Binkowski 26 Posted December 26, 2009 Thanks fromz. Downloading now. Share this post Link to post Share on other sites
wiggum2 31 Posted December 26, 2009 It looks like if you place a tank or helicopter in the editor that the cre/pilot dont have the chinese body. Seams like a bug. Share this post Link to post Share on other sites
konaone 10 Posted December 26, 2009 Hello, I extracted the files in arma2. I created the mod @ ohpla, and I launched Arma launcher. Not work. I forgot something? Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted December 26, 2009 Very very very good mod! But I some small issues in my ArmAII.rpt: http://glt.pastebin.com/f1cfbba2d And you should have a look on this picture: You can see the player through the helicopter. I don't know if it's ArmA II or mod related. I guess the PLA choppers are using UH-1Y sounds? I hope this mod will be extended! :) I'd like to have an PLA ambulance, a PLA plane (cargo + fighter) and one anti-air tank. Some stationary defenses would be cool too :) Share this post Link to post Share on other sites
Li0n 10 Posted December 26, 2009 Something wrong with units neck :) Share this post Link to post Share on other sites
This is Bosnia 10 Posted December 26, 2009 Congratulations on the release!! Excellent work. Share this post Link to post Share on other sites
waycool 0 Posted December 26, 2009 Very nice addition. Cheers. Share this post Link to post Share on other sites
ACPL Jon 68 Posted December 27, 2009 Most of the bugs are still there. Wtf man? [Tho: Thx. Anyway - it's still a good mod.] Share this post Link to post Share on other sites
fromz 2 Posted December 27, 2009 = Response R091227 of acexpla and ohpla = I'll try to do these below, both in acexpla and ohpla. Thanks all the feedback and encouragement! * Solutions Verison 2.0.1 (I don't wanna make a schedule) #R091227S1 Fix - Charactar models long neck #R091227S2 Fix - Z9g on top of a building the landing gear comes not out #R091227S3 Fix - Z9A fuselage is becoming transparent when kicking up dust #R091227S4 Fix - Z9A pilot's legs are becoming visible through the fuselage #R091227S5 Change - Z9 choppers' sounds * Furture Version unkown (May long time later) #R091227F1 Try Fix - All the Errors in arma2.RPT #R091227F2 Try Add - PGZ-95 anti-aircraft-tank #R091227F3 Try Add - Chinese Mandarin vioce #R091227F4 Try Add - Chinese tactical animation of solders * These are my explanation I have limited free time and limited skill to do mod work. But I love it, I wish make some pepole and myself happy, so I just do that. > Bullets of all the firearms are made meticulously as real as possible (according to the public ballistic trajectory data, Maybe inaccuracy) > EQ2050's windshield and all the wheels of wheels vehicles, limited of my skill now, I can't fix them now, but I'll learn more to improve > cre/pilot model are retextured of bis official, it's a time problem, may change furture. //Most of the bugs are still there. Wtf man? Ah, Sorry to hear that, they are too many reports and many different bugs, I can't fix all of them in short time or even I don't have the skill to fix some of them for now. * There are my suggestion //Hello, I extracted the files in arma2. I created the mod @ ohpla, and I launched Arma launcher. Not work. I forgot something? -> @ohpla not @ ohpla, remove the blank, and don't forget the addons folder which include all the pbo files, and the -mod=@ohpla parameter Share this post Link to post Share on other sites
jhoson14 10 Posted December 27, 2009 Fromz ver nice the PLA Addons. But i found the soldiers necks to be so long, they need to be less long.They apear not to be human if you start looking to then so much. The reload sounds need to be redone, you can feel its very far and has recorded in some sort of closed room. do you plan on doing a MP7 for the engineers? Share this post Link to post Share on other sites
RUDOLF 9 Posted December 27, 2009 (edited) Awesome Mod, great PLA army! Very excited to see you released it in the long run after so many hard work. Congratulations and thanks! By way, is it possible to add some chinese voices for those terrific PLA soldiers in a patch in future? Edited December 28, 2009 by ARM2CAT Share this post Link to post Share on other sites
713th FireBird 10 Posted December 27, 2009 Good job ! love the mod. Share this post Link to post Share on other sites
TermiPete 0 Posted December 27, 2009 Great work! Well done - pleased to see you incorporating ACE support! Share this post Link to post Share on other sites
antonov124 10 Posted December 27, 2009 This is a great addon, but im just wondering, where is the q-5 plane? :( Did you stop work on it or is it comming later? Thanks Share this post Link to post Share on other sites
AndreAce 10 Posted December 27, 2009 Hi fromz - I would like to say thanks / è¬è¬æ‚¨ï¼ for your work & rare time you've spend on this mod, I hope that you will have the ability to keep it up to date :) I found one issue (maybe it's just because of a conflict with an other addon in my Arma2): The PLA-soldiers can not use / throw the "HandGrenade_PLA" Can anybody confirm this too? Share this post Link to post Share on other sites
clawhammer 10 Posted December 27, 2009 (edited) * Furture Version unkown (May long time later) #R091227F1 Try Fix - All the Errors in arma2.RPT #R091227F2 Try Add - PGZ-95 anti-aircraft-tank #R091227F3 Try Add - Chinese Mandarin vioce #R091227F4 Try Add - Chinese tactical animation of solders Please add the plane what you showed in this trailer (at 3:30 min) (Whats happend to the plane that its got lost to release? O.o)And some Static weapons :-) Static Weapons, Anti Air Tanks and a plane is really missing but with that chinese troops rockZ This mod is so awesome :-) Thank you FromZ! Edited December 27, 2009 by Clawhammer Share this post Link to post Share on other sites
Banderas 0 Posted December 27, 2009 Let me congratulate on your mod, very nice work, thank you for your past and future works! I found one issue (maybe it's just because of a conflict with an other addon in my Arma2): The PLA-soldiers can not use / throw the "HandGrenade_PLA" Can anybody confirm this too? The case with me that I cannot use the PLA handgrenade with any infantry. I tried only ACEX_PLA, so I don't know what's the situation with the standalone. Share this post Link to post Share on other sites
AndreAce 10 Posted December 27, 2009 Thanks for your reply. If the (my) (for stand alone) malfunction of the not working "HandGrenade_PLA" on all units is not related to other addons, maybe it needs to add a specific weapon for the grenades like possibly "PLA_throw" or something like that. Share this post Link to post Share on other sites
Aelin 10 Posted December 27, 2009 I think fromz didnt release the planes cos ace has the priority,hw I miss them a lot....my chinese forces need artillery too. since this release I cannot play a2 without the PLA!!!I like so much the detail,the colours,they must speak chinese!!one of the best mod ever made imho Share this post Link to post Share on other sites
Nikoteen 24 Posted December 27, 2009 Congratulations for this great mod. Share this post Link to post Share on other sites
Leogecko27 10 Posted December 27, 2009 The anti-air tank and theplane and the chinese voice im missing. then it would be perfect. PS.:please change those ugly necks ;-) Share this post Link to post Share on other sites
1in1class 0 Posted December 28, 2009 Love it vary nice work keep it going. Share this post Link to post Share on other sites
fromz 2 Posted December 28, 2009 > Chinese Mandarin vioce is affirmatory, add in furture. > I haven't found anything wrong about HandGrenade_PLA, > I say agian, neck is changing now. at first priority, #R091227S1 Fix I think fromz didnt release the planes cos ace has the priority,hw I miss them a lot....my chinese forces need artillery too.since this release I cannot play a2 without the PLA!!!I like so much the detail,the colours,they must speak chinese!!one of the best mod ever made imho None have the priority of the plane. They both from original Operation Halfmoon creation. Actually I have sold the 3d model of the plane. A company buy it, so, I don't think I can release it without their permission. But I'm trying, may rebuild the model agian and change a color to release. Hope the company don't think I used their purchases. Unfortunately, I have created and sold most of the PLA Air force jet models, Include, J10, JH7A, J11/Su27, Su30MkkII, J8, J7, H6... It's a lot of money... So, If I use or rebuild (because model and texture is similar) any of them, I'm afraid that is very open to criticism. I don't wanna make trouble with myself. The PLA air force is almost impossible release in my hand and nearly nothing relativity with my mods. I'm just thinking about the jet Chengdu FC-1, It's made in China but it's not serve in pla. and it's not very good at battle effectiveness. Sigh~ hehe Share this post Link to post Share on other sites
USSRsniper 0 Posted December 28, 2009 I hope Codemasters didn't buy them :rolleyes: Share this post Link to post Share on other sites
Colossus 2 Posted December 28, 2009 (edited) Depends if you sold the copyright along with the the models or just the models. Pitty, but it was worth a large fortune I guess. Love the rest though :) How about the experimental WZ-10? Might be good against the AH-64D Longbow. Edited December 28, 2009 by colossus Share this post Link to post Share on other sites