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Welcome to Vandeanson’s Apocalypse Version 2.17 Vandeanson's Apocalypse (VA) is a dynamic spawn system that spices up ever mission you play or create by adding sites of interests, events, enemies and loot to your world. NOTE: This is not a MISSION. This is a dynamic site and event spawner, that runs on top of any mission that you start while the mod is active. It spawns in sites based on player position, terrain and your settings. THIS MOD CREATES NO DEPENDENCY THE MOD MUST BE INSTALLED ON BOTH SERVER AND CLIENTS TO WORK Check the FEATURES to see what is added by the mod. Link: Vandeanson's Apocalypse INSTALLATION: USAGE: FEATURES : GENERAL: KNOWN ISSUES/WIP: REQUIREMENTS : THANKS: Thanks to all the great guys on the BI forum for their help and advise. With special thanks to Dedmen, sarogahtyp, gc8, LSValmont, George Floros GR, Johnnyboy, Mr H., HazJ, Larrow, pierremgi, Haleks, Grumpyoldman, Gunter Severloh, the Ravage folks, all followers of my topic thread and anyone I might have forgotten right now. The biggest thanks goes to @zagr for all the hours he and his crew tested every aspect of the previous versions of VA and provided valuable feedback! HELP TO IMPROVE: Please subscribe & rate on Steam and let me know about any issue that might occur, I would appreciate receiving any feedback that helps me improve the mod. Please be specific when reporting a potential issue and try to test your potential issue with as little mods as possible, in order for me to replicate and fix a problem. Cheers VD
ILBE Assault Pack - Rewrite This mod is a rewrite of the ILBE Assault Pack (TFAR) mod made by Raspu. With permission from Raspu I have rewritten several parts of the scripts and configs to make it fully working again. Major Changes Removed ACE 3 dependency Compatibility with both TFAR 0.9.x and 1.0.x Fixed several issues with SATCOM Installation Simply download the mod from the Steam Workshop, enable the mod in the Arma 3 Launcher under the "Mods" tab, and start playing! Requirements Required Mods CBA TFAR 0.9.x or TFAR 1.0.x BETA Optional Mods ACE 3 Contents MARPAT Woodland, Desert, Coyote and Ranger Green camouflage. Alpine, Arid, Black, MCT, MC, OCP and WD camouflage patterns by Bacon. 3 different antennas with different ranges (only for TFAR so far). Antennas can be interchanged with ACE Interaction system, or with Action Menu (scroll wheel) when ACE is not loaded. The different antennas give different ranges, and extending the Whip Antenna increases its range as well. Placeable RF-3080 sat antenna with ACE Interaction system, or with Action Menu (scroll wheel) when ACE is not loaded. If the player is near the RF-3080 antenna, the player has 4 times the TX/RX range (only for TFAR so far). Contributors Grezvany13: Main developer of the Rewrite version (configs and scripts) Raspu: Created the initial ILBE Assault Pack mod (models, textures and scripts) Bacon: Created additional textures for the ILBE AP (which are added in this mod with his permission) Bugs Known Bugs See Issues Known Issues Mods which extended on the original mod (like re-textures) are NOT compatible anymore. Item names are too long for the TFAR Hint UI in several cases Contributing Found a bug, have a great idea for a new feature, or want to help working on this mod; then come over to the GitHub repository. You can also join the Discord server for questions and feedback. If you have content available (like re-textures), and would like to have them included; simply join the Discord server and tell/show us what you have! Licenses Arma Public License Share Alike (APL-SA) This mod contains models, textures and scripts by Raspu which are released under (APL-SA). It is ALLOWED to make a mod which extends this one (re-textures, config changes, etc.) It is NOT ALLOWED to re-upload this mod in parts or as a whole It is NOT ALLOWED to repack this mod in parts or as a whole It is NOT ALLOWED to use this mod on a monetized server