LSValmont 789 Posted August 2, 2019 On 8/2/2019 at 4:24 AM, Dedmen said: The sun does. Well. If you ever stood in a house and suddenly everything lit up brightly because a car 300m away went around a corner, you'll know that's not the case. Can we turn light sources into mini suns then? Or there can only be one "sun"? 😅 Share this post Link to post Share on other sites
Dan Tronic 550 Posted August 7, 2019 ArmA 3 - CYTECH INDUSTRIES - New Area [WIP 12 1 Share this post Link to post Share on other sites
Glow 181 Posted August 7, 2019 Add some underwater rooms too. 1 Share this post Link to post Share on other sites
jgaz-uk 132 Posted August 7, 2019 Got to say it all looks brilliant already! Please don't get hooked on perfection, like an artist who just cant finish his painting. People cant wait to try this, honest!!! 📣 1 Share this post Link to post Share on other sites
HorribleGoat 1473 Posted August 7, 2019 Looks awesome! Keep up the great work and take your time! Release when you are happy with the results! 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted August 7, 2019 Spoiler Damn ! is this still arma 3?!!!!!!! 😃 3 Share this post Link to post Share on other sites
Glow 181 Posted August 7, 2019 Alias from ALIAScartoons? Dammm. Now you got me on my toes! 1 Share this post Link to post Share on other sites
laxemann 1673 Posted August 8, 2019 23 hours ago, Dan Tronic said: ArmA 3 - CYTECH INDUSTRIES - New Area [WIP Absolutely wicked, dude! 1 Share this post Link to post Share on other sites
Gunter Severloh 4054 Posted August 8, 2019 This is badass! Was getting a Metro, Doom, and Aliens vibe from your video! 1 Share this post Link to post Share on other sites
Private Evans 498 Posted August 8, 2019 I really really hope devs are overhauling the lighting for the new engine. Imagine how amazing Arma3 would look with just up to date/ next gen lighting. Sadly they did not implement it for the current version of Enfusion. That's why DayZ lighting looks like absolute shit especially inside buildings. So hopefully we will see it for the next Arma title 🙂 Beside that.. I was thinking of Metro Exodus the whole time when watching your vid, especially the Ural bunker and the cannibals ...nice !! 3 Share this post Link to post Share on other sites
Dan Tronic 550 Posted September 6, 2019 Time for another brief development update. This includes Models - CCTV - Tunnels - Dead Body Textures - Light Beams - Road Texture/Decals - Key Card [Textures by NFC3SPECTRO] Models CCTV Tunnels Dead Body Textures: Light Beams Roads/Decals Key Card 15 2 1 Share this post Link to post Share on other sites
jandrews 116 Posted September 6, 2019 Frankly, Dan I am just shocked. And i am just as shocked no other member has mentioned this. Your name should be Dan THE MAN tonic to begin with. And..... When,when, when, when, when, when, when, when, when, when, when, when, when,when,when,when,when,when,when,when,when,when,when,when,when,when,when,when And..... When,when,when,when,when,when,when,when,when,when,when,when,when,when,when This alone would bring me back arma 3. And what I mean is actually reinstalling the game just to play this map. Looks beyond awesome. Hella of job Dan the man and crew. So ahh... when? 1 Share this post Link to post Share on other sites
BeastHunter 76 Posted September 7, 2019 God damn this is so fucking perfect!!! Please... oh mighty god please make this dream happen! It seems like a mod --- but also like a AAA game!!!!!! Is that even possible? There can be even one reason... DEUS VULT!!! When will you release this wet dream of each Arma 3 gamer? Soon? 1 Share this post Link to post Share on other sites
simkas 25 Posted September 7, 2019 Hey I have a question regarding the release of this, how do you plan to do it? Will it be just a terrain and then optionally there'll be a gamemode that uses it that people can also download? Or are you planning on releasing it all as one package? Cause it'd be useful to be able to get just the terrain for mission making purposes once it's released. Share this post Link to post Share on other sites
EO 11275 Posted September 7, 2019 @BeastHunter, as your new to the forum, I'd suggest reading the forum guidelines before asking questions regarding release dates. Modding is usually a casual hobby and carried out in free time, so there are no definite release dates or guarantees given. @jandrews, you've been around for a while now and should know better. 2 Share this post Link to post Share on other sites
Rawr-Tech 167 Posted September 7, 2019 5 hours ago, simkas said: Hey I have a question regarding the release of this, how do you plan to do it? Will it be just a terrain and then optionally there'll be a gamemode that uses it that people can also download? Or are you planning on releasing it all as one package? Cause it'd be useful to be able to get just the terrain for mission making purposes once it's released. It is going to release all at the same time however, the mods are going to be separated into two mods for example "Cytech Terrain's (Buildings assets, aboveground terrain and underground terrain )" and "Cytech Gamemode (Vehicles, Weapons and other assets)". 6 1 Share this post Link to post Share on other sites
BeastHunter 76 Posted October 9, 2019 @EO I'm very sorry about my rude behaviour and I'll try to behave rule-conform in future. Share this post Link to post Share on other sites
S.A.T Fran 0 Posted October 13, 2019 so cool.I can't wait to play this map whis "ghost(ZAD with some ideas)" Share this post Link to post Share on other sites
smem 164 Posted October 20, 2019 WOAH, Holy f*ck! I'm speechless, that looks so amazing Share this post Link to post Share on other sites
aliascartoons 182 Posted November 11, 2019 In case you missed it 7 4 Share this post Link to post Share on other sites
Rawr-Tech 167 Posted November 19, 2019 I have been working on our gamemode UI and wanted something different for our project. I figured I would share some media my proof of concept as I've never seen anything like this done in Arma before 🙂 In its current stage it only tells the game time in realtime, but you can see the capability of such a concept. 9 3 Share this post Link to post Share on other sites
laxemann 1673 Posted November 19, 2019 This is getting better and better, awesome, guys! Share this post Link to post Share on other sites
EO 11275 Posted November 19, 2019 16 minutes ago, Rawr-Tech said: but you can see the capability of such a concept. I love the look if this, Players vital stats would be a neat display, heart rate, health status....keep up the good work folks. Share this post Link to post Share on other sites
Vandeanson 1677 Posted November 19, 2019 very nice idea - eager to see where you end up with this ! Share this post Link to post Share on other sites
HorribleGoat 1473 Posted November 20, 2019 Very cool indeed! Is that build onto the character or using a gear slot? Share this post Link to post Share on other sites