ohara 0 Posted November 27, 2008 we don't have final satelite map under forests, good eye Also faces have final model, but not final mimics and don't have skinshader, both is wip. Also most of particles are placeholders (waiting for some functions from programmers). Please remember this video is from early alphaversion, there will be still lot of tuning. Falling parshutes dont have animation etc, please be patient, we are busy with all of these things and working on them. Share this post Link to post Share on other sites
arboricopom 0 Posted November 27, 2008 Great vid. great job !! Â take your time, please, to put the finishing touches ! Share this post Link to post Share on other sites
sanctuary 19 Posted November 27, 2008 The trailer is very well done. Share this post Link to post Share on other sites
Raphier 0 Posted November 27, 2008 Hmm....two nitpicks I have...or three... 1. I am afraid, the ZOMGPIMPOMGHOLYCRAP Room clearance maneuver is part of the 'ingame cutscene' which is a disappointment for me. 2. The guns recoil is not present when shot. It looks so static. 3. THe emotion of characters aren ot in, everyone is having same exact facial posture Other than that I love what I see. Â Â MIRRORED:: http://vimeo.com/2362022 Share this post Link to post Share on other sites
sluggCDN 0 Posted November 27, 2008 to ohara could please confirm what language the opposing force is speaking in. In ArmA now it's a perfect English. Will Russians have Russian voice-over? I'm also ataching the URL with the real life footage of what happens when a tank is hit. I completely agree with other ppl on the issue of instanteneously charred/blacked vehicle models. Vehicles would turn black only after hours of extensive burning. I think the black texture is excessive. It might be cool to have the texture turning darker after maybe 10-15 minutes of burning. Also it's very common for a tank to have it's turret blown off. Continuous ammunition detonation is also amust. It doesn't have to go off in one big blast and it doesn't. The darkening texture issue is also very unrealistic when it comes to airplaines and copters. Why not have helicopter or plane models replaced by two, three parts upon the total detonation to simulate the plane/copter body break-up. Right now in ArmA we have the helicopter/plane models also instanteneously replaced with black textured models. In reality the planes don't turn black untill they burn for a while on the ground. They don't black right away in the air. Share this post Link to post Share on other sites
Commando84 0 Posted November 27, 2008 we don't have final satelite map under forests, good eye Also faces have final model, but not final mimics and don't have skinshader, both is wip. Also most of particles are placeholders (waiting for some functions from programmers). Please remember this video is from early alphaversion, there will be still lot of tuning. Falling parshutes dont have animation etc, please be patient, we are busy with all of these things and working on them. Hey Ohara will weapons fired give soldiers animations on upper body when standing up? To show off recoil when looking at others and 3rd person view? Very Nice trailer! Share this post Link to post Share on other sites
ohara 0 Posted November 27, 2008 I dont know answers for all your questions, but russians will speak russian, civiliens will also speak with their own language Share this post Link to post Share on other sites
sk3pt 0 Posted November 27, 2008 WOOOOW! That's an amazing trailer. Now I seriously can't wait ! If I could, I would pre-order NOW ! The landscape is the most real looking I have ever seen in any game, ever. (If I could make only ONE misplaced wish ; make it possible to go down crouch and up again WHILE moving, and no drop out of 'aim-mode'. ) Share this post Link to post Share on other sites
[ukf] john r. 0 Posted November 27, 2008 Other question... will the US have modern HEMTT (Heavy Expanded Mobility Tactical Truck) or again the old old old vietnam-style-truck? ...and what's with explosive-toys like claymores, are they included or only ofp/arma1-satchel and mine? Is this off topic? No! I ask because i saw none of them in the trailer Share this post Link to post Share on other sites
zinc 0 Posted November 27, 2008 Did I just see a soldier striding over a fence? Fecking A+ There's so much in that video which people have been requesting on this forum, I'm gob smacked most of it has been included. The sound is truly awesome, the explosions are much better, freefall parachuting (at last). One minor gripe only, the bright blood splurt on the entry wound would be better displayed behind, where it's exiting the body instead. Less red, finer mist, bigger spray. Amazing video, nice features - and thanks for listening to the community. Share this post Link to post Share on other sites
Average Joe 0 Posted November 27, 2008 Very nice, I like the whole look about it I have to say. I have to say though, The voice acting is Share this post Link to post Share on other sites
Praelium 0 Posted November 27, 2008 Did I just see a soldier striding over a fence? Fecking A+There's so much in that video which people have been requesting on this forum, I'm gob smacked most of it has been included. The sound is truly awesome, the explosions are much better, freefall parachuting (at last). One minor gripe only, the bright blood splurt on the entry wound would be better displayed behind, where it's exiting the body instead. Less red, finer mist, bigger spray. Amazing video, nice features - and thanks for listening to the community. For blood, personally I'd prefer to have just a tiny bit come out and a small puff of dust, (not like in BF2, just a small puff) to show the bullet made contact. Either that or nothing at all. Anyways, I really love the camera in the beginning of the video. It works very well with the trailer, though in actual gameplay I'll let BIS make the call. Share this post Link to post Share on other sites
svendejong 0 Posted November 27, 2008 I think it looks amazing, great color pallet!!! Share this post Link to post Share on other sites
Call911-AGE- 0 Posted November 27, 2008 we don't have final satelite map under forests, good eye Also faces have final model, but not final mimics and don't have skinshader, both is wip. Also most of particles are placeholders (waiting for some functions from programmers). Please remember this video is from early alphaversion, there will be still lot of tuning. Falling parshutes dont have animation etc, please be patient, we are busy with all of these things and working on them. Kudos, keep up the great work...can't wait but will if I have too Share this post Link to post Share on other sites
Second 0 Posted November 27, 2008 Hmm... AI's actions looks pretty much old and dumb again. No leaning and calmly going past own bodies present. Blast. Bit disappointment there for me. Share this post Link to post Share on other sites
anders^on 0 Posted November 27, 2008 Impressive trailer, and thanks for the feedback ohara Armed-Assault.de Trailer Stream Armed-Assault.de Trailer Download Two more mirrors from Germany Share this post Link to post Share on other sites
froggyluv 2136 Posted November 27, 2008 Did I just see a soldier striding over a fence? Fecking A+ I really hope Ai can do this as well, as that would solve many pathfinding problems present in Arma. Nice video  Share this post Link to post Share on other sites
Przemek_kondor 13 Posted November 27, 2008 what PC's configuration was used for recording those scenes? Share this post Link to post Share on other sites
txalin 2 Posted November 27, 2008 Damn, you do it again BIS Share this post Link to post Share on other sites
Placebo 29 Posted November 27, 2008 YouTube Beat you by 4 hours Share this post Link to post Share on other sites
The Masta 0 Posted November 27, 2008 I dont know answers for all your questions, but russians will speak russian, civiliens will also speak with their own language That's good awesome trailer by the way. Share this post Link to post Share on other sites
POTS 0 Posted November 27, 2008 The explosions could be more realistic, but they are a hell of a lot more realistic and amazing compared to the last one's. Share this post Link to post Share on other sites
m@ster 0 Posted November 27, 2008 YouTube Beat you by 4 hours Mirror: (High Speed Server)<span style='color:#FF0000'>http://www.ofp2-arma2.com/downloads/arma2/videos/ARMA2_InGame_HD_Video.zip</span> Share this post Link to post Share on other sites
baddo 0 Posted November 27, 2008 Thank you for the video. Nicely, you are not politically hypocritical and you have placed the location of the crisis thereabouts where it belongs on the real map. Share this post Link to post Share on other sites