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This is how LOD switching was on [NORMAL] in the objects detail setting before this patch, but it would drastically improve if you put it on [VERY HIGH]. Now there's no difference - it's like they decided to remove [very high] altogether and replace it with [normal] without changing the names. So in the pull down menu we now have [very low], [low], [normal], [normal] AND [normal] to choose from. Looks like they went way overboard when "optimizing".
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ARMA 2: Operation Arrowhead / Combined Operations / Reinforcements update 1.62
sk3pt replied to Dwarden's topic in ARMA 2 & OA - GENERAL
I get some extremely annoying LOD switching with this patch. There is no difference at all between 'very high' and 'normal' in the objects detail setting anymore... -
I'm in a DayZ about the present state of arma2
sk3pt replied to iceman77's topic in ARMA 2 & OA - GENERAL
DayZ has shown that people really do want a realistic pvp game - face it, DayZ is essentially 95% Arma2. Make the pvp in Arma3 better and it's all gold. -
Parallax free red dot scopes and aircraft hud.
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It seems like players who launch the game from the Six Launcher (which I imagine most who play DayZ do) won't show up in the Steam statistics.
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According to google trends, DayZ has brought the search volume for "Arma 2" back (almost) to what it was at launch! That's just insane. Last 12 months: Last 30 dayz... when will it end?!? For the last few weeks - online players have multiplied by a factor of 10+
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v1UPG7XwhWw There's no doubt whatsoever that these new subs, like the German Type 212 (practically undetectable), are able to sink a carrier.
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Sahrani (including all islands) is 120 square kilometers. Chernarus has an infinite landmass. :) (225 square kilometers)
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A little comparison. Both running at 60fps (VSync). Skira vs Sahrani : (1600x1000 TinyPic max ; in-game 1920x1200)
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Double tapping the F-keys to select fireteams.
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How to kill the blur effect with PP on high???
sk3pt replied to xy20032004's topic in ARMA 2 & OA - GENERAL
I love the blur effects (when running/injured...), except that "head motion blur" in 1st person. I wish that one would be disabled when post processing is set to low. -
3. If you add the High Command module.
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Which fixed-wing aircraft got the best flight model ?
sk3pt replied to sk3pt's topic in ARMA 2 & OA - GENERAL
Well, I deliberately left that out. :) The poll is about which aircraft you think got the best flight model (of the ones available), not about how good the flight model in Arma2 is (that's a completely different poll). Obviously, the FM doesn't even remotely compare to LOMAC. Can anyone compile a list of other non-flight sim games with a better flight model ? (just curious). -
Texture detail - normal Texture detail - very high: (a tiny improvement) Objects detail - very high: I agree, the LOD switch for these trees are a little too close now. I think they changed it in one of the first patches to gain some performance.
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Set 'texture detail' to a higher setting.