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170 ExcellentAbout shadeops21
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Rank
Sergeant
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Gender
Male
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Location
Brisbane, Australia
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Interests
Texturing, semi-realistic milsimming, aerial warfare.
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Firewill Standalone Series Release Thread
shadeops21 replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
IIRC, both in the AMS and in the Editor asset properties, you need to "slave" the weapons to a seat, and in these and other two seaters you have to toggle between the pilot and the gunner (pretty sure it's the case with other aircraft from both vanilla and other mods, not just Firewill's). In the editor, if you see a seat icon next to the weapon, it's slaved to the pilot. Crosshair is generally the gunner. There might be a similar switch/toggle in the AMS, but I haven't looked at it lately to verify. -
Yeah, on mobile I can see the image blocks but no actual image. On the web browser it was just a string of characters, not a recognisable URL like you’d expect with a failed embed.
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- usp
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Not sure what you tried here, but it broke...
- 942 replies
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- 1
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- usp
- undersiege
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Western Sahara CDLC Unofficial Discussion
shadeops21 replied to Callsign's topic in ARMA 3 - CREATOR DLC
I'll play around with it... see what happens. -
Western Sahara CDLC Unofficial Discussion
shadeops21 replied to Callsign's topic in ARMA 3 - CREATOR DLC
Which I do. Two files, stored in my vest. -
Western Sahara CDLC Unofficial Discussion
shadeops21 replied to Callsign's topic in ARMA 3 - CREATOR DLC
That's the thing. I don't. The only actions inside the tent are to play video and hire additional contractors. I walk to the "Gathered Intel" bench and there's no actions or anything interactive there. -
Western Sahara CDLC Unofficial Discussion
shadeops21 replied to Callsign's topic in ARMA 3 - CREATOR DLC
Gotta ask, how does one offload any files that were scavenged off of bodies, in order to gain the intelligence from them? Is that an automatic process or do I need to interact with anything? -
All good mate! Glad to hear that you're all safe and sound, though it sucks to hear about your friends and others being less fortunate. Hopefully everything rights itself soon enough. Can't wait to see what's to come next!
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Reskinned Uniforms: Thermals and injuries
shadeops21 replied to shadeops21's topic in ARMA 3 - MODELLING - (O2)
I would check your file pathing to each of the applicable texture files within the RVMAT with respect to the normal map, specular map, etc, and make sure there aren’t any typos in any of them. -
Reskinned Uniforms: Thermals and injuries
shadeops21 replied to shadeops21's topic in ARMA 3 - MODELLING - (O2)
My mistake (which I finally rectified years after my thread here, and shamefully admit I only finally learned about a year ago) was not having my Addon Builder configured correctly. I didn't have the "List of files to copy directly" set to include the .rvmat files. So when my pbo was being made, the material files were being omitted from the build, and with no rvmats, no lighting/shading and no thermals. -
I mean, if it has the standard picc rails then it should work fine. It's just the MLOK rails that have their proprietary attachments. At least that's my understanding of how Fin's configured the mod.
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Is there any thought/consideration into making a flag-less version of the Armoured SUV (or an option to hide the flag via garage) for use by 'private entities' rather than government security forces? I'm looking to employ the armoured SUVs for a 'covert high risk transport' but having the flags make them stick out like a sore thumb, especially when using the less conspicuous colours like blue and red instead of the classic black.
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Firewill Standalone Series Release Thread
shadeops21 replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Really digging the tiger skin there. Very nice. -
United States Air Force Mod (2019)
shadeops21 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I kinda figured, I’m just getting sources for tail insignia and other markings for the various squadrons. -
United States Air Force Mod (2019)
shadeops21 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Starts preparing resources for RAAF F-35As, C-130s and C-17s...