Jump to content

jgaz-uk

Member
  • Content Count

    551
  • Joined

  • Last visited

  • Medals

Community Reputation

70 Excellent

6 Followers

About jgaz-uk

  • Rank
    Gunnery Sergeant

core_pfieldgroups_3

  • Interests
    Many
  • Occupation
    Retired

Contact Methods

  • Biography
    Ex RAF now Old Git

Recent Profile Visitors

1408 profile views
  1. jgaz-uk

    co10 Escape

    We seem to be getting a problem with Admin time selection, select normal time speed midday & its 04:00? usually dark? Are we doing something wrong?
  2. jgaz-uk

    SHK_Fastrope

    Shuko Hi, We have the script working fine, but when the transport Helo moves to base1 it cant be deleted at all? so if someone JIPS later after Fastrope has completed & helicopters moved away, they are stuck at base1. If the transport Helo could be deleted then jipers can start where ever placed in the editor. Is there some way please of removing/deleting the transport Helicopter after it returns to base (the base1 marker) . Normal delete of vehicle & crew has no effect?
  3. jgaz-uk

    Helicopter fastrope script

    Hi have the script working fine, but when the transport Helo moves to base1 it cant be deleted at all? so if someone JIPS they are stuck at base1 if the transport Helo could be deleted jipers can start where ever placed in the editor. Is there some way please of removing/deleting the transport Helicopter after it returns to base (the base1 marker) .
  4. jgaz-uk

    GF Cargo Airdrops Script

    YES! That works for custom, maybe an update that caused a Bug? For some reason the random still worked, but thee never seemed to be much in the crates. Thanks for working that out H34dup! I added some rucksacks to the script the same way & that worked also; e.g. //Backpack { _cargo addBackpackCargoGlobal _x; } forEach [ ["B_Carryall_oli", 4], ["tf_rt1523g_bwmod", 4], ["B_ViperLightHarness_ghex_F", 4] ];
  5. jgaz-uk

    GF Cargo Airdrops Script

    To drop a crate with Custom gear wont work, going to try h34dup's solution.
  6. jgaz-uk

    GF Cargo Airdrops Script

    Me again; Cant get Custom loot to work?, random loot no prob, but get this every time: https://steamcommunity.com/sharedfiles/filedetails/?id=1927804243 with custom. I've gone over the scripting but don't see any errors, may be it might just be a name change problem.
  7. OK thanks for that Alwarren.
  8. Question; in the A3 Controls addons there is an option to set CUP searchlight, left, right, up, down, but cant find a CUP search light in the editor? (running all the latest CUP) is it referring to searchlights on vehicles/helicopters? or has the A2 searchlight been ported over?
  9. jgaz-uk

    GF Cargo Airdrops Script

    not sure how to limit the number of drops?, as in after 3 requests its no longer available.
  10. jgaz-uk

    GF Cargo Airdrops Script

    Ive just downloaded it again from your collection, I'll let you know. Re tested & this time NO errors showing this time Yay!. Thank you for your time & your addons! sorry to disturb ✈️
  11. jgaz-uk

    GF Cargo Airdrops Script

    In the test mission, now started getting a string error line 30 message. this is since recent CBA & big CUP update. something to do with markers?
  12. I'll try that. The thing is it seems to have started working again weird or what?
  13. Did you ever find a fix for this problem? works in Viewer but not out of it! they just flop down & then get up again, even the civilian. with either "playMove" or "switchMove" With further testing I found if you use both the "switchMove" & the "playMove" in that order it works! and on a dedicated server. https://steamcommunity.com/sharedfiles/filedetails/?id=1836697296
  14. does anyone know of a way to get a mission to automatically end (one that is using Psychorevive), when all players are injured & down, & there is no one uninjured left to be able to Stabilise/First aid . CONCACT update has Broken what previously worked.
  15. Yes from the init, also tried an "initServer" works with vanilla civilians, but not the CUP civs. tried using faction names, still nix. Looking to prevent players NOT PIDing targets & just blasting away from a distance in missions. WIP.
×