replies
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Ok, I can understand that. Would love to see previous assets officially in Arma 3 though. I love CUP that much that I'd happily pay for it, but of course there are probably many internal obstacles in the way.
- 226 replies
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Great idea, BIS! And good to know about your continued commitment for the game. My suggestion is that you take CUP into this program.
- 226 replies
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It's very impressive but they changed some parts which are cooler in the studio version (talking about music notes, not about arrangement or synths, etc.).
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Community Upgrade Project - CUP Terrains
Undeceived replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
THANKS, CUP team! Thanks a lot. A small note: The CWA changelog link leads to this forum thread page. -
Community Upgrade Project - CUP
Undeceived replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Fantastic work, guys! Thanks a lot! -
Invasion 1944 Terrains in Arma 3
Undeceived replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks a lot, kju! Great work!