froggyluv 2136 Posted April 14, 2016 Any chance for a classnames list for units? Share this post Link to post Share on other sites
ravenleg 37 Posted April 14, 2016 You guys rock!! A thousand thanks :) However, any idea why I'm getting an error message that says: Addon 'CUP_Creatures_People_Military_DummyInfantrySet' requires addon 'CUP_Weapons_Compatibility' at startup? Share this post Link to post Share on other sites
autigergrad 2034 Posted April 14, 2016 This is an outstanding addition. The Warship is fun as hell to play around with. Selfish ALiVE-centric request in a future update: Separating Desert vs Woodland units via separate faction names (CUP_B_GB_W for example) would be really helpful when using these guys in ALiVE missions. Insane amount of stuff in this update guys. Well done! Share this post Link to post Share on other sites
OMAC 254 Posted April 14, 2016 I'm lovin' the BTR-90! Great job. Minor issue with inaudible commands to crew in NAPA vehicles: http://dev.cup-arma3.org/T1353 Share this post Link to post Share on other sites
benitoll 16 Posted April 14, 2016 @Alwarren do not suggest making an addon for that xD, with the new loadouts system they can be easily shared (correct me if I'm wrong, I'm just a very lazy prouser, not a dev or an expert in that little things). I love A3 possibilities but I also hate content chaos and duplicated "things" (mods/mod features/game features). Very nice work! love it! let's see if I can find the changelog (came here for that as my CUP@withSix updated). EDIT: Now seriously, where is the changelog? does it even exist? xD (I ask it in a good manner, if it doesn't well it's OK the amount and quality of work is already awesome). EDIT2: Found it/them through Steam Workshop, it'd be nice if the changelogs were easier to find through here or the website, just my opinion :) Share this post Link to post Share on other sites
NeoArmageddon 958 Posted April 14, 2016 Any chance for a classnames list for units? We are working on a nice-to-use solution that wasn't ready for showtime yesterday. EDIT: Now seriously, where is the changelog? does it even exist? xD (I ask it in a good manner, if it doesn't well it's OK the amount and quality of work is already awesome). It is in the files and here in the thread just a few posts after the update-post. 2 Share this post Link to post Share on other sites
bardosy 158 Posted April 14, 2016 Any chance for a classnames list for units? I started writing such a thing: old A2 classnames and the new CUP classnames. But currently only for USMC and Czdaki infantri units. (and a few weapons and ammos) Share this post Link to post Share on other sites
Alwarren 2767 Posted April 14, 2016 EDIT2: Found it/them through Steam Workshop, it'd be nice if the changelogs were easier to find through here or the website, just my opinion :) Cgeck again, Chairborne posted the changelogs shortly after the announcement :) Send from my tablet, so pardon any autocorrect bollocks 1 Share this post Link to post Share on other sites
Guest Posted April 14, 2016 Thanks for informing us about the updates :) New versions frontpaged on the Armaholic homepage. Community Upgrade Project - Weapons ACE3 Compatibility Addon v1.3 Community Upgrade Project - Vehicles ACE3 Compatibility Addon v1.1 Community Base addons A3 Advanced Combat Environment 3 (ACE 3) Share this post Link to post Share on other sites
oldbear 390 Posted April 14, 2016 An impressive release, keep up the good work B) New on front page at Armed Assault.infoLink to mirror :CUP Weapons (v 1.6.0) : http://www.armedassault.info/download.php?cat=addons&id=2019CUP Units (v 1.3.0) : http://www.armedassault.info/download.php?cat=addons&id=2020CUP Vehicles (v 1.3.0): http://www.armedassault.info/download.php?cat=addons&id=2021 2 Share this post Link to post Share on other sites
Duke101 18 Posted April 14, 2016 Thanks to all at CUP for this great update. Just a quick question...I can't seem to find the source files? Could you point out how to locate them please? Many thanks. Share this post Link to post Share on other sites
NeoArmageddon 958 Posted April 14, 2016 Thanks to all at CUP for this great update. Just a quick question...I can't seem to find the source files? Could you point out how to locate them please? Many thanks. What source files? We haven't released any source files yet. There are only the APL-SA licensed data packages by BI. 1 Share this post Link to post Share on other sites
Xawery94 1 Posted April 14, 2016 Hello CUP Team. Can we expect to see in the next update of T-90 and MTVR? At once thank you for answering and our team wants to thank you for a great job. Share this post Link to post Share on other sites
Duke101 18 Posted April 14, 2016 What source files? We haven't released any source files yet. There are only the APL-SA licensed data packages by BI. Thanks for responding. Do you intend on realising the source files? Reason being, to be completely honest, is that our clan would like to use perhaps around 6/7 of your vehicles and few other bits and pieces, without resorting to using the whole pack and force everyone to download that and make our mod pack bigger than it already is. If that makes sense? The work you do is greatly appreciated and we enjoy using the CUP vehicles we have within our clan mod pack. Many thanks. Share this post Link to post Share on other sites
NeoArmageddon 958 Posted April 14, 2016 Do you intend on realising the source files? Reason being, to be completely honest, is that our clan would like to use perhaps around 6/7 of your vehicles and few other bits and pieces, without resorting to using the whole pack and force everyone to download that and make our mod pack bigger than it already is. If that makes sense? You can already do that without source. Also, if you ask me, repacking an entire mod, because you only want 85% if it's content is not worth the time, hassle and saved space. You need to consider that on every update you need to repack the stuff all over again (or stick to your own, outdated version). 3 Share this post Link to post Share on other sites
R0adki11 3949 Posted April 14, 2016 You can already do that without source. Also, if you ask me, repacking an entire mod, because you only want 85% if it's content is not worth the time, hassle and saved space. You need to consider that on every update you need to repack the stuff all over again (or stick to your own, outdated version). Just to clarify this further, you carry on using the CUP addons and build your own config file to use these as them as a base to for your own re textures via hiddenselections contained in the addons. I do this with my Nogovan Armed Forces mod, so for example my mod requires CUP and i have small config file for a Nogovan Variant of an Mi8 etc. 2 Share this post Link to post Share on other sites
Alwarren 2767 Posted April 14, 2016 Hello CUP Team. Can we expect to see in the next update of T-90 and MTVR? At once thank you for answering and our team wants to thank you for a great job. We can't really say. As I outlined a few pages ago, this is a voluntary project performed by people in their spare time. We basically have a list of tasks, and if someone feels like it, they grab one and go about it. This is the only way to keep motivation up. So what is going to be next is something that is next to impossible to say. You'll have to wait :) 3 Share this post Link to post Share on other sites
Duke101 18 Posted April 14, 2016 Thanks NeoArmagedden and ROadki11. 1 Share this post Link to post Share on other sites
dvdbrewster 12 Posted April 14, 2016 Say , nice update.. The Frigate is awesome..and all the vehicle optional skins are very cool. [play my mission on AngelIsland <xnam> "they're coming" ] LOL its junk but cup units are kickA__s. Share this post Link to post Share on other sites
Bamse 223 Posted April 14, 2016 I feel like such a dummy, but how do you activate the IR/target-camera view on the A10? Tried what I thought was most keybinds but no joy so far :) Share this post Link to post Share on other sites
Chairborne 2594 Posted April 14, 2016 My default keybind is left ctrl + right mouse button. Otherwise you can set it in the menu under common > multi function camera. 1 Share this post Link to post Share on other sites
lato190 55 Posted April 14, 2016 hello CUP team, ive read in the U.S Naval warfare pack, that the project got stopped and that CUP members take a look into the google drive backup files and that you discuss with the U.S Naval warfare devs what models you are allowed / you want to take for CUP. Any news on that? Share this post Link to post Share on other sites
danny96 80 Posted April 14, 2016 Hello, I don't know If it's bug but I can't somehow take remote control of MK29, MK49 and C-RAM - those are all autonomous weapon systems. Is It intended that I cannot take control of these, or is it bug? Love your mod by the way - It has waaay more content than any game I can remember. EDIT: Are you also planning to add some armored variants of AH6X ULB? Share this post Link to post Share on other sites
khaosmatical 237 Posted April 14, 2016 Is the Anzac Frigate properly walkable? I noticed it has the hanger and such but I seem to clip through it on foot. Share this post Link to post Share on other sites