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About kdjac

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    Staff Sergeant
  1. is changing the respawn from a truck to something else in the mission.sqm ?
  2. kdjac

    co10 Escape

    Excellent mission, our best efforts on Alits ended with us finally finding the comms and moving to the extraction, only too be foiled by 5 tanks, A-10 and a Kobra (RHS vs US). It was like the game said well done for getting this far but Nope.
  3. hi So it seems I have broken my server (again). Havent played in 2 years and rented out a server 8 man coop (Gameservers), all running fine in Vanilla. Tried to put some mods on it and broke it :( Server CFG // MISSIONS CYCLE (see below) class Missions { class ARMA3 { template = co10_Escape_RHS.Takistan; // Mission to load (Mission file located in MPMissions. For now I have it set to a default ARMA3 mission.) Startup Command -profiles=C:\games\XXXXXXXXXXXXXXX\arma3\config -config=server.cfg -port=2302 -IP=XXXXXXXXXXXXX -world=empty -gtqueryport=2303 -mod@RHSUSAF;@RHSSAF;@RHSGREF;@RHSAFRF;@CUP Terrains - Maps;@CUP Terrains - Core Mods on server via FTP https://imgur.com/a/XH9b8Vr Afaik know nothing has changed serverwise?? The above should work. 0:22:06 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.rhsusf_c_troops, rhs_c_troops, rhs_c_trucks, rhs_c_cars, rhs_c_a2port_car, rhs_c_a2port_air, rhs_c_btr, rhs_cti_insurgents, takistan 0:22:06 Missing addons detected: 0:22:06 rhsusf_c_troops 0:22:06 rhs_c_troops 0:22:06 rhs_c_trucks 0:22:06 rhs_c_cars 0:22:06 rhs_c_a2port_car 0:22:06 rhs_c_a2port_air 0:22:06 rhs_c_btr 0:22:06 rhs_cti_insurgents 0:22:06 takistan Any help appreciated? thanks
  4. kdjac

    Ghost Missions

    Running Enemy Assault on a dedicated server and trying to add some extra planes to it. Added A10, AV8 and F35 , only the F35 ( 3 variants) shows in the menu, before i edit the mission and try add them in is there a reason for that? http://www.armaholic.com/page.php?id=24582 http://www.armaholic.com/page.php?id=24168 http://www.armaholic.com/page.php?id=26840 Very cool mission its like Domination/CTI lite that can be tackled with a few players (running an 8man server) Only gripe would be the unexpected amount of reinforcements, you can clear an area and a 1 truck can come along or 3 jets or 4 choppers full of enemy. There doesnt seem to be a way to stop reinforcments or to limit the amount of them. We cleared 3 missions and whilst extracting a container we got 3 jets, 3 choppers and 2 trucks. Later we cleared another area and got 1 truck.
  5. The HEMMT keeps disdappearring and respawning back at the base. Is it on a timer?
  6. What is the latest and best working version for this?
  7. If you need a server to test anything let us know, ours sits empty most of the time.
  8. you are testing on a dedicated server yeah?
  9. ummm loaded it on dedicated server which had a previous GREUH version, selected start with FOB no. http://images.akamai.steamusercontent.com/ugc/267221800524724461/4AC18F4159E6144EBE7CCEF4F20D87613C6EFFA4/ http://images.akamai.steamusercontent.com/ugc/267221800524724169/55508619896EF1B36F70FC1D0CDF21C38622E77D/ http://images.akamai.steamusercontent.com/ugc/267221800524724315/E880F58747AA054A71BD4FC0DD33E6B47FC5176D/ Alpha Bravo and Charlie appeared (note we could not build FOB in our previous missions).
  10. In the tanoa version I found you cannot build FOBs, is that working in the above version?
  11. Has this been Tanoaed yet? :D
  12. Take off your backpack then add the UAV terminal and then a backpack. Its not this mission related have seen this bug in other missions.
  13. I think Artillery computer off would be the safer option or longer reload time per shell. Also depending on your human player count and play style you might not ever use it.
  14. How is RHS implemented into the mission? Want to add it in but about 30% tru the island, have a load of noobs and want to show them mods :o EDIT nm Mission finds RHS weapons in the Arsenal and some vehicles in the build options. Isnt that handy :)