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corporal_lib[br]

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About corporal_lib[br]

  • Rank
    Warrant Officer

core_pfieldgroups_3

  • Occupation
    Graphic and Motion Designer

Profile Information

  • Gender
    Male
  • Location
    MegaSampa/Brazil
  • Interests
    RPG/Graphic Design/Anime/Women/Military Stuff/Aircrafts

Contact Methods

  • Youtube
    user/apokaliplollipop

Recent Profile Visitors

2709 profile views
  1. corporal_lib[br]

    [sp_camp] Dark Tides

    Thou some are old images... HYPEX100! =D This third installment of gates of ArmAgeddon will be EPIC ;D Cheers (PS: A pity it won´t be released during my january vacation, but I´m too busy beating Cyberpunk2077 on the 3 possible life paths, so it´s better this way lol)
  2. corporal_lib[br]

    [sp_camp] Dark Tides

    Please do! I´ll be on work vacacions and my anniversary is 26th January (wink wink) JK, take your time, but this timeframe suits me greatly lol Cheers!
  3. corporal_lib[br]

    [sp_camp] Dark Tides

    Wow! We´re almost there! I would have voted (if there were a poll) for keeping CONTACT but I guess it is preferable to keep requisition to a safe minimum... Livonia looks better than Beketov, thou it has some "distopic" areas that would fit the campaign... either way, waiting anxiously for it and as all those required mods are availableon ArmAholic, null sweat! Keep it coming AZCoder 😃
  4. corporal_lib[br]

    Cold War Rearmed III

    Wolle! Congrats for the whole CWRIII team for the release, I´ve just blinked and the first beta release is on (I was on the impression it was planned for 2021, so got caught up on total suprise) many kudos and anxious for all the improvements to come... 8D Just an annoying question, as I (and I assume a part of this community too) can´t for the life of me use steam mods (only misisons work), are you guys planning to host your files on Armaholic and/or external mirrors as gdrive, one drive, dropbox and the likes? Cheers and again, kudon for the beta release!
  5. corporal_lib[br]

    [sp_camp] Dark Tides

    I LOOOOVE Multiple endings... AZ, for unknown reasons, I can´t see the jpgs you´ve attached to your post =( (even the ones on your signature) - edit: I can see them if I open the links on an extra tab... must be my AdBlocker plugin 😃 Anxious for the last chapter of Gates of the Armageddon! Cheers!
  6. corporal_lib[br]

    RH Acc pack

    ... and all those accessories were incorporated on CUP weapons 😃
  7. corporal_lib[br]

    [SP Campaign] Nirvana: Eventide

    I need 100gb of free space to steam download all SWS mods I´m subscribed and I don´t have it (SWS doesn´t downloads separate mods, it´s all or none... ) That´s why I only use manually installed mods from armaholic or gdrive, etc
  8. corporal_lib[br]

    [SP Campaign] Nirvana: Eventide

    WOW! Finally an "Expanse-esque" campaign! And thankfully standalone (I mean, doesn´t dependends on many obscure mods lol) Awesome, gotta try it right now! Many kudos and hoping for the sequels [edit] Unbelievably well written, so throughlly, you guys even wrote a Spacial Constitution lol... got so hyped, but unfortunatly I have a serious problem with SWS mods, and this campaign requires Mass Effect mod and JM´s strutures which are only available at SWS.... a pitty, all the rest I had on my SSD, except those 2 mods... =( My compliments still stands, awesome work, hope to get a hold on those 2 mods someday so I can enjoy this campaign Cheers!
  9. Yeah, I´ve tried both yesterday (as my pun inspired me to play them combined) and it seems the script heavy Pilgrimage disables (or make it delay a LOT) when reloading - a pesky BRDM-1 killed me and as I´ve reload, so the UI loads but it doesn´t loads the grimoire (and the APC kepts killing me as I can´t summon Resistance lol) =( So, just to clarify - when I start a procedural mission as Pilgrimage, the maigc works as intended, but if I save before a combat, die and reload this recent saved game, the UI loads, but there´s only a cross middle screen and no magic radial menu appears... =( Normal, light scripted missions have no issue on relaoding recent saved games 😃 So right now Rincewinder isn´t advisable on procedural mission (HWS, Pilgrimage, Evolution, Liberations, etc)
  10. Pilgrimage will become PilgriMAGE Awesome! Let´s just release the potential Harry Potter/Gandalf inside of us! Cheers!
  11. corporal_lib[br]

    Campaign "Nam 65-75"

    Is there a chance of having this campaign on armaholic or gdrive/dropbox for oldskool players? Thanks in advance (spasibo) Looking so rad 😃 cheers!
  12. corporal_lib[br]

    [COOP] The Magnificent Seven

    https://steamcommunity.com/sharedfiles/filedetails/?id=1369953203 Private Partz, this one is working 😃 cheers!
  13. Loved the mission! had really good MoH Tier 1 and Warfighter vibes with it ;D A bit long, but good missions (like Phantom´s ones) usually are long, and your´s is really engaging! Thou I had to reload a lot (ArmA bots are laserlike precise on cqc, so I had a rough time on the hostage rescue part), I´ve played it through... good idea, releasing it as 6 single missions, as it will be more appealling to a broader (and less patient) audience 😃 Keep up the great work!
  14. corporal_lib[br]

    [COOP] Seven Samurai

    So far, I´m loving the Melee mode, quite challenging and so on point with the gamemode premisse lol Indeed, I´ve only being mowed down by a multiple bandit attack, on an honorable 1v1, the bandits are slain as the dogs they are 😉 Cheers! PS: I´ve noticed some bandits armed with rifles, but without ammo, so I could easly slash them down... could be some randomization mod lost in my pletora of mods, it didn´t broke my fun, so no harm done anyways
  15. corporal_lib[br]

    [COOP] Seven Samurai

    Yeah, definitely Bnae´s Inifity Mod has a better looking and functionality for a Western (Magnificient Seven) mode... there´s DBo_Horses for... ya know, horses lol For melee, so far I acknoledge Max_Melee, KA weapons (the katana on my screenshot is from KA pack), Primal has spears, Nassau and Napoleonic have flintlock weapons and Breaking Point and Exile mod, I´ve seen some WIP, bu tI think only those have seen the light of day Sometimes they spawn a bit away (one of more groups, last time I´ve played, they were 1 mile away), you gotta await a little as EO said above Cheers!
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