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A.C.E. Advanced Combat Environment - Public Beta *2*!

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I put the userconfig folder into a2 directory and it says "userconfig not found"

---------- Post added at 07:50 PM ---------- Previous post was at 07:49 PM ----------

I read the instructions but I dont see any a2-userconfig-ace....

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I had to run six-updater 3 times to be able to update the server properly. FYI.

I had to do the same for the Op4server...Hmm.

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ive been having major issues running the six updater through remote admin (TCAdmin panel) for my server for about a week now. the hosting company is sending the error reports to the devs, and are also running the updater on their side for me.

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I put the userconfig folder into a2 directory and it says "userconfig not found"

---------- Post added at 07:50 PM ---------- Previous post was at 07:49 PM ----------

I read the instructions but I dont see any a2-userconfig-ace....

I mean I have the userconfig folder but Idk where to put it

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create a folder called 'ACE' in 'userconfig' and copy the four files to it.

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I'm running Vopsound and the ACE sound mod.

I want to use ACE sounds but with Vopsound rifles and vanilla choppers. Can I set this up with some load order or renaming/deleting of .pbos?

And I have ACE_PLA installed, but I don't have the option of placing any Chinese units in the game.

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thx jman,now it works.I found 2 troubles:the map seems a bit screwed...and the soldiers dont talk anymore...

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M4A1 M203 microCCO,M4A1 M203 Holo - this weapons not have sound of shoot

Sorry for my bad english!

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Ok,

So I just downloaded all the latest Public Beta 2 ACE files from Armaholic,

and was going to install via mod folders and then use a launcher with this setup

-mod=@CBA;@ACE;@ACEX;@ACEX_SM;@ACEX_PLA

Am i doing anything wrong by just doing it this way? Will I be missing anything other than the automati updates? I play in SP so MP is not much of a concern for me?

Do i need Arma2 1.05 for this to work? I've just been using the previous version of Arma 2 because I won't have internet for a few weeks

Edited by Jblack9

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hey Guys from ACE i got a problem.the russian magazin types from arma doesnt work and i cant find the new names of classe types.

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hey arma guys, im trying to instal ace2 mod (full about 500 something mb) and i installed Six-Updater, ran the Six-Updater gui.exe bring up command prompt, updates everything and gets to =>rails 2.3.5 application starting on http://127.0.0.1:1633

then its comes up with on the next line

ERROR:uninitialized constant six.

so could anybody help me out please?

http://www.yourfilehost.com/media.php?cat=image&file=1372Untitled.jpg

^^^^^^^^^^^^^^^^

above is the error i screenshotted.

thanks for help

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If I put on the earplugs, I don´t hear any sound changes neither they safe me from the "ear-crash".

Known bug or a problem on my side?

I´m expieriencing this porblem too, right at the moment ! :butbut:

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I'm confused about deploying MGs. I cam able to deploy the MG itself, but I cannot load it with ammo, even when I have ammo on me. I don't see any "interact with MG" as the WIKI says...

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@Helo: Do you "equip" them?

Placed myself as SAW gunner. Equipped the ear plugs. Can now hear the brown noise thingy gling on (the disadvantage from wearing them). Shot 800 rounds at full auto (poor barrel!!), still hearing. Took out earplugs and started with more ammo. Hearing disappeared, but now the "hearing loss icon" is no longer shown. Also, I got an error message that was present before as well, but system seemed to work:

'

5 fadeSound |#|ACE_EARPLUG_SOUND;

5 fadeRadio ACE_EARPL...'

Error Undefined variable in expression: ace_earplug_sound

Strange...

Edit: Oh never mind the missing icon, it was just me having a hint on "fired" eventhandler going on, so it prevented it from showing, my bad.

@waylay00: Try changing \ArmA 2\userconfig\ACE\ace_keys.hpp if you're having problems with the default keys, which many will have. I've set that interact button to 207 (End key), and that made it work for me.

Edited by CarlGustaffa

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Now, I have edited my user config, but the earplugs still don´t work.I can´t choose them in the action menue, but they re in my inventory:

class Identity

{

face="Default";

glasses="ACE_GlassesTactical";

speaker="Male01";

squad="http://www.squad.org/tag/squad2.xml";

pitch=1.0190428;

name = "[RS}2A-SP1.*Helo*";

};

---------- Post added at 11:27 PM ---------- Previous post was at 11:21 PM ----------

Ok, it´s working now. It was a spelling error in my config (username "]" instead of ")" )

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Sandbag crate or empty sandbag. Names are in the ACE2 classlist wiki page.

Ah yes, found it, thanks. One thing worth mentioning though - I ordered an AI squadmate to attack the sandbag and got a CTD.

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It would be nice if a gas mask + earplug combination would severely reduce the effect of flashbangs on the thrower. It's hard enough as it is trying to throw flashbangs inside and it's all too easy to flash yourself.

I realise the default gas mask probably isn't the tinted sort used for hostage rescue but I think it would be a nice feature. At the least the earplugs should reduce/remove the effects of a flashbang when you aren't looking at it.

As I understand it real hostage rescue teams can go into a room as the flashbang is going off due to equipment (mask, earplugs) as well as training.

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Can somebody help me out. I have a problem with Six Updater not finding my ARMA2.exe after i had to move steam to another folder to get it to work. The game itself worked correctly. I did resync the files. Uninstalled and reinstalled steam. Reinstalled the Six Updater. But didn't work either.

Is there a manual way to point the Six Updater to your ARMA2.exe?

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