baaaard 10 Posted August 27, 2013 awesome! having over 30fps on avg w the new map and it became muccch nicer now. thanks Share this post Link to post Share on other sites
Predator.v2 10 Posted August 27, 2013 Sharp2 for president! Share this post Link to post Share on other sites
bad benson 1733 Posted August 27, 2013 hey Predator.v2, can you please confirm, if the key and sigs work? would be nice. thx Share this post Link to post Share on other sites
Guest Posted August 27, 2013 Updated version frontpaged on the Armaholic homepage. Midrange Terrain Texture Replacement [bETA] v27_08_13 Share this post Link to post Share on other sites
antnxx 1 Posted August 27, 2013 Thank you - Have chosen Sharp 2 and This is wonderful. I cannot thank you enough. Share this post Link to post Share on other sites
kremator 1065 Posted August 27, 2013 Cool mate ... ty! Share this post Link to post Share on other sites
raven_jj 1 Posted August 27, 2013 This was the only thing I felt missing in Altis. Now the island is complete. Thank you for your work :) I prefer strong, mostly because i spend much time scoped. It feels the most natural, and with "sharp" textures sometimes tiling is too visible, especially in far distances, like when you're looking around at the highest mountain of Altis, or from air. Share this post Link to post Share on other sites
Nikoteen 24 Posted August 27, 2013 Strong FTW, big difference from helicopter :) This addon was mandatory, like so much others... Thank you ! :) Share this post Link to post Share on other sites
jumpinghubert 49 Posted August 27, 2013 tested a couple of things.....strong is my new favorit too :) its more 3D like rough baked bread :p Share this post Link to post Share on other sites
petek 62 Posted August 27, 2013 Thank you very much Sir! Share this post Link to post Share on other sites
tpw 2315 Posted August 28, 2013 Let me also join the choir singing your praises BB. Share this post Link to post Share on other sites
SirJD 10 Posted August 28, 2013 Just thought I'd check - I've tried running Sharp 1 and found it a touch too sharp for my liking (Though still a massive improvement over default). Are the other options - Orig, Orig2, Medium, and Lite - less intense versions of Sharp 1, or are they alterations of the default map textures? Thanks! Share this post Link to post Share on other sites
Takoda 10 Posted August 28, 2013 Thank you so much Bad Benson. Share this post Link to post Share on other sites
bad benson 1733 Posted August 28, 2013 Just thought I'd check - I've tried running Sharp 1 and found it a touch too sharp for my liking (Though still a massive improvement over default). Are the other options - Orig, Orig2, Medium, and Lite - less intense versions of Sharp 1, or are they alterations of the default map textures? Thanks! all textures are new. "orig" are just the textures i used in the very first release (can't remember what "orig2" exactly is). i'd recommend using "strong", if you are looking for something balanced. if that is too much still, then try "medium" or even "lite". "strong" should be fine though. it's less intrusive but has enough effect to be an improvement. the "sharp" versions have been mostly made to create more camouflage for units that are on that surface. they work great for that but the side effect is that they make the terrain look pretty dark which can cause bad transitions between close and mid/long range. Share this post Link to post Share on other sites
SirJD 10 Posted August 28, 2013 Thanks for that Bad Benson - I messed with a few variations yesterday and settled on Medium. Just enough added detail without making the scenery overly-dark. Thanks again for your work - brilliant stuff :) Share this post Link to post Share on other sites
bad benson 1733 Posted August 28, 2013 no problem. glad the different versions are actually used :) Share this post Link to post Share on other sites
dmarkwick 261 Posted August 29, 2013 Hi BB, great addon thanks :) Don't know about other people, but I'd find a labelled screenshot comparison quite useful. Would save a bit of shoeleather when trying out various options :) Share this post Link to post Share on other sites
bad benson 1733 Posted August 29, 2013 Would save a bit of shoeleather when trying out various options just sharing the "shoeleather" i collected during creation of this..."tweak texture...pack pbo...restart...tweak texture...pack pbo....restart...repeat for eternity". :p just kidding. i'll make screens for Altis when i get home. Share this post Link to post Share on other sites
kklownboy 43 Posted September 14, 2013 So is there any new Bis fixes for mid textures? Glad there is this addon. Share this post Link to post Share on other sites
Hsiulung 1 Posted October 21, 2013 NICE thanks, hope this could take effect for me. Why don't keep working on it? Share this post Link to post Share on other sites
SaBrE_UK 0 Posted October 27, 2013 No disrespect to you, Bad Benson, but I feel that you and others in this thread may be interested in Gamma Dust's very promising efforts in this area. Check it out: http://forums.bistudio.com/showthread.php?151752-Alternative-Midrange-Detail-Texture-experiments Share this post Link to post Share on other sites
bad benson 1733 Posted October 27, 2013 (edited) No disrespect to you, Bad Benson, but I feel that you and others in this thread may be interested in Gamma Dust's very promising efforts in this area. Check it out: http://forums.bistudio.com/showthread.php?151752-Alternative-Midrange-Detail-Texture-experiments i see no disrespect in that. i still think you don't need to revive this old thread to advertise another thread that is already on top of the list. :p i saw his efforts and i'm really excited about them since it might fix the airport concrete issue. but then again. this is not the thread about that. EDIT: no offense taken. i'd just rather not have me or others reminded that i still need to update my signatures :o Edited October 27, 2013 by Bad Benson Share this post Link to post Share on other sites
Drumheller 19 Posted October 31, 2013 Is this fix still working well for everyone? It seems to have stopped working for me. Just wondering if it's something on my end. Share this post Link to post Share on other sites
EO 11277 Posted October 31, 2013 Is this fix still working well for everyone? It seems to have stopped working for me. Just wondering if it's something on my end. Just been playing some of the Campaign(Stable Branch) and it's working fine for me. Share this post Link to post Share on other sites
Victim ZSU 10 Posted November 4, 2013 This is excellent, good work on improving something that should be in the game by default. Share this post Link to post Share on other sites