bad benson 1733 Posted December 19, 2015 it's related to fall damage. it can finally be removed so no more deaths. until the update, jsut don't use the babe_fd.pbo. i will migrate the falling/landing animations into the babe_em.pbo. so after next update the babe_fd.pbo will be obsolete. Share this post Link to post Share on other sites
rekkless 240 Posted December 19, 2015 Awe you were aware of it lol. I made a video and everything for you. Oh well. Cheers anyway looking forward to an update in the future. 1 Share this post Link to post Share on other sites
AngelOnTV 1 Posted December 20, 2015 If anyone can help me get it working for exile I would much appreciate it here is a link to my new post: https://forums.bistudio.com/topic/186740-enhanced-movement-exile/ Share this post Link to post Share on other sites
major-stiffy 280 Posted December 21, 2015 BB Really like this mod when playing Pilgrimage. I use display resolution of 2351 x 1470 and the EM GUI interferes with Moduload to reinitialize mods. Can your GUI be moved a bit higher? Thanks. Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted December 21, 2015 BB Really like this mod when playing Pilgrimage. I use display resolution of 2351 x 1470 and the EM GUI interferes with Moduload to reinitialize mods. Can your GUI be moved a bit higher? Thanks. Just press SHIFT + mouse click, and drag the config box out of the way =) Share this post Link to post Share on other sites
major-stiffy 280 Posted December 21, 2015 Thank you. Share this post Link to post Share on other sites
Masnooper 42 Posted December 22, 2015 I don't know how it doesn't work for me any more because on v0.61b I can't jump! It used to be fine with some old version that I had but after the update, no. However I changed the shortcut key but still the same :( I've updated ArmA3 to v1.54 and nowit jumps. Just when switch to pistol and back, character jumps and crouch and "sometime when I'm on foot and start moving or stop, the soldier goes prone without any reason. This happens specially when I've changed to "Hands" or other things via menu." Share this post Link to post Share on other sites
bad benson 1733 Posted December 22, 2015 don't worry. update tomorrow will fix it. as has been mentioned before. if you can't wait remove the babe_fd.pbo i'm just super tired today so i want to do it tomorrow. it's ready though. 2 Share this post Link to post Share on other sites
kremator 1065 Posted December 22, 2015 I removed babe_fd.pbo and I've found that I'm not dying from parachute jumps now. Hopefully the fix will sort this too. Keep up the good work mate! Share this post Link to post Share on other sites
mad_cheese 593 Posted December 24, 2015 Since I can no longer play without your addon - I was just thinking that the weaponLowered command could be a great addition. At the moment, it seems like my character plays a "do nothing" animation (with rifle up) after I use my EHM-key. It would be a great convenience if the mod could detect if I had my weapon lowered or up and then alternatively select a idle animation with the weapon down. I hope I'm making sense. Share this post Link to post Share on other sites
law-giver 190 Posted December 25, 2015 MERRY XMAS Bad Benson and to everyone else. ;)​ 1 Share this post Link to post Share on other sites
bad benson 1733 Posted December 25, 2015 NEW VERSION beta 0.63 changelog: - removed: scripted fall damage (babe_fd.pbo obsolete) - removed: interaction icons (obsolete) - changed: interaction based on geometry instead of memory points now. in practice: look at the door and not an imaginary point to interact with it also merry christmas to all and here's the download: DOWNLOAD------> https://drive.google.com/file/d/0B5Y0VNgK9JXibVZzTE1GYmhCWDg/view?usp=sharing the changes to the interaction system will take some getting used to probably but to me it feels way more intuitive and doesn't rely on the way the model is set up anymore. the icons were never really finished anyways so i feel this is much more clean and functional now. the drop down animation will be updated some time later. i'm in holiday mode now. haven't much time off so i won't do anything related to EM most likely. @mad_cheese: that's on the todo list along with saving stance overall. it requires a lot of animation work though so it's not a big priority. will probably come with time. @kremator: yes. the effect will be the same as removing the pbo with added benfit of having landing/falling animations based on height still functioning. EDIT: updated the link because i wasn't sure, if the signature was uptodate (probably was but making sure). so if you are one of the fast ones adn have problems, redownload. also if you use hte workshop you might have to unsub and resub to get rid of the babe_fd.pbo or delete it manually. no idea if the publisher handles that well or at all. hard to test at the moment since steam isn't very responsive. 8 Share this post Link to post Share on other sites
anilbu 3 Posted December 26, 2015 fyi, my steam workshop has updated it just now and there is no babe_fd.pbo in the \@Arma Enhanced Movement\addons anymore. I think it works. 1 Share this post Link to post Share on other sites
pvt. partz 248 Posted December 26, 2015 Just a reminder that anything can happen in Arma, and usually does,....LOL https://youtu.be/ztyGHZBkCIs All in all EM still works great for the most part. Share this post Link to post Share on other sites
kremator 1065 Posted December 26, 2015 Thanks very muchly BB !! Merry Christmas mate ! Share this post Link to post Share on other sites
Guest Posted December 26, 2015 The new version has been frontpaged on the Armaholic homepage. Enhanced Movement v0.63 beta ** Armaholic now supports authors with donation button/links. If you have those please contact me! I took the liberty to add your donate button to our page myself already. Share this post Link to post Share on other sites
avibird 1 155 Posted December 26, 2015 @ Bad Benson WTF I just wet my pants somewhat when I saw the video :wub: Wow this just moved the game in a whole new direction with gameplay and mission design for sure. Thank you sir. Avibird Share this post Link to post Share on other sites
ineptaphid 6413 Posted December 27, 2015 Does anyone use this with ACE? How does the NVG effect changes here work with the NVG effect changes in ace? Share this post Link to post Share on other sites
ineptaphid 6413 Posted December 27, 2015 I just started using this today.Did the new update add a way to get down from roofs?I cant see one.Thanks mate-great addon! :D Share this post Link to post Share on other sites
kremator 1065 Posted December 27, 2015 Unfortunately not atm. However, if you got up there, you should be able to get down without harming yourself too much ! EM really opens up Arma3 again ! Share this post Link to post Share on other sites
cosmic10r 2331 Posted December 27, 2015 Yes. The update before this did add that. You must walk to the edge of the roof or edge, then look straight down and press the EM button you mapped. Can't remember what default is. You should see the get down anim. 1 Share this post Link to post Share on other sites
kremator 1065 Posted December 27, 2015 Ahhh, perhaps I need to read to manual again :) Share this post Link to post Share on other sites
ineptaphid 6413 Posted December 27, 2015 Yes. The update before this did add that. You must walk to the edge of the roof or edge, then look straight down and press the EM button you mapped. Can't remember what default is. You should see the get down anim. Oh really? i did try that,but I will test it again. So, just press the same button I have mapped to climb up with? Share this post Link to post Share on other sites
cosmic10r 2331 Posted December 27, 2015 There was a fair chunk of stuff in that update so it's worth posting the changelog.https://forums.bistudio.com/topic/174788-arma-enhanced-movement/?p=2947849Keep in mind that is now one version old and latest should NOT have a babe_fd.pbo in the addons folder. Share this post Link to post Share on other sites
ineptaphid 6413 Posted December 27, 2015 There was a fair chunk of stuff in that update so it's worth posting the changelog. https://forums.bistudio.com/topic/174788-arma-enhanced-movement/?p=2947849 Keep in mind that is now one version old and latest should NOT have a babe_fd.pbo in the addons folder. Thanks for that :) I love this mod! I did a solo mission last night where I had to sneak into a powerplant.Before,I always was shot trying to sneak in the gate.Now- up and over the fence,plant the charges and back over the fence again.love it! 1 Share this post Link to post Share on other sites