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bolo861

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About bolo861

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    Staff Sergeant

core_pfieldgroups_3

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    Data Administrator

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    Male, single, good looking

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  1. Thanks for the Steam workshop upload. Would it be possible to create german Heer skin for UH-1H Huey. It would be super cool to have that bird in german configuration regarding upcoming Global Mobilization DLC. Thanks and regards.
  2. bolo861

    3CB Factions

    Thanks for the update, one small cosmetic bug I ve noticed is that MaxxPro MRAPs still have vanilla BLUFOR weapons and gear in vehicle inventory. Thanks and regards.
  3. bolo861

    NIArms Release Thread

    Have You even searched? Anyway, here s what You want: https://steamcommunity.com/sharedfiles/filedetails/?id=1126107423 Regards.
  4. Hi. Does anyone know why BDF was removed from Steam Workshop? Any ideas, PR info, inside scoop?
  5. bolo861

    RHS Escalation (AFRF and USAF)

    I wouldn t say 90s. Most of the kit in RHS represents post 2001 equipment of the Russian Army, helmets, uniforms and camos (Flora, EMR), Barmitsa complex 6sh92 vests, all that stuff was introduced post 2001 or in very late 1990s and until few years ago timeframe represented RF Armed Forces quite accurately.
  6. bolo861

    DHI Battle Dress Uniforms

    Will the update contain changed classnames, so it won t conflict with the USM mod? Regards.
  7. bolo861

    DHI Battle Dress Uniforms

    Please, whatever You ll decide to do, don t touch old classnames of USM mod, changing classnames at this point will break loadouts, presets, missions, campaigns, literally everything. If so, just change classnames of the new uniforms. Thanks and regards.
  8. bolo861

    US Forces 2000s

    Hi. If I remember correctly Simcardo already answered this question on the Steam Workshop comments section. Because of the fact that this mod represents US Forces of early 2000s timeframe He said that making OCP or Multicam variants of ACU is rather outside the scope of this mod. Regards.
  9. bolo861

    RHS Escalation (AFRF and USAF)

    No. L129A1 is a standard British Army Designated Marksman Rifle. It s modified Lewis Machine &Tool LM308MWS 7.62x51 NATO caliber rifle. Regards.
  10. bolo861

    RHS Escalation (AFRF and USAF)

    OK disregard my previous post, I ve found the relevent case on feedback tracker: http://feedback.rhsmods.org/view.php?id=4172 The issue regarding the UH-1Y double rotor model bug in virtual arsenal still stands though. Cheers.
  11. bolo861

    RHS Escalation (AFRF and USAF)

    Hi. I ve noticed that I can t fold/unfold the rotor on UH-1Y and AH-1Z helis while in game, there isn t context menu user action for that function. I can only do that in eden editor using vehicle specific actions or virtual garage. I also noticed that at least in virtual arsenal garage the UH-1Y folded rotor model looks broken. Is this a known bug or simply that function hasn t been implemented yet on that birds? Regards.
  12. bolo861

    3CB BAF Vehicles

    Thanks for the clarification and thanks for the update. Cheers.
  13. bolo861

    3CB BAF Vehicles

    Yea not a false alarm. The whole idea of putting this on Steam Workshop is easy access for users and server admins. Nothing upsets more the schedule of the coop event then trying to explain to some twenty people that before logging on to the server they must first copy paste four files from folder A to folder B. You can imagine what kind of clusterf...... it could become. I ve been there, done that. Thanks and regards.
  14. bolo861

    RHS Escalation (AFRF and USAF)

    What new structure, as far as I know that was only an experiment. Besides, when Congress saw the projected procurement bill for M27 IARs the legislators put the whole program on hold. The USMC will not recieve any new HK M27s in the foreseeable future. To put it short: "No money for ussless new boomsticks" that will not provide generational overmatch and improvement over the current standard systems. Regards.
  15. bolo861

    RHS Escalation (AFRF and USAF)

    Did anyone noticed, that you can t load six units into the Bradley IFV. The last two units end up somewhere outside of their designated positions. When I checked in config viewer I ve discovered that two cargoProxyIndexes are missing from base Bradley vehicle class. Regards.
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