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Vvalerie2

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Everything posted by Vvalerie2

  1. A great reference video of a real tank interi... Oh. I see. I really REALLY SEE! Oh, wow O_O
  2. Vvalerie2

    United States Air Force Mod (2019)

    C-17 doesn't play ramp sounds when lowering or raising. C-130 only plays ramp sound for a couple of seconds before it cuts off. The flap sounds are very quiet on both planes. Both planes give also an error message about night vision goggles not being drawn or some such when placed with default crew (It flashes quickly on the screen and keeps returning about every 20 seconds). It's possible to avoid this by editing the crew loadouts and changing or deleting their goggles.
  3. Vvalerie2

    ZEPHIK Female Characters

    Made a quick test round and the mod works quite well. The model can be used to drive vehicles and use guns perfectly. There was only a single problem concerning the eyes of the model. They were not rendered properly but seemed to be sunken inside the head mesh and were of flat black color which produced an eerie horror movie effect 😀 I tried to take a screenshot but I've had problems lately with Steam hiding them somewhere. I'll try to dig them up for posting. The problem itself hopefully isn't anything too serious, maybe a lod thing. All in all the best female Arma avatar so far, a huge thanks!
  4. Well shiell 😨 My long planned for Outlaws inc. type mission just chrashed and burned _again_, as the South Asia with roads map would have been perfect for it. I neither can fathom the DMCA and copyright claims, but hopefully those will get sorted out some way. Reading from all the comments in two threads this just seems weird. More dark and dark our woes, I say.
  5. Haven't tried it with level flying heavy bombers, but UnitCapture scripting command might do the trick. First record the entire flight path for one bomber, the copy it to the other aircraft in the formation. With UnitCaptureFiring you can record the bomb release too I think, but you may have to do several takes if you wish to hit something specific. After setting up the bombers in the editor, use UnitPlay to make them fly exactly as you set them up. This way you should be able to set up a large bomber formation, which can for example be used as target for fighter missions etc. Remember that UnitCapture needs to cache a lot of data and may cause lag with too many units using it at the same time. Better try it out in the editor first and see how many units you can set up with it. See usage description here:https://community.bistudio.com/wiki/BIS_fnc_UnitCapture And here: https://forums.bohemia.net/forums/topic/159891-how-to-use-unitcapture-in-arma-3/
  6. Desert units in Arma3 at last and everything looks SO GREAT! Just checking: does the Red Devils update include LRRP armed Jeeps and Chevrolet lorries? I’m sure I read something about these in the thread a few months back, but can’t find the post anymore. Please let me know whether I imagined the whole thing 😛
  7. Wildboars in Arma 3! At last! 🤩 If I can just remember where I put that unfinished anti-poacher mission of mine... The other stuff by EO is great too, can hardly wait!
  8. And that’s good, as your work now gives us the opportunity to depict the numerous fronts and battles where Czech soldiers fought. I wonder what could be coming next, as many Czechs fought in the SAS and Long Range Desert Group too. All those interesting modified Jeeps and Chevrolet lorries, just saying... ;) Thanks for the great update & happy new upcoming mod year!
  9. Ops started at 0800 hours today as I started the dl. It has now been Christmas 1968 over Da Krong all day as Santa rides CAS on an iron sledge pulled by reindeer with wings of fire. Salute and Merry Christmas to all of Unsung team!
  10. Vvalerie2

    Soviet AF Pack

    Dld and took the IL-76 out for a spin right away. It handles nicely and has the impression of the huge lumbering beast it is. A sample of the other planes felt right too. Some bugs such as flickering textures and instrument dial textures floating in space in tight turns and loops but nothing major or function breaking. Will start systematic testing during the holidays and list bugs if found. Thanks for yet another nice Arma christmas present!
  11. I can also confirm that this happens every time, no mods other than IFA or not. Of course, it can be seen as a highly realistic simulation of the fates of unfortunate first wave assault units, but perhaps some small tinkering with the showcase should be considered..? :)
  12. Vvalerie2

    [WIP] Terrain - Woe Betide, UK

    You’ve still managed to work wonders with the Arma assets awailable! The sites pictured do have a very british quality. Hopefully the map will inspire other addon makers to add things usable with it. The Spanhare area especially could do with some re-textured black rabbits, the bonnier the better
  13. Whenever this update comes out, I’m gonna call it Xmas!
  14. Excellent, more tree types are always welcome!
  15. This is a prime example of the ways Arma can also be used as a virtual museum. Very poignant and important. Special thanks for including the Bushlurker statue too.
  16. Vvalerie2

    Welcome to Glasgow

    One of my favourite European cities for Arma! You’ve managed to capture the unique Glasgow atmosphere with some simple and effective modelling choises. Really great work.
  17. Vvalerie2

    Mi-24a Krokodil

    Well, RKSL for starters is known to be properly strick and careful about copyright issues, as are some of the other names on the helpers list, so most likely this is legit :) I’m sure col. Mashenko will clarify that so we’ll know for sure, though.
  18. Vvalerie2

    Mi-24a Krokodil

    Just over a week ago I was looking around for this very addon and lamenting that it had not been ported to A3. And now here it is! A big thanks to everybody involved. S!
  19. Vvalerie2

    WW2 Extra Factions

    Excellent work! The partisans are the first Arma 3 WW2 resistance fighters to really look the part. Also, they are nicely generic enough to fit into almost any occupied Europe scenario. A great addition along with the other forces in your list!
  20. Sorry for a bothersome question, but is CUP Wildlife still planned to release at some point? I’ve been tweaking away with a wild boar preservation mission for quite a while now and started again with it just now. I’ve been using a Animal addon released years ago, but apparantly it has stopped functioning at some point, so I’ll have to rebuild the mission. I can use goats or sheep as placeholders for now, but they really don’t have the same aesthetic impact as boars, I’m sure you understand. If you are still planning to port Wildlife, that’s great but if not, I’ll make do. Big thanks for all the amazing work so far!
  21. This. This has been longed for since Arma3 release. With that planned unit list the only thing I regret is A3 not having female models so Lotta Svärd auxiliaries could also be included. But even without, this is one of the best mod announcements ever!
  22. Vvalerie2

    Soviet AF Pack

    Will the IL-76 cargo versions have opening rear bay doors & ramp? No problem if not, but great if they do :) In any case, knowing that one detail ahead will help me plan how some missions need to implemented.
  23. Now that's some beautiful countryside to drive in! When this is released I'll cancel everything else and spend a week as a virtual tourist :) And you even managed to include a river and a lake! I though that wasn't doable in Arma 3. Learn something new every day, I guess :D
  24. Vvalerie2

    Soviet AF Pack

    This is excellent news! I've had a bunch of missions on the works for a while now but had to put them on ice as they all depend on a player controlled IL-76. The addon I was using stopped working after Jets dlc I think and I've been using various less than satisfactory placeholders to build the missions. Once you release this I can get back to properly work on those and think about linking them into something resembling an actual campaign. I'm sure I can find use for your SAM pack in those missions too. Following this thread with interest for sure!
  25. Vvalerie2

    Drongo's Command Enhancement

    RL working full tilt for the next month w/o pause and after that sleep & updating comp hardware. After that will get back to Arma and this, definitely. Exactly what I been looking for!
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