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General Equpiments and Accessories (or GEAR), is something that came out of my slight impatience from the absence of this set of Uniforms in the A3 scene, I simply cannot properly do proper post-normandy scenarios without M43 uniforms, therefore, with all my almost nonexisting modelling skills, I present thee some of thee this mod, which end up including more than just few uniforms. Requires BOTH IFA3 and FoW IFA3 for helmets and some weapons, which i find better than their FoW counterparts (like the m1 carbine and m1918 for example, way better animated) and also some weapons which FoW lacks like m1a1 carbine and m1928 thompsons. Uniforms: - M1943 jackets, standard infantry version and paratrooper version with modified pockets on their pants; ranks from Pvt to S/Sgt - Mantels (With different boots) - Tanker jackets (also with different boots/pants) - recoloured IF m1941 jackets and webbings to fit better. m41 now has a more greener-beige OD3 look, compared to the yellowish look of the original - M41s, in few variants - HBT 1st and 2nd pattern uniforms - M37 wool shirts also in few variants - P41s - P41s with M41 Field Jackets Eqiupments: - Added Winter versions of 101AB helmets - Added burlap covered M1 helmets, parachute camo cover, late-war shrimp nets, scrim, and more net variants - cheap jeep cap attempt - M44 SWDGs available on Glasses and NVG slots, they fit m1 helmets of both FoW and IFA3. - US Airborne felt pads on glasses slot, compatible with FoW m36 suspenders - Helmet band that fits IFA3 helmets, available on Glasses and NVG slots - some new US bandoliers (great now theres a total of 3 models of em), available as a backpack, and also as glasses/NV for decorative purposes - M1928 Haversacks with some variants, be it M10 or M43 shovels - M43 and M10/M28 shovels in glasses/NV slots, hanging on the belt - USMC M1941 Packs (alot of em) Units: - groups of guys wearing m43s, standard infantry, winter infantry, and airborne units: 101AB and its subunits (327th, 501st, 502d, 506th, and recon units), and 82nd, available in editor and zeus - groups of US Divisions in midwar uniforms (m41s + hbts/M37s) and latewar uniforms (m41s + m43s + mantels) available in editor and zeus, including 1ID, 2ID, 3ID, 4ID, 2AD, 28ID, 29ID, 34ID, 36ID, 77ID, 90ID, and some i may forgot - Unit Patches of 17AB, 26ID, 28ID, 30ID, 79ID, and 90ID - several more unit patches made by bigstone, 1ID, 2ID, 4ID, 35ID, 36ID, 42ID, 104ID, 106ID - Reskin of P47s, depicting the 62nd FS of 56th FG - Reskin of US Panzers - Groups of marines, in few set of uniforms: Early, camos, late, and stuff( each come in landing preset with full gear and inland set with more varied headegear and stuff) Optional Files: In the directory, theres a folder called "optionale" there exists optional files: 1. simc_uaf_44_unhide: unhides assets that are hidden in the arsenal by default to avoid clutter, but they will provide you with way more options for some more in-depth-barbie-dressing. these assets includes: - Helmets with unit markings of 1ID, 3ID, 4ID, 5ID, 28ID, 29ID, 36ID, 45ID, 77ID, 88ID, and 90ID - a fuckload of paratrooper helmets, generic and with 101AB markings, that are historically accurate for post-normandy era (market garden and varsity), which has smaller net mesh and no camo scrims. - Extra uniforms with ranks from tech Sergeant to Colonel (no officer ranks for HBTs tho) credits: - IFA3 team for everything; including base webbings, m41 jackets, m1 helmets, rank and unit patches; real awesome stuff, and specifically El Tyranos for the sample webbing models that helps alot with rigging and proportions, and also Kju for introducing me to mikero's tools and giving me leads on it, helps alot - FoW team for also everythng; making the webbings and packs, and weapons etc - Bohemia Interactive for the arma sample models, made my jeep cap out of one of those beanies - Ethridge for IF M41 textures - Bigstone for advices and ideas, helmet band model, patch textures, and testing - Jaki for advices and ideas, testing, some textures, and additional screenshots - Justin N. for basically teaching me how to sculpt nice normal maps, all the newly sculpted uniforms wont happen if it wasnt for his instructies - Schwienyy for UV-mapping the haversack, advices and ideas, testings, and additional screenshots - Courtland: Garrison cap model - Motta: teaching me how to measure in blender, giving me accurate sizes for E-Tools - did i miss someone? Download (Requires FoW and IFA3): Steam Workshop Or Armaholic Old Version (Requires only IFA3): Steam Workshop Or Armaholic ^ Yes, earlier versions of this mod only required IFA3, however After some deep thinking, intense contemplation, I decided to no-longer support this version, and continue working on a new one where the uniforms fits FoW webbings instead of IFA3. This version will remain as a rather stable legacy version, incase anyone prefers the IFA3 webbings or any other reasons. the new version has more or less the same classnames so it should be backwards-compatible if one decides to switch Full Changelog: By the way, If anyone wants to somewhat help me out even more, (which will help me in a rather significant way) one can donate to me via paypal; send it to my paypal email adress firstname.lastname@example.org -------------------------------more pics: