enex 11 Posted November 27, 2014 Latest dev branch no mods, tested nato/CSAT/AAF side unarmed getting up from prone to standing position is too fast. Share this post Link to post Share on other sites
nikiforos 450 Posted November 27, 2014 When can we expect the next stable branch release? Share this post Link to post Share on other sites
pettka 694 Posted November 27, 2014 When can we expect the next stable branch release? SoonTM - Master lord Joris has already addressed that :icon_twisted: Share this post Link to post Share on other sites
nikiforos 450 Posted November 27, 2014 Sounds great Mr.Pettka! :) Share this post Link to post Share on other sites
pettka 694 Posted November 27, 2014 Sounds great Mr.Pettka! :) It's not me, praise the team. And we have just released the first RC for said stable as mentioned on our Twitter :icon_twisted: Share this post Link to post Share on other sites
nikiforos 450 Posted November 27, 2014 Excellent :) Share this post Link to post Share on other sites
SaOk 112 Posted November 27, 2014 Tested DEV-version after long time, but the today's build is extreme unstable for me. Crashing 3s-1minute after starting my WLA mission in SP. No issues same time in official build. Attached dumps here: http://feedback.arma3.com/view.php?id=19229 Share this post Link to post Share on other sites
nikiforos 450 Posted November 27, 2014 (edited) Quick test with latest dev and Helos Benchmark Altis. The results are very very positive , the latest 3 dev updates are great regarding performance. Actually you seem to make more progress the latest month than the whole 2014 together :) Edited November 27, 2014 by Nikiforos Share this post Link to post Share on other sites
Dwarden 1125 Posted November 27, 2014 migrating CHIMERA servers to 1.36 RC Share this post Link to post Share on other sites
tpw 2315 Posted November 27, 2014 Tested DEV-version after long time, but the today's build is extreme unstable for me. Crashing 3s-1minute after starting my WLA mission in SP. No issues same time in official build. Attached dumps here:http://feedback.arma3.com/view.php?id=19229 Same here. Share this post Link to post Share on other sites
haleks 8212 Posted November 27, 2014 Not sure it's the right topic, but the latest RC isn't better : BSOD after 30 minutes (upon exiting the game). ... o_O' Share this post Link to post Share on other sites
LSD_Timewarp82 21 Posted November 27, 2014 Quick test with latest dev and Helos Benchmark Altis. The results are very very positive , the latest 3 dev updates are great regarding performance. Actually you seem to make more progress the latest month than the whole 2014 together :) Did you play sometimes (Singleplayer,Multiplayer) or did you only use the Benchmark? Would be pointless to transmit the Frames from the bench to a usual Game Share this post Link to post Share on other sites
das attorney 858 Posted November 28, 2014 (edited) Same here. Same here - crashing a few minutes into scenario. Not sure if it's related or not but isNull seems to be acting weird. I put in a check for it in some code just prior to crash and the rpt showed that the code continued despite an object being null <NULL-object>, and there immediately being a if (not isNull _object) then {... check. << ignore, was something else in another script. EDIT : Ticket and crash dump http://feedback.arma3.com/view.php?id=21847 Edited November 28, 2014 by Das Attorney Share this post Link to post Share on other sites
LSD_Timewarp82 21 Posted November 28, 2014 Tested DEV-version after long time, but the today's build is extreme unstable for me. Crashing 3s-1minute after starting my WLA mission in SP. No issues same time in official build. Attached dumps here:http://feedback.arma3.com/view.php?id=19229 Crashes for me too. Started his mission 5times, crashed 5 times Share this post Link to post Share on other sites
das attorney 858 Posted November 28, 2014 Also really bad object culling/rendering through broken windows: Share this post Link to post Share on other sites
nikiforos 450 Posted November 28, 2014 (edited) Did you play sometimes (Singleplayer,Multiplayer) or did you only use the Benchmark? Would be pointless to transmit the Frames from the bench to a usual Game Only single player, I tested some missions and I can see generally better FPS(3-4 more FPS) in the game. I don't know if multiplayer performance is better though. -------------------------------------------------------------------------------------- I get this error when I start the game with latest Dev build: no entry bin\config.bin/CFGvideooptions/shadowquality/superhigh.cascadelayers. update: I disabled all mods and now the error is gone! I will have to check later which mod is causing the issue. Edited November 28, 2014 by Nikiforos Share this post Link to post Share on other sites
LSD_Timewarp82 21 Posted November 28, 2014 I wont destroy the enthusiasm but 3-4 fps wont be reckognized by most of the players. Other point it would be when this 3-4 fps would be permanentley, but when the frames drops to the usual value in other scenes and further gameplay then it´s pointless Share this post Link to post Share on other sites
nikiforos 450 Posted November 28, 2014 I wont destroy the enthusiasm but 3-4 fps wont be reckognized by most of the players. Other point it would be when this 3-4 fps would be permanentley, but when the frames drops to the usual value in other scenes and further gameplay then it´s pointless I feel u but think of this , upgrading from GTX 570 to GTX 780 gave me almost nothing in minimum FPS . So each frame that we can add to this game is good but it could be better , especially for multiplayer. Share this post Link to post Share on other sites
cyruz 103 Posted November 28, 2014 I wont destroy the enthusiasm but 3-4 fps wont be reckognized by most of the players. Other point it would be when this 3-4 fps would be permanentley, but when the frames drops to the usual value in other scenes and further gameplay then it´s pointless Optimization is slow, it's not suddenly going to get 20fps more for everyone, if they stack little bits over time eventually you'll see gradual client improvements but it won't be a wax on/wax off type change. Share this post Link to post Share on other sites
ceeeb 147 Posted November 28, 2014 I'm getting crashes too using the dev build. I will switch to the RC and give that a try. Share this post Link to post Share on other sites
R3vo 2654 Posted November 28, 2014 Dear Bohemia Interactive, will this bug ever be fixed ? Ticket 1 Ticket 2 Share this post Link to post Share on other sites
roberthammer 582 Posted November 28, 2014 Dear Bohemia Interactive,will this bug ever be fixed ? Ticket 1 Ticket 2 From my testing - it is caused by Alpha Channel when it is used on weapon model like on Sting's transparent magazine and on GL's sight glass this could be sorted by adding magazine proxy and for GL a special proxy too (like in Dayz Standalone) Share this post Link to post Share on other sites
SilentSpike 84 Posted November 28, 2014 upgrading from GTX 570 to GTX 780 gave me almost nothing in minimum FPS I recently upgraded from my old Radeon HD 6870 to a GTX 970 and saw no performance boost, still getting 50-60fps on my current settings (low draw distance helps a lot) and as soon as I turn anything up it drops. However, I'm glad to see the small optimizations going on in recent updates, hopefully we'll slowly reach a point where 60fps is attainable on decent settings. Share this post Link to post Share on other sites
nikiforos 450 Posted November 28, 2014 I recently upgraded from my old Radeon HD 6870 to a GTX 970 and saw no performance boost, still getting 50-60fps on my current settings (low draw distance helps a lot) and as soon as I turn anything up it drops. However, I'm glad to see the small optimizations going on in recent updates, hopefully we'll slowly reach a point where 60fps is attainable on decent settings. Thank you for confirming how useless an expensive card can be in a game such Arma :). I always complain for lower FPS and you can read all my posts , it's all about FPS :) but when we actually see some improvements we should confirm that and say at least good work to BIS: Share this post Link to post Share on other sites
artsi 11 Posted November 28, 2014 I feel u but think of this , upgrading from GTX 570 to GTX 780 gave me almost nothing in minimum FPS . So each frame that we can add to this game is good but it could be better , especially for multiplayer. Maybe you're CPU limited. I got a big boost when I upgraded my i7-860 to i7-4790K. I have GTX 780. Share this post Link to post Share on other sites