solidsnake2384 10 Posted October 23, 2011 Kids these days man...... Share this post Link to post Share on other sites
purepassion 22 Posted December 8, 2011 (edited) Here's a new WIP video ob7BVTp6IxA The FLIR and NVG looks really nice! Edited December 8, 2011 by PurePassion Share this post Link to post Share on other sites
KEVINMGXP 20 Posted December 8, 2011 Here's a new WIP videoThe FLIR and NVG looks really nice! First I was like wth is something wrong with my sound :p but the video does not seem to contain sound anyway it looks pretty ok . I seem to like the nvg a lot .. kind regards Share this post Link to post Share on other sites
Tonci87 163 Posted December 8, 2011 Has been taken down Share this post Link to post Share on other sites
Smurf 12 Posted December 8, 2011 It really looks amazing: ob7BVTp6IxA Share this post Link to post Share on other sites
nodunit 397 Posted December 8, 2011 Hmmm...wonder how they got the FLIR to look like that..it looks oddly similar to the SSAO http://farm5.static.flickr.com/4006/4639143267_9a3ba682db.jpg http://www.gamerendering.com/wp-content/uploads/nvidia.jpg Right down to the ugly black haze that is generated when the effect is amplified too much. Interesting idea if so when you think about it.. Share this post Link to post Share on other sites
froggyluv 2135 Posted December 8, 2011 Was so planning on poo-pooing yet another tech demo....but damn that looks nice and vibrant! That sidewalk explosion, night vision, dynamic lighting etc.... wonder if they're making a game as well as training tools. Share this post Link to post Share on other sites
PuFu 4599 Posted December 8, 2011 (edited) as far as i know, they are making only the tools for training. There is no plan for a civilian commercial version of the RTI... That said, the thing looks and feels like a 2012 engine and game. I know that for simulation purposes, the guys at BIA are right: it doesn't matter al that much. For a game (see A2) things are completely different though. I wasn't expecting a RT editor, or an AAR tools similar to VBS one I know they are not in the same bucket, but still, i really love the artistic capability of engines such as Unreal, Cryengine and so forth (particles, lighting, and physix). Edited December 8, 2011 by PuFu Share this post Link to post Share on other sites
Baff1 0 Posted December 8, 2011 Rocking. I like that a lot. Awesome attention to detail. Share this post Link to post Share on other sites
metalcraze 290 Posted December 8, 2011 So who is the target audience for this? It isn't military that's for sure. Whenever a bullet hits the wall it's like a small C4 explodes and those damn godrays out of every ass again. The soldier is running and the weapon is held perfectly straight, hollywoodish explosions everywhere. It looks nice visually but it's still Crysis. Share this post Link to post Share on other sites
PuFu 4599 Posted December 8, 2011 So who is the target audience for this? DoD It isn't military that's for sure. Why? Whenever a bullet hits the wall it's like a small C4 explodes maybe a bit overdone on the particle, but this is part of a tech demo, which is meant to show what the engine and RTI is capable of... You know what a tech demo is, right? Share this post Link to post Share on other sites
Gameadd1cted 10 Posted December 8, 2011 Wow, this is jaw dropping :eek: They have amazing tech demos... nevertheless, the real experience is SO different in the final product. Guess it's like a fast food. The burger on the poster looks great and the one you get so lousy. Share this post Link to post Share on other sites
metalcraze 290 Posted December 8, 2011 DoD Is that some kind of a Crysis MP clan? Why? A serious military simulation would've concentrated on showing nothing but features important to a military. Case in point: a random VBS2 video. But it's a yet another video from RTI that's all "LOOK AT TEH GRAPHX". If anything this video shows that it's just another Crysis game, even weapons don't have any recoil. maybe a bit overdone on the particle, but this is part of a tech demo, which is meant to show what the engine and RTI is capable of...You know what a tech demo is, right? So what the engine is capable of? The video didn't show anything but cartoon-ish shaders once again. I want to see weapon ballistics and wounding systems and they show me overexaggerated godrays and explosions. Kinda ironic how even their studio title consists of three annoying PR buzzwords. Share this post Link to post Share on other sites
Smurf 12 Posted December 8, 2011 (edited) Is that some kind of a Crysis MP clan?A serious military simulation would've concentrated on showing nothing but features important to a military. Case in point: a random VBS2 video. But it's a yet another video from RTI that's all "LOOK AT TEH GRAPHX". If anything this video shows that it's just another Crysis game, even weapons don't have any recoil. So what the engine is capable of? The video didn't show anything but cartoon-ish shaders once again. Kinda ironic how even their studio title consists of three annoying PR buzzwords. Department of Defense. They have no contracts or partnerships so far (at least none that involves weapons systems and stuff) and its already looking promising, imagine when they are done setting the ground and start building upon it. VBS took almost 10 years to get where they are now, give those men time (and money) and we see were they get. Edited December 8, 2011 by Smurf Share this post Link to post Share on other sites
metalcraze 290 Posted December 8, 2011 VBS started from a game that was built with a "let's show a real war" mindset. You won't find a single video concentrating on nothing but graphics for VBS. Here it looks like Crysis Modern Warfare. It's been a year and they can't even show a single bit of... you know... simulation. At best it will be like America's Army. An eye candy arcade shooter that is supposed to recruit soldiers. Share this post Link to post Share on other sites
katipo66 94 Posted December 8, 2011 That looked awesome! no doubt... what ever its for i hope it will eventually trickle down for public consumption, but not to far down. Share this post Link to post Share on other sites
Timmoboy 10 Posted December 8, 2011 This was actually suprisingly good :O Still don't know how it handles big terrains and real AI tho... Share this post Link to post Share on other sites
purepassion 22 Posted December 9, 2011 hehe and there you have it: RealTime Immersive Inc. - In-Engine Cinematic :rolleyes: EXE0nGU0uCo Share this post Link to post Share on other sites
dysta 10 Posted December 9, 2011 I've asked one of the 3D model designer of RTI about this game months ago, he said it won't be end up as a commercial game and will be dedicated for military. Share this post Link to post Share on other sites
nodunit 397 Posted December 9, 2011 Bit curious as to what their goal is, what exactly is it supposed to simnulate. Share this post Link to post Share on other sites
metalcraze 290 Posted December 9, 2011 (edited) Judging by that video above your post - Crysis trying to simulate CoDMW. Lawl they even have buildings exploding for no reason all around soldiers and bombastic hollywood-ish soundtrack. And yet video description literally says that it's a 'simulation demonstration' Edited December 9, 2011 by metalcraze Share this post Link to post Share on other sites
Maio 293 Posted December 9, 2011 Well it looks good, but yeah... what metalcraze said ^^ Share this post Link to post Share on other sites
h - 169 Posted December 9, 2011 Bit curious as to what their goal is, what exactly is it supposed to simnulate. Quite. And also love the term 'in-engine' :rolleyes: Shouldn't that then be a video of massive amounts of code... :confused: Share this post Link to post Share on other sites
The Hebrew Hammer 10 Posted December 9, 2011 Fuck that looks nice, looks like they have a simple real time 3D editor. I wonder how easily they can create scenarios with it though. In A2 setting up an artillery battery or airstrikes is complicated enough. I wonder if this is just drag and drop for mission building. I don't know how.much VBS2 is used, but it takes a significant.amount of time and energy to understand all of the scripting language. Share this post Link to post Share on other sites
tpw 2315 Posted December 9, 2011 Since we'll probably never actually use it, all we can do is comment on its looks. And it looks incredible. Share this post Link to post Share on other sites