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About simkas

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    Lance Corporal

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  1. simkas

    RHS Escalation (AFRF and USAF)

    Are you using JSRS? This is an issue with JSRS for RHS AFRF, it's using old classes and breaks the RPK, it needs to be updated.
  2. simkas

    3CB Factions

    The Mystere is a great addition, we have already made some use in our group and have already made some skins for them (I believe they have already been passed over to someone in your team), only issue with it is that the aiming reticule appears to be slightly off-center, the cannon shots seem to come out slightly to the left and below of where the reticule is pointing. You can still just aim by looking at the tracers, but it would be much more useful if the reticule was more accurate. Maybe the pilot animation ends up putting the camera view a bit off-center? Attached is an image of where the shots go compared to the reticule when firing the cannon.
  3. All of toadie's stuff is available completely openly on the github, those are amazing as examples https://github.com/toadie2k/NIArms
  4. simkas

    Flying Legends (WIP)

    So does that mean that not having that mode enabled will just make the planes behave like before without any of the special scripted behaviour?
  5. simkas

    Flying Legends (WIP)

    Could you clarify a bit about the "pro pilot" toggle? Is it related to the temperature/throttle stuff, does not having it enabled just disable those features and have the planes act like they did before? Or what does it do?
  6. simkas

    RHS Escalation (AFRF and USAF)

    Wait so it's actually a LAV-150? Well now I'm even more interested. I assume it's for GREG then? Can you spoil which kind of turret is it going to have?
  7. simkas

    RHS Escalation (AFRF and USAF)

    Yeah, it can be fixed. All it needs is the glasses proxy to be present in the View-Pilot lod. It's a very simple fix.
  8. simkas

    RHS Escalation (AFRF and USAF)

    I would definitely guess that it is VTN causing it. That mod is generally very unfriendly with other mods, I think its devs don't really want people to use that mod along with other mods.
  9. I would try to fix it myself but the PBOs are all encrypted.
  10. I feel like there's kind of a responsibility there to at least fix the major bugs still remaining in the map before abandoning it.
  11. Real life issues that prevent work on this map but apparently don't prevent work from other maps? Cause those other maps have been getting updates pretty consistently.
  12. He doesn't owe anything, but if a modder promises that something will be fixed soon, it's then kinda rude of them to just forget about it and ignore all questions about it after that.
  13. I think they do work, some maps do use them in limited amounts. I think most maps just don't use them.
  14. There was no ZPU in any arma games before. I think the only ZPU available for Arma is in the Unsung mod.
  15. simkas

    RHS Escalation (AFRF and USAF)

    That's already implemented in dev.