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Everything posted by kremator
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
kremator replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just pull the @tpw_mods folder into your arma3 directory. Now pull out the userconfig folder inside the @tpw_mods folder again into the arma3 directory ... done! Now you can edit TPW_MODS.hpp file inside the userconfig/TPW-MODS folder to turn on/off features you want. Now you just have to run @CBA and @TPW_MODS in the commandline (or launcher) and you are done !- 5767 replies
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- single player
- realism
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ai command dlc C2 -Command And Control
kremator replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Having it come up automagically in map is just perfect (and obviously highlights the wonder of C2). Can't you just press C then to remove it from map then use your HC mods ? -
I don't even mind if they are invulnerable.
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ai command dlc C2 -Command And Control
kremator replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No, please don't remove the controls from the map. It is possibly the MOST useful thing. If anything the tablet is redundant. Compatibility with other mods shouldn't be an author's primary concern - take ACE3 for an example how they deal with those requests :) -
ai command dlc C2 -Command And Control
kremator replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That would require quite a bit of work I think (especially with icons) considering how many option there MAY be. However saying that ... the first aid menu has quite a bt of detail, and is in list format. Perhaps that COULD work. -
ai command dlc C2 -Command And Control
kremator replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Unforunately those mods wont help you with team switch. It is up to the mission maker to allow team switch. -
I Disbelieve AI Pathfinding
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Wow nearly a FOUR YEAR necro !! It's dead Jim !
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revive A3 Wounding System (AIS by Psycho)
kremator replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I think that even with revive guarantee on my AI are bleeding out. To avoid that it would be good to have revive guarantee to stop bleeding as well (or even dying from blasts etc). I've been able to find the places in the scripts and it seems to work, but obviously isn't the right way of doing it. Have a good summer holiday !- 914 replies
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Tanks DLC just needs to be ONE THING ..... the ability for a tank to reverse.
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Well, well, well! What have we here? Looks interesting - opening up some more game modes. Also opens up questions ..... how many civs can you save, what are 'acceptable' casualties?
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Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
kremator replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
@dwarden really appreciate these new binaries each time. Would it be possible to know what has changed (so that we can also give you better feedback on them) ? -
constantly increasing memory usage
kremator replied to dlegion's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Have you tried running the mission in 32 bit and see what happens ? If there isn't a problem with 32bit then devs need to look at the issue. -
Without giving us MUCH more information about what you are doing (or have done) we cannot help you. However, I think it is you.
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assistance Devas Autopilot [RELEASE]
kremator replied to Devastator_cm's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey devastator. Is there any way of changing the radius of the loiter - for instance having a menu inside the loiter menu such as loiter 1km, loiter 2km, loiter 5km etc. -
Then please accept that it breaks your missions and don't use it! Simple.
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constantly increasing memory usage
kremator replied to dlegion's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I would search to see if there are posts already on memory usage increasing. I bet there are! -
revive A3 Wounding System (AIS by Psycho)
kremator replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I think there is a little more tweaking required @thirith- 914 replies
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revive A3 Wounding System (AIS by Psycho)
kremator replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@Psychobastard I've noticed that even when I put AIS_REVIVE_GUARANTY = true; I can (and other AI) can still be killed by a grenade. Is there a way to avoid this and only set them unconscious ? Also the init only works with AI (or players) that were spawned at the start of the mission. How would you recommend we add AIS onto AI that are spawned on the fly ?- 914 replies
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I've never seen a failsafe for this stuck vehicle! There is most definately a need for them to replan as currently they will stay there driving forward for ever. Please look into it again - as something is severely broken as it stands - which makes vehicles useless! Just make them use reverse!
- 5179 replies
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- branch
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Looking forward to them both !
- 222 replies
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- dissension
- cti
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All of this ! Really makes you think that drivers are retarded.
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constantly increasing memory usage
kremator replied to dlegion's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@dlegion it isn't a hardware issue. It is typical Arma! Restarting a server isn't a good idea if you have a long run planned. @Grumpy Old Man those errors are really annoying I'll agree. Wouldn't take very long for a dev to comment (and not the 'oh don't worry about them' message!) -
ai command dlc C2 -Command And Control
kremator replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just watch the addrating !! -
constantly increasing memory usage
kremator replied to dlegion's topic in ARMA 3 - MISSION EDITING & SCRIPTING
There really has not been any serious explanation by BIS devs as to WHY spawning AI can cause this. There are SO MANY RPT messages that really make no sense to us mortals about what is going on in the mission regarding spawning AI.