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About simcardo

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    If it's useless, it actually is useless
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    Evil Polen
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    sneks nd cade

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  1. Update: 03 November 2019 - Replaced or updated/improved all existing uniform models - Refitted accessories to the new uniform models - Added more musette bags with m6 gas bags - Added gas bags with m36 suspenders - Added M1918 Bandoleers - Removed I44 panzer retextures (M4s, Stuarts, Greyhound) because IFA3 is yeeting out those models soon (huft huft) Download (Requires FoW and IFA3): Steam Workshop Or Armaholic Lastly, if you do enjoy my content, please consider supporting me on patreon! (or perhaps if you don't want to or unable to, you can help spread the word around the network about it, thanks so much!) screenshots by Frenchy56:
  2. simcardo

    [SP][Campaign] The East Wind - RHS Remake

    any chance to see this using US Army instead of USMC for NATO?
  3. hello! since i've started fiddling with models some years ago, i've learned so much new things so that i can be better at modelling. with those stuff that i've learned i decided to re-do uniform models in this mod, so that they are smoother, more detailed, and generally better. here's few pics so far, i've completed most of the M41 jackets, M43s, and 1943-pattern HBTs. HBT and M43 models has variations on them where one of the pockets are open. of course, these models are likely not final and are open to changes in the future. Lastly, if you do enjoy my content, please consider supporting me on patreon! (or perhaps if you don't want to or unable to, you can help spread the word around the network about it, thanks so much!)
  4. Kwajalein Atoll Faces of War, US General Equipments, IFA3, Achilles, Sullen Skies, Contact DLC craters, POLPOX's artwork supporter, static animations by nikoaton, rismarck, ZSL, direone, and whiplash.
  5. IFA3, Faces of War, US GEAR WW2 (new update), Forgotten Fronts (WIP), Achillies, Static Anims (Rismarck's, Nikoaton's, Whiplash's, ZSL) Extra pics from the landing scene:
  6. Update: 15 July 2019 - Added bajonets (M1 and M1905s) attached to some web gear and bags (sheath model schwienny, bajonet grip model made by waxbutter) - Added 7ID kwajelein groeps and helmets - Added M1910 canteens (aluminum cap model also by schwienny) - Added M1918 cartridge belts (texture also by schwienny) - Added haversacks made in britain - Added M1910 haversacks - Added editor previews for units - Separated config files from assets pbo - Altered collar models for tanker jackets - Added Assault Vests (OD3 and OD7) - Added 87e Infanterie Divisie - Added 2e ranger bn. - Added Assault Vests to landing groups for 1ID, 4ID, and 29ID - Added mk2 service shoes, replacing the mk3 shoes on some model (for example: veldjas od met woolie trousers hat nun mk2 footwears while one w/ hbt trousers hath mk3s) Download (Requires FoW and IFA3): Steam Workshop
  7. Update: 19 June 2019 - Added USMC webbings with m41 suspenders - Replaced Faces of War gear on USMC units with new marine gear - Added M6 gas bags - Adjusted colours of OD7 webbings - Added Transitional (OD7-OD3 mix) cartridge and bar belts - Added usmc musette bags - Added m1910 and M2 First Aid Kits on webbings - Fixed some musette bags accidentally having bandoliers included - Fixed weighting issues on leggings - Fixed broken ambient occlusions on usmc uniforms Download (Requires FoW and IFA3): Steam Workshop
  8. simcardo

    Faces of War [WW2]

    Hey I wonder if it's possible for you guys to consider reverting the m1 helmet textures to the ones before the latest update that look more somewhay grey-ish? https://imgur.com/a/pCV9x https://i.imgur.com/KgCVNsf.png Because the ones in the current version looks more like a postwar OG107 green than a ww2 one; thanks anyway
  9. Thanks! I do hope those 10 hours were worth it haha
  10. Update 6 June 2019 Edit - added m1 helmets by motta and ethridge, units now wear these new helmets instead of IFA3 ones - added webbings, combined work of Justin N., Tannenbaum, and brainfag, therefore units (except usmc) are no longer using FoW webbings - added m44 packs - added m36 packs/suspenders - updated most existing models/textures (at least to some extent) to some extent - Added Jeep cap Variants - Added USN Deck Jackets - Added Kapok Life Vest - Added Paratrooper M1942 Uniform - Added Rolled sleeve M43s w/ buckle boots - added C47 retextures - Added CC2 M41s - Added M7 Gas Bags (worn on legs and chest) and brassards (worn on right arm) as glass/nvg item aside from that, this mod changes most of the classnames of all the units, uniforms, packs, everything in the mod, therefore it is likely to break any mission that uses this pack (you have been warned tho!) Download (Requires FoW and IFA3): Steam Workshop P.S. I just realised that it has been a year + 3 days since this thing is first released; so much has changed hmmm.... hmm
  11. warning! this pack will be updated (hopefuly) some time before 6/6 and all classnames are changed (for several reasons), therefore all missions that are using this thing will be broken just in case, get ur mission unbinerised so u can remove dependencies
  12. Still no, because I'd like to have my uniforms remain compatible with fow gear as well. I already hate the fact that ifa3 and fow each have different uncompatible proportions. Therefore, I refuse to make an entirely new proportion that wont be compatible with anything but my own. And tbh, if it was up to me (which isn't), I'd want all factions (and possibly of both mods) to have the same proportions so they can interchange gear and stuff, for example so i can wear british web gear with american uniform, something like in vanilla A3. But oh well Although in a way it isn't necessary, like, why would I wear a german web gear along with an american uniform? I guess it's just some kind of OCD that i have
  13. Im not sure if this is a rigging issue tbh, it might end up looking even weirder to make the cuffs follow the hands, i might just have to make them shorter, but now i dont want to for now Wouldn't say they are because those are rigger modified I get that they look tight but it looks this way to avoid clipping, so no I wont because so far this is as bulky as they get, any bigger they'll start to clip