

kodabar
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607 ExcellentAbout kodabar
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CatBook-Yi23332 started following kodabar
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Did you load or remove any other mods? When you save a game, ArmA stores the state of the mods too. When you add or remove mods, it creates instability and ArmA won't run as well as before. Have you added or removed any mods (other than M3mory)? It's also for these reasons that I wouldn't expect the M3mory mod to do anything. As it says on its workshop page "In order to work, m3mory has to be loaded the first time a mission is started : it cannot be used on already existing saves." I don't know what VGA is in this context. Can you explain?
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This is some truly impressive work. I would never have thought of this, yet you've already taken it so far. I'll look forward to seeing more. Wow.
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Well, I've just learned something. I shall have to try out Steam CMD. I'll just briefly add that the wiki always has the latest Ravage version available from Mega and Google Drive.
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Hold on and wait for Haleks to take a look at this. It would seem a recently update to ArmA has caused this. Rather than trying to do something right now, it's best to see what Haleks says because it might be necessary to make a small change to Ravage. Trying to change it in code from your end might result in something that gets broken by a possible Ravage update. It's entirely possible that there is a straightforward fix for this, but wait-and-see is the best approach for the moment. EO was just confirming the problem, not suggesting a fix.
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@haleks If you're about - could you read your messages and get in touch with me? I'd really appreciate it.
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Goodness, I just discovered there's a Ravage comic. It's called Ashes, Ashes (which was the title of the René Barjavel Ravage book in English). It's actually a translation of the French comic Ravage, by Jean-David Morvan (whose Madeleine, résistante I have very much enjoyed). For French speakers, the Ravage comic was published in 2016 and is no doubt available in TPB/hardback. For les Anglais, it's currently on issue 4 (I don't know how many issues there will be) from Magnetic Press.
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I guarantee people are really interested. You could make it Tony the Tiger from Frosties and we'd love you forever.
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It's always an intractable situation. I remember back when the DayZ mod allowed private hive servers. Almost all of them made loot more plentiful and vehicles commonplace. I realise that's what a lot of people wanted - but for me, I liked the challenge. I remember once fixing the (only) helicopter on a public server. I found it wrecked and it took me eight very real hours of hunting for and shuttling back and forth with parts to get it fixed. A lot of the time I couldn't even carry a weapon in order to preserve inventory space. I was looking over my shoulder the entire time in case others were waiting to pick me off when I'd finished my work. To me, that was a thoroughly enjoyable (well, maybe not 'enjoyable' at the time) challenge. To other people, that's an absolute turn-off - they wanted to get on a server where they could crash a helicopter and find another within a couple of minutes. Horses for courses...
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Gosh, well done. I've certainly enjoyed playing your missions. I've just been playing Takistan Tour, which I loved for being something different. At it's core it's maybe not so far from the norm, but the frequent sandstorms change one's whole approach. And the back story, though minimal, gives it a milsim feel quite distinct from most other missions. I shall look forward to trying this new one... though I initially read it as Collecting Fathers, which would perhaps have been a little different.
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Them trainers is casual... That's 'sneakers' in 'Mercan.
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I have just realised that I've done 86 Ravage videos. Blinking flip. I'd be doing more right now if I wasn't so absorbed in the Tour de France.
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And that's going to be the name of my new band.
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It's just text in the Weltron Urban font. Look here for links to that font: https://ravage.fandom.com/wiki/Media
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I might just be able to do that. Ravage: Lost Set on Chernarus Redux (Chernarus from ArmA 2 with a lot of new stuff added). Base building is included (which people ask for all the time). Also with electrical storms - watch out for those and try to be indoors when they hit. https://steamcommunity.com/sharedfiles/filedetails/?id=2446793856 Video of it: https://www.youtube.com/watch?v=eFZbE6GBRzY Kill Chapek Chernarus Redux. Not a survival mission as such. Your job is to move from area to area looking for this guy you need to kill. Interesting variation. https://steamcommunity.com/sharedfiles/filedetails/?id=2426408303 Video of it: https://www.youtube.com/watch?v=WBgVvIJhBkw Ravage Chernarus : The Harbingers Chernarus Redux, though it's not very recognisable. Requires quite a powerul PC to run because there is so much added. Very high action, if that's what you're after https://steamcommunity.com/sharedfiles/filedetails/?id=1959297540 Video of it: https://www.youtube.com/watch?v=23lx1hT-IOM The Burning Rain Probably the most worked-on Ravage mission yet. Set on Chernarus Redux. Added shipwrecks, bandit camps, animals, infection, traders, weather, special chemical zones. Tons of stuff to do. https://steamcommunity.com/sharedfiles/filedetails/?id=1732659749 Video of it (though an earlier version of the mission) https://www.youtube.com/watch?v=o9l9bo2SPpA Escape Chernarus Set on Chernarus Redux. Basically like the DayZ mod, but with the opportunity to escape and end the game. It's actually designed for multiplayer, so you have to run it as such, even if you're playing alone. https://steamcommunity.com/sharedfiles/filedetails/?id=1852480917 Video of it: https://www.youtube.com/watch?v=AF8emxSdnGQ