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CUP

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About CUP

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    Lance Corporal
  1. CUPREP #0009: Tanks DLC Hotfix CUPDATE We know that Tanks DLC broke a lot of things in CUP, but we are here to unbreak it. Glaring problems that appeared with Tanks DLC should be fixed in this release (like ATGMs no longer selectable, driver view suddenly obstructed etc). Note that this isn't feature complete Tanks DLC yet, just bugfixes to make CUP work again with the latest Arma 3 With this CUPDATE, we also introduce a new ACE compatibility addon for Terrains (ACE refueling system added to the gas stations). Download: CUP Weapons 1.10.1 CUP Units 1.10.1 CUP Vehicles 1.10.1 ACE Compatibility: - Weapons - Vehicles - Terrains (NEW) Alternate download possibilities can be found on our webpage. Changelogs: Weapons Units Vehicles Ace Compatibility: TerraIn Weapons
  2. CUPREP #0008: Part 2! As many of you have already guessed it by now... this was an april’s fools prank. Many of you consider CUP and RHS as competitors even though that is hardly the case. What we wanted to show that it is absolutely possible that two of the biggest mods for arma, that have different goals, workflow and approaches can work together quite happily to pull a gig like this. So can others, and not just for April Fools or Arma for that matter. Working together is what kept this creative community alive for so long, sharing information, skills, ideas and the interest into this unique game we all gravitate around. The dedication and tenacity of the modding community is part of what makes this game so special for all of us. This goes for all the modders out there, especially the ArmA ones: Keep on going, continue to expand the armaverse, help each other out and push things to the limit. This game wouldn’t be the same without you all. You might wonder if RHS and CUP will ever merge? We already have people who are part of both development teams, so who knows what might happen in the future, especially with a new iteration of the franchise on the horizon. For now, we’ll carry on sharing information and knowledge just like before, but each with its own development path. Now for the good news, neither CUP or RHS have any intention to put a paywall between their creation and the community as part of a DLC. Contrary to popular belief, it is not CUP's goal to simply port old content to Arma3, but also to bring this content up to the same level as the Arma 3 content. This includes the level of detail, textures and the support of new engine features. Since we are only a small team, we have to move bit by bit towards this goal. Good examples of this are the LAV-25, the upcoming Landrover and many more. The upcoming Tank DLC contains some really interesting features and you can be sure that is only a matter of time and manpower to adopt these new feature in our mod.
  3. CUPREP #0008: Breaking News! As an important part of our community have requested it to happen, we are happy to finally be able to announce that we have come to an agreement with another long standing modding group for Arma3 : Pending the release of BI Tanks DLC, RHS and CUP teams have agreed to merge development forces to provide the community with an unified mod! This is not going to happen overnight, so please have some patience, but there is a lot to look ahead for. Part of this move is done in order to reduce workload on both of the teams while removing duplicated assets and finally provide a better solution for the end user. The second and more important reason, and this is news on its own is that our DLC pitch have been accepted by Bohemia Interactive !! What we can safely divulge at this stage is that some of the most requested content so far, such as US Striker family, LAV-25, M16A2 and SCAR families together with RU MTLB lineup and RPK variations are being made from scratch and will be available alongside a lot of other undisclosed content in this upcoming DLC. More information regarding the DLC will be made public once Bohemia Interactive will allow us to share it with the community. Stay tuned! PS: We have yet to come up with a name that we are happy with for this merger, so feel free to provide suggestions.
  4. CUPREP #0008: Breaking News! As an important part of our community have requested it to happen, we are happy to finally be able to announce that we have come to an agreement with another long standing modding group for Arma3 : Pending the release of BI Tanks DLC, RHS and CUP teams have agreed to merge development forces to provide the community with an unified mod! This is not going to happen overnight, so please have some patience, but there is a lot to look ahead for. Part of this move is done in order to reduce workload on both of the teams while removing duplicated assets and finally provide a better solution for the end user. The second and more important reason, and this is news on its own is that our DLC pitch have been accepted by Bohemia Interactive !! What we can safely divulge at this stage is that some of the most requested content so far, such as US Striker family, LAV-25, M16A2 and SCAR families together with RU MTLB lineup and RPK variations are being made from scratch and will be available alongside a lot of other undisclosed content in this upcoming DLC. More information regarding the DLC will be made public once Bohemia Interactive will allow us to share it with the community. Stay tuned! PS: We have yet to come up with a name that we are happy with for this merger, so feel free to provide suggestions.
  5. Hello, and Happy New Year! We're happy to bring you the release of 1.4.2. This is a small update intended to fix some of the more recent issues. As per usual, please report any issues you may find on our bug tracker. Google Drive, SteamWS, and torrent links should be updated. With the other sources to follow shortly. You can find the links to the downloads here on our website. Here is the changelog:
  6. Good evening ladies and gentlemen, may i have your attention please... IT'S CUPdate TIME! We just updated our CUP ACE3 Compatibility Addons for Weapons and Vehicles. Get what you need on http://cup-arma3.org/download Version 1.10.1 FIXED: * CUP_Weapons_ACE_compat - Fix ACE Explosives UBC * CUP_Vehicles_ACE_compat - Update requiredAddons * CUP_Vehicles_ACE_compat - Rename ace_rearm_supply to ace_rearm_defaultSupply - close T2290 IMPROVED: * CUP_Weapons_ACE_compat - Removed unnecessary ACE3 requiredAddons * CUP_Weapons_ACE_compat - Tweaked: Launcher backblast * CUP_Vehicles_ACE_compat - Refuel and Rearm config entries instead of copied actions (ACE3 3.11.0)
  7. Sorry for the slight delay, our tools decided to start acting up, and of course it had to happen at the last moment on release day. >:[ Anyway the patch should be live now, terrains are still loading, should be up on google drive soon and later on steam WS.
  8. CUPREP #0007: GOING DYNAMIC The CUP Team is happy to announce the release of a fresh new patch for all our content. You can find the downloads on our Download page and Steam Workshop. After months of heavy work the integration of the dynamic loadouts is finally complete. All our compatible vehicles now feature proper sensor and dynamic loadout setup. Granted some tweaks might still happen here and there, the bulk of the work has finally been completed. But what else is new? The M60A3 Patton MBT is new! The Uparmored Humvees are new! The Takistani Civilians are new! Guess we'll have to find another excuse to delay our patches now huh... sahrani civilians are still missing Also coming along with this patch there are a few more civilian vehicles, bringing the number of vehicles left to port over and upgrade just down to 14 and making the Army of the Czech Republic the last missing piece of our units. Once again we would like to remind you that if you wish to get involved in testing we have a special DEV branch that updates weekly from our internal version, giving you access to the latest additions, upgrades and fixes. Because of how Steam works and how we want to keep more control on who has access to this separate version, you need to befriend the CUP Team Steam account to see it. Drop us a message on our Discord Chat server to let us know who you are and we'll make sure to give you access. This being said, we're still chasing after many other technical upgrades BI has been implementing lately and we're looking forward to the Tanks DLC for an overhaul of our armored vehicles. If you're a modder and want to get actively involved in CUP development come by our discord to have a chat with us. Thank you for your continuous support, bye for now! Changelogs: CUP Weapons 1.10.0 Changelog CUP Units 1.10.0 Changelog CUP Vehicles 1.10.0 Changelog CUP ACE Compats 1.10.0 Changelog CUP Terrains Core 1.4.0 Changelog CUP Terrains Maps 1.4.0 Changelog CUP Terrains CWA 1.4.0 Changelog
  9. CUPREP #0007: GOING DYNAMIC The CUP Team is happy to announce the release of a fresh new patch for all our content. You can find the downloads on our Download page and Steam Workshop. After months of heavy work the integration of the dynamic loadouts is finally complete. All our compatible vehicles now feature proper sensor and dynamic loadout setup. Granted some tweaks might still happen here and there, the bulk of the work has finally been completed. But what else is new? The M60A3 Patton MBT is new! The Uparmored Humvees are new! The Takistani Civilians are new! Guess we'll have to find another excuse to delay our patches now huh... sahrani civilians are still missing Also coming along with this patch there are a few more civilian vehicles, bringing the number of vehicles left to port over and upgrade just down to 14 and making the Army of the Czech Republic the last missing piece of our units. Once again we would like to remind you that if you wish to get involved in testing we have a special DEV branch that updates weekly from our internal version, giving you access to the latest additions, upgrades and fixes. Because of how Steam works and how we want to keep more control on who has access to this separate version, you need to befriend the CUP Team Steam account to see it. Drop us a message on our Discord Chat server to let us know who you are and we'll make sure to give you access. This being said, we're still chasing after many other technical upgrades BI has been implementing lately and we're looking forward to the Tanks DLC for an overhaul of our armored vehicles. If you're a modder and want to get actively involved in CUP development come by our discord to have a chat with us. Thank you for your continuous support, bye for now! Changelogs: CUP Weapons 1.10.0 Changelog CUP Units 1.10.0 Changelog CUP Vehicles 1.10.0 Changelog CUP ACE Compats 1.10.0 Changelog CUP Terrains Core 1.4.0 Changelog CUP Terrains Maps 1.4.0 Changelog CUP Terrains CWA 1.4.0 Changelog
  10. Yes the uploads are still going up on google drive, fresh links and changelogs will be updated as soon as possible.
  11. CUPREP #0006: MY SENSORS ARE TINGLING The CUP Team is happy to announce the release of the 1.9.1 patch for Weapons, Units and Vehicles! You can find the downloads on our Download page and Steam Workshop. Change logs will follow shortly. Jets DLC update is here! This patch brings in dynamic loadouts and advanced sensors for all compatible CUP vehicles and weapons. We used values that are roughly comparable to vanilla ones to streamline the experience but that might change depending on the feedback we get from the community. Also a new UH60 variant joins our vehicle lineup, this time featuring M3M door guns, new nose radar, fuel probe and a US Navy livery to work as a bigger brother to the old MH60 Seahawk from Arma 2 in case some of you want more bang for the buck. New jets hitpoints are unfortunately still being worked on however you can expect them to be added sometime later (hopefully soon!) this year. On the other hand there has been some movement in the AFM department thanks to Jonpas, as this patch brings AFM compatibility for the new Littlebirds. We also would like to take advantage of this occasion and remind you that we have launched a new CUP DEV Branch on steam! Just like vanilla DEV Branch, our DEV is intended for advanced users and communities who want the latest hotfixes and/or help out development with feedback. Because of how Steam works and how we want to keep more control on who has access to this separate version, you need to befriend the CUP Team Steam account to see it. Drop us a message on our Discord Chat (https://discord.me/cup-arma3) to let us know who you are and we'll make sure to give you access. As usual we remind you that we have a feedback tracker you can use if you find issues with our content and ease our life: http://dev.cup-arma3.org/ This is all for now, enjoy! =)
  12. Thanks to all the people that reported it, it's not corrected.
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