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About Mordacai

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    Pattaya, Thailand

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  1. Playing first mission on Cherno map. Loving it! Great GUI! Easy to use. Can see lots of hard work went into. First mission: Cleared objective, called for extract. Was waiting for extract. Was attacked while waiting, but that was my fault. Should have stayed aware. Great job, KingN!!
  2. Oh my god Oh my god Oh my god!! I've got puddles in my panties!!
  3. Mordacai


    Hey man, just wondering ( or just in being nosy..lol) But why do mod makers opt out of Steam?
  4. Mordacai

    Screen shots in Eden not working

    OK, I'll give that a try. Will that allow me to copy and paste it elsewhere? Thx
  5. Greetings, I can't seem to get Screen shots working after hitting "Play" for the mission I'm making. I need shots for the briefing. I press the "printscreen" then paste it to something like Microsoft paint. The image is completely black each and every time. Using FRAPS, default F10------> does not work at all. I open Fraps first, then Steam, Arma 3, Eden editor. Still not working. What can I do to get this to work? Thx!
  6. Mordacai

    [WIP] Static animations pack

    Hello. It helps others if you could tell us how you solved it? Thx!
  7. Mordacai

    [SP] Pilgrimage

    Hahaha, someones garage?
  8. Mordacai


    Thanks so much for your reply. I'll give it a shot and see what happens! Cheers BTW, are you working on another Arma project or mission? Would like to see more from you. Enjoy your work and input on the forums!
  9. Mordacai


    Hello, if I PBO a mission makers mission, open in EDEN, would I be able to edit the spawn of Zeds? In two missions made from CosmiC10 (Ravage A Mission and Ravage The Escape), I've noticed once I clear an area out of zombies, immediately, and I mean immediately, 25 to 30 zombies will spawn in my location. Makes playing the missions almost impossible and really breaks immersion. I've all but given up finishing the missions. I'd like to clear an area or town out, then either time delay the spawn so I can get the hell out of dodge or not have it happen at all. Cheers!
  10. Mordacai

    User Mission Request Thread

    Not sure this is correct thread, sorry. Admin please move elsewhere if that is the case, thx: As a mission maker, how do I find balance between fighting factions? I have Opfor going against Bluefor, attacking a Comms station (about ( 8 bluefor inside building and another 6 outside)with a guard station in bunker lookout (2 men) and a garrison of two men at the gate before the entrance to the station. Opfor is a 8 member team (player is opfor) Neither side using NVG (night mission) or using Silencers. No armor, no air defense/attack and no sea defense/attack. Should the enemy always out number the player? This is the most difficult part. Not to underman or overman a mission for the player. Any ideas? Thx!
  11. Mordacai

    Original Ghost Recon Campaign - Released!!

    Hello, not trying to be a smart a$$ or anything but your on STEAM, your spacing for Mission 4 makes it out of order. You have two spaces instead of one as in all the others. Example. [sp\co6] GR----> two spaces after the ] between GR instead of [sp\co6] GR----> one space after the ] between GR Hope that helps. Hell, it's Saturday, I'll be busy! Loading up the missions now!
  12. @hcpookie Thanks for your hard work on these things. I've used your work for my VME: RWO missions in Arma2 and helped a lot. Cheers!
  13. Mordacai

    [WIP] Static animations pack

    Hello, I'd like to use this mod in my current mission I'm developing. Do I need to put it in as a separate mod (requirement for the player) or is there a way to put it into the mission folder? Of course giving all credits to the Mod maker...
  14. Mordacai

    Killoch's MultiNational Pack

    Hello, does anybody know if I use OPFOR Iranian or Chinese, will the units speak their language? Cheers
  15. Mordacai

    Asian Factions for CUP

    This is great news!! I need this for VME_PLA missions I hope to make in the future