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Found 4 results

  1. The Lowlands Warrior team has decided to start releasing Alpha stage mods in order to get more feedback on the content and maybe encourage more modders to join the team History Back in the early 2000's LLW started as a mod for the original Rainbow Six series, creating a large arsenal of NL Army/Marines weapons. Shortly afterwards they started creating content for Operations:Flashpoint (aka Arma: Cold War Assault) They released a large pack with terrains, vehicles, aircraft, weapons and units which what THE only dutch armed forces mod around at the time. Current plan The LLW team is not as big as in the old days. Many have stopped modding. Although, those who still have a bit of spare time dream about doing what was done before, this time in Arma 3. (Or 4?) Whatever we are creating now will be released here in the following posts. We hope every one will enjoy the mods, even while in early development stage. Website: Going through an overhaul...
  2. BACKGROUND 103 Special Forces Company is a dutch ArmA 3 unit that emulates the real world Korps Commando Troepen, offering the opportunity to operate and train as a member of the NLSF, implementing undisclosed tactics, techniques, procedures, as well as modern equipment and vehicles. 103SF was founded by a group of like-minded individuals with over two decadea of experience within various milsim and realism units, across different games and platforms. This provides members with an enjoyable team atmosphere and exciting and unique gameplay features, making all training, operations, organisation, equipment and vehicles are as close to the real life counterpart as possible. ABOUT 103SF is an ArmA 3 multiplayer group which takes pride in its level of immersion and professionalism as well as maintaining the important balance between realism, gameplay and fun. Operations are conducted using multiple methods of insertion including high altitude parachute drops, undercover infiltration, covert underwater insertion, air assault and vehicular insertion utilising heavy weapons platforms. Our exclusive insight allows for a high level of immersion and realism in our training programs as well as during operations. 103SF conducts dynamic operations, all of which aim to emulate the actions of a KCT Company. Missions are created by a highly skilled development team, with expertise in current NLSF operations. The core staff have particular skillsets that assist the daily, weekly and monthly operation of the unit, ranging from mission development and scripting, to custom addon creation and server management. This provides a high quality experience for members who experience fantastic realism gameplay during our private sessions. JOINING Those wanting to join 103SF will face a Selection Course, providing insight for the staff in the aspiring member's motivation and core skills. The 103SF Selection Course is run on set dates, the details of which will be posted on our forums. If you are interested in joining, please check the following requirements to proceed: - Over 18 years old - Speak and understand fluent Dutch - Speak and understand English - Professional, dedicated and mature attitude - Able to attend weekly Monday evening (GMT+2) sessions - Decent grasp of basic land navigation techniques - Own a legal version of ArmA3 and Apex DLC - Able to install and update addons without assistance (Arma3sync & manually) Visit our website Visist Discord or Apply directly
  3. This terrain has ceased developement and will NOT be developed any further, Thank you for understanding. Hey ya'll.. So i dont really know how these forums work and all because i'm kinda new here. But anyway.. I'm here to present an addon wich is currently in the making named the "Lowlandz Project". Currently it's not much. Just a small developement team with some good ideas. We're currently a team of four but most of us are working on sideprojects. We kinda want to focus on this being our main project again so we decided to just announce our work so far. -Current Team- [LL] JMR - Map Design & Terrain Builder [LL] The_Fake_German - Map Design [LL] Siem - Map Design & Regional Information [LL] Justin - Configuration & Blender works Here's an older video of a flyby. It doesn't show much. Just some northern islands we call "The Waddenzee" (The plane is a P-3C Orion ported over from the Dutch Armed Forces mod for Arma2 and it won't be included) And here's an older screenshot of the southern region of the map. http://images.akamai.steamusercontent.com/ugc/477771277028294778/38ACBC77F854CA1E9E05688186FCB7E95A82ED7C/ Well that's about it. Just wanted to let you guy's know what we're working on. P.S. I really dont know how the Bohemia forum's work. So if i messed up im sorry
  4. =kct=blackmamba

    NLMARSOF V2.185

    Changelog V2.185 Added : BluForce model M81/Multicam uniform/Groups (4 man Specialist teams), Added : BluForce model Survival Divers M81/Multicam, Added : CombatLifeSafer armpatches, Changed : Amphibious Groups (Drivers can abandon ship and evade). Changelog V2.17 Added : Apex Dependancy, Added : Vehicle in vehicle compatibility, Added : F-35 "Joint Strike Fighter" "Made by Olli Koskelainen", Added : Mali Mission "Multicam" Units, Uniforms, Helmets and Backpacks, Added : Expansion.pbo (Readme in optional folder), Added : extra names to names.hpp, Added : UN vest + Helmet, Added : Additional Ammo types to the HK-MP5, Added : Light Machinegunner to all groups, Added : Anti-Air Operator to all groups, Added : AA-AmmoBearer to al groups, Added : Small amount of weapons/ammo to CH-47F in case of emergency, Changed : Ammo crate model, Changed : Ammo crates inventory updated, Changed : Vehicle Inventory (Standardized all vehicles inventory with current weapons/ammo), Changed : cfgGroups extended, Changed : M-Squadron Coverall color/exposure, Changed : Infantry weapons to new Apex update "HK416/417's", Changed : Vehicles color/exposure (A3 Apex update), Changed : Equipment color/exposure, Changed : LandRover's Cargo positions (FVV), Changed : Mod's Logo + visibillity increased, Changed : Nomex Coveralls ui Icons, Changed : AmmoBags Loadout (Camouflaged bags and Single color bags have slightly different loadouts due to the M-Squadron's HK-MP5's), Changed : CH-47F Freedom of movement in cargo during flight (switch seats), Changed : Much more that i forgot to document, Fixed : Carrera Goggles class inherit (glass), Fixed : CH-47F Advanced Flight Model, Fixed : CH-47F Damper issue, Fixed : CH-47F Rear wheel steering (disabled for now), Fixed : AT soldiers can handle their NLAW in a responsible way now, it is given back to them, Fixed : Carrera Goggles class inherit, Fixed : Nomex coverall's arm patch flickering over distance, Removed : CH-47F Walkable Hull (blocked 50% of downwash) see no reason to maintain it with current vehicle in cargo setup, Removed : Dependancy's RH_M4 and RH_acc, Removed : Some Duplicates. ChangeLog V2.16 Added : SH-14D ACE3 Fastrope compatibility, Added : CH-47F ACE3 Fastrope Compatibility, Added : CH-47F ACE3 Cargospace Compatibility, Added : C-130 ACE3 Cargospace Compatibility, Added : CH-47F Roadway Lod (walkable hull) not in flight, Added : CH-47F "Gray" (new paint scheme), Added : CH-47F Window Whiper on middle window, Added : C-130 Hercules, Added : LandRover (GS), Added : LandRover (WIMIK), Fixed : SH-14D Weight decreased, Fixed : CH-47F Weight increased, Fixed : CH-47F Altimeter, Fixed : CH-47F Ramp (hight difference when ramp was open), Fixed : CH-47F Ramp "ServoSound" synchronized with ramp speed, Fixed : CH-47F rotorblur color Correction, Fixed : CH-47F and SH-14D External textures, Fixed : CH-47F and SH-14D SMDI layers (slight color differences), Fixed : CH-47F SlingLoad Weight distribution, Fixed : CH-47F Co-pilot more privileges (Pilot Controls), Removed : Infantry (Opfor Models), Changed : Mountain Leaders to Infantry, Changed : CH-47F Increased Fording depth, Changed : CH-47F RotorBlades texture, Changed : SH-14D Sound Startup sequence, Changed : SH-14D Sound Engine "Pitch" decreased (no more wasp on steroids), Changed : All Vehicles (UN paint schemes) Latest color scheme (Mali Mission ?), Changed : Mountainleaders uniform national flag size reduced + relocated, Changed : Infantry Names random (Dutch Names), Changed : Mountainleaders uniform Camouflage (increased exposure), Changed : Fennek Vehicle woodland Retextured, Changed : M81/DCU Backpacks and helmet Camo sizes equalized. ----------------------- Credits and thank u's : ----------------------- ------------------------------------------------------------------------------------------------------ Bohemia Interactive Studio's, http://www.bistudio.com ------------------------------------------------------------------------------------------------------ F-35 JSF •Olli Koskelainen http://www.armaholic.com/page.php?id=27151------------------------------------------------------------------------------------------------------ Cargo hooks from the MH47 made by konyo.. thanks. •Konyo ------------------------------------------------------------------------------------------------------Balaclava's used in this modification are property of the following individuals •Kiory •Surpher •Pomigit "balaclava Expanded Modification". ------------------------------------------------------------------------------------------------------ Nomex Coveralls •Cinco ------------------------------------------------------------------------------------------------------ Agusta Westlang Lynx SH-14D Helicopter, •Delta Gamer ------------------------------------------------------------------------------------------------------ Steam Primary link : https://steamcommunity.com/sharedfiles/filedetails/?id=537377053&searchtext=
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