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Finnish Forces Pack (Updated 2018 April)
granQ posted a topic in ARMA 3 - ADDONS & MODS: COMPLETEReleased on steam! http://steamcommunity.com/sharedfiles/filedetails/?id=917042703 Introduction This is a tribute to the original FDF mod for Operation Flashpoint. One of the best (if not the best) mod ever made for the Ofp/ArmA series.We also like to say thanks to ArmA3 Finland for hosting some really good PvP against Sweden. This tribute was made by members of the Swedish Forces Pack, mostly however by Megadeth, granQ, Vccv90, coding/servers by Dahlgren and trailers and videos are made by Sango. Content This mod includes Finnish forces in woodland M05 uniforms and special forces in desert M04 uniforms. Weapons includes RK 95, PKM, NLAW, KES 88 and more but also crew served weapons like 122 H 63 (D-30), TOW and RBS 70. On the vehicle side there are Leopard 2A4, BMP-2, G-class boat and MLRS. Future updates Depending on how many subscribers/favorites we get we might continue to support this mod with additional content. For that reason we are looking for talented people that can help with models, textures but also coding. What is planned of high prioritize is the RK 62 rifle, Orbiter Mini UAV, the Bv 206 all terrain vehicle, Leopard 2A6 and the Combat Vehicle 90.
[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSIONNorthern Fronts devteam in cooperation with FWW2 is proud to announce development of Northern Fronts mod for Arma 3. The mod will add armies fighting in Scandinavia during World War two, including: Finnish Army [1939 - 1945] - Winter War, Continuation War and Lapland War, Royal Norwegian Army and Navy  - Invasion of Norway, Norwegian Ressistance fighters [1940 - 1945] - Occupied Norway, Red Army [1939 - 1940] - Winter War, Danish Army  - Invasion of Denmark, Foreign volounteers - fighting in Finland and Norway About: Mod is going to include realistic representations of weaponry, equipment and vehicles used by all the forces listed above, allowing the community to create great scenarios taking place in cold, northern countreis. The development started in November 2017 and with increasing support from community, FWW2 team and Finnish community modders it was possible to create huge variety of assets with custom models, textures, animations and sounds. After first succesfull beta-test we are happy to announce the mod to the public. It is important to note that Northern Fronts is aiming to be a standalone mod, it doesn't use any dependencies, although it includes ACE compatibility. We do realise that players will be using other mods just to have oposing faction for forces included in Northern Fronts, but we don't want to force usage of any mods. It is also worth noting that Northern Fronts team stands strongly against ripping the assets from other mods or games without their permission and will take seriously any violation of team's rights to the created content. Development: Although our aim is to include all the listed factions in A3, we had to start somewhere and set up a list of priorities.The decision has been made to start with Finnish Army in Continuation/Lapland War and currently the mod includes most of infantry weaponry used by Finnish forces in that period. Further development will include both small and big updates: Big updates will consist of bunch of fresh assets, altough won't be frequent. Those assets might be an introduction of new army, a pack of weapons an uniforms, or some vehicles. Small updates will be thematical and limited to small ammount of assets, yet more frequent than the big ones: example can be a Sissi/Jaeger update which will include pieces of equipment unique for light infantry or scout units, such as long-range radio, explosives or bicycles. Those updates will always be focused around a theme, making each of them something unique and giving possibilities for new scenarios to be created. Status and contact: Currently, mod is in 0.1 Release! Here are the links: Steam workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1507586063 ACE compat: https://steamcommunity.com/sharedfiles/filedetails/?id=1507963938&tscn=1536513102 Google Drive: https://drive.google.com/open?id=1wtbI6buGrieRcIANuezzQxhrdUJH2pHi To get in touch with us or take a closer look at development, feel invited to our Discord: https://discord<dot>gg/fZd5Kkg . Please contact our community manager: Griffiths with any questions or cooperation propositions, also feel free to post in any of the coresponding text channels. Content (will be kept up-to-date, doesn't include WIP assets): Finnland: Infantry weapons: Kp/31 "Suomi" Mosin M39 "Ukko-Pekka" Mosin M91 Lahti Saloranta LS26 Lahti L35 Panzerfaust 30 Panzerfaust 30 Klein Static weapons: Lahti L39 Maxim Explosives: Kasapanos improvised satchel charges 2kg, 3kg, 4kg throwable satchel charges Molotov coctail Variety of Finnish-made grenades Uniforms and gear (note that all assets listed in this section come in great variety - from infatry to cavalry and artilery variants of caps, from private to lieutnant insignias, from clean to soaked in mud uniforms) M36 Uniform M36 Summer Tunic Hungarian M38 Helmet Czechoslovak M34 Helmet Finnish/Swedish M37/M40 Helmet Austrian-German M17 Helmet Italian M33 helmet German M35 helmet Field cap "Verikauha" Fur cap "Turkislakki" Officer side cap "Suikka" Sleeve insignias for all of the units fighting in Finnish Army (literally all of them) 1.st Armoured Division variants of caps and uniforms Belts with officer, rifleman, assault and universal variants, including iconic pukko knives Gasmask bag Breadbag Sipulisäkki backpack Map bag Credits (by the date of joining the team): - Sokolonko - head dev, models, textures, configs, management, ruining beta-tests - Caselius - textures, historical information, multiplying mod size by adding termendious ammounts of Variety™ - Brave Sir Charge - models, public relations, FF cooperation, memes - h- - FWW2 cooperation, all custom audio effects, re-scripting the whole engine - Anddy - terrain, models, historical information, making beta-tests for Sokolonko to ruin - Troska - models, textures, ArmaFinland cooperation, actually working on the assets - Ashton - models, textures, pushing forward something (at last!) not Finnish Special thanks: - Jellonavesa - for kp31, m39 and l35 models - IFA3 team for helping me start with modding, thanks Kju, El Tyranos and GSTAVO, - KJ, HorribleGoat, Rob (Eggbeast), X3KJ and many others for helping out with anny issues reported on ArmA 3 discord, - Muzeum Uzbrojenia w Poznaniu - Polish museum that invited us to record their WW2 weapons with some top-noch equipment. Really huge respect for those guys, - My friends that borrowed me their recording equipment for the recordings without asking for anything, - Forgotten Fronts - for cooperation on overlaping assets and supplying our discord with memes, - ArmaFinland - for helping us with beta-tests and providing both server and players, - Saucco for ls26 sounds, - CSA38 - for creating great source of refrence photos and helping out with configs, - Yle Arkisto - Finnish weapons sound reffrences and samples, - http://etulinja.net/ - for great support in historical information, - Justin N. & Renner from FF for M35 helmet model and Panzerfaust decals, - Michael Cecconet (RedRogueXIII) - plenty of high-poly weapon models donated to our devteam (that are yet to be revealed!), - Steelexia from FWW2 - Maxim model, - Basher - helping with unit configs, - Temppa - creating great terrain on which the promo shots were taken, - Griff - For being our Community Manager! Sound credits: - soundslikewillem (freesound.org) - molotov && improvised kasapanos fuse sound. License CC BY-NC 3.0 (https://creativecommons.org/licenses/by-nc/3.0/legalcode), file name:Fuse.wav, edits: low-cut EQ - slight cuts - normalized to 98% - 160033 (freesound.org) - Liquid In Square Glass Bottle.wav. Licensed under Attribution-NonCommercial 3.0 Unported (CC BY-NC 3.0) ( https://creativecommons.org/licenses/by-nc/3.0/ ) Edits: Cut to several parts, low-cut EQ - plingativator (freesound.org) - munition_shells.wav. Licensed under Attribution 3.0 Unported (CC BY 3.0) ( https://creativecommons.org/licenses/by/3.0/) Edits: Cut to several parts, low-cut EQ - OwlStorm (freesound.org) - blanket movement sounds. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication - crescendo (freesound.org) - match.wav. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication - brianhanson2nd (freesound.org) - loading clip. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication Most of all thanks to all men and women for the service in defence of their homeland during those dark times. FAQ Where do I report bugs or share my suggestions? We use our discord server as main way of communication with the community: https://discord.gg/UdQyUxr Will there be more terrain in the mod? Unfortunatelly, we don't have any map creator active in our devteam, therefore I can't asure you if there will be any further maps added. If you are terrain designer and would like to cooperate with us, we will be more than happy to share some custom terrain assets. I feel like this mod really needs a scenario, will you make one? Our goal was to create a standalone mod (not depending on any other WW2 mod) and we only have one faction, therefore it's not possible to create any missions scince we don't have anybody to be the opposing side. Given how much people are asking for a scenario, we will consider making a NF preview mission/mission pack that will have dependencies on IFA3 and will be released separately on Workshop. This might be released with our next update if we decide to shift development towards it. Bear in mind that the community is full of great mission makers that will be more than happy to publish scenarios using NF, so we would probably be better off working on new assets :) I want to help with development, but I don't know anything about 3d modelling or texturing, how can I be of any use? Easiest way: go to our discord and tell the developers what you think about the mod, give some feedback or just throw some nice words. Remember that each time you tell developer he is doing a great job, he works 0,005% faster. The other way: learn modding, now it's best time to start. 3d modelling is suprisingly easy and with some tutoring you will have really nice results quickly. Your assets will be used in mod, with your name listed amongst the other devs (you can show it to your friends and family so they will ask you some uncomfortable questions). You can also try and make some weapon sounds, animations, textures, anything that you feel like doing, the community is full of people willing to share their knowledge, and Northern Fronts developers are more than happy to help you. Remember it has to be fun to you though, after all we make it for free and for our own satisfaction. Make sure to catch up with Sokolonko on our Discord if you feel like modding might be something fun for you, he will guide you through the grim and dangerous lands of Arma 3 modding. When will the Norwegians be added? First assets are being worked on already (eg. Krag Jorgensen), yet the development will shift more to them after the release. We've also recieved a lot of asset for Norwegian forces from Ashton, so the development went forward quite much. When will Swedes and Danes be added? Well, we focus more on Finnish and Norwegian theatres, so you shouldn't expect Swedes and Danes in their full glory too soon. Although Swedish (and other) volounteers fought during Winter War and we are willing to add those volounteer forces when we release more Winter War - themed units, so basic Swedish equipment should be expected shortly after or with Winter War update. Other important point is that weapons and equipment used by Norwegians and Danes are overlaping so making progress in Norwegian faction also brings us closer to releasing the Danes. When will the Red Army be added? It still needs a lot of time, first you should expect some russian equipmend used by Finnish soldiers, then we thought about Winter War update with both Red Army and some more Finnish winter assets. It is subject to change though. Tanks and planes when? When ready! Good thing is that we are cooperating with FWW2 team and tank models such as T26 and BT-5 were donated by them. Don't expect many vehicles on first release though, it is very complicated job to get them working properly. I'm a single girl attracted to Arma 3 modders, can I invite any of you guys for coffe? Jokes on you, we are all single girls! Changelogs: Features (version 0.1): Media: https://imgur.com/a/hAkF41c
[EU][WW2] Jaeger Battalion 4
Caselius posted a topic in ARMA 3 - SQUADS AND FANPAGESAbout us Looking for relaxed yet immersive historic minded approach on WW2? Founded in 2018 and reactivated in October 2020 after a long break, the Jaeger Battalion 4 is a WWII based realism unit representing an Finnish light infantry battalion. We value activity, fun and our unique historical setting. Despite our historical focus, we try to steer away from the "niche" and negative sides of milsim gameplay - not focusing on unnecessary details or sacrificing fun. We make our events as immersive as possible and attempt to catch the atmosphere of the wartime Finland in our missions. All what is needed to join is maturity, open mindedness and ability to work together as a unit. We desire our members to hold up a certain etiquette within our ranks by respecting the rules, the general behavior, attitude and the goal of the unit. That is done to ensure that everyone can enjoy our events without any drama or non-tolerated behavior. Currently our events are held during the weekend (Main op. Sunday - 6 PM UTC), however we're looking on the opportunity of having events during the week. What were/are the "Jaegers"? In 1914, Finland was part of the Russian Empire. As an result of period of russification, there was many forms of resistance - especially among younger students. Many of them escaped to Germany and underwent military training provided there and thus the newly formed Jäger-Bataillon Nr. 27 became the first purely Finnish unit. This battalion fought in the Eastern Front in WW1 and arrived home amidst a brutal Finnish CivilWwar. Their skills were put to an test by making them the cadre of the freshly created White Army. In the following years, the old Jaegers were shaping up the creation of the Finnish Defence Forces. In 1936, the Jaeger traditions were given to numerous bicycle units: names, marches and flags of many bicycle units were then changed. Vuoksen Jääkäripataljoona (founded 1918 and had numerous name changes) was then renamed to Jääkäripataljoona 4, name which the battalion were to hold in the World War 2. Jaeger troops were trained to master fighting as ski infantry in the winter and as bicycle infantry in the summer. The battalion's logistics and support units were extensively motorized. In the Winter War (1939-1940) the Jaeger Battalions consisted of younger conscripts and career personnel. As a result of this they received better equipment and more demanding tasks than normal infantry units. Jaeger Battalion 4 was among the best performing troops of the army, fighting on numerous fronts of the war. Current event schedule Sunday Event - 6 PM UTC Recruitment We're recruiting active people who are interested to play ARMA 3 in squad sized operations with historical formations and tactics. In the future we will be also focusing on combined arms operations. To join, please post an application in our Discord. If you have any questions, you can find us in our Discord server. Requirements: ARMA 3, no DLC's required TS3 and an working microphone Activity Maturity and ability to act as part of the unit Contacts: Discord: https://discord.gg/AX6wj4P TS: 184.108.40.206 Unit Leader: https://steamcommunity.com/id/Caselius ARMA 3 units: https://units.arma3.com/unit/jp4
How to Make A Re Texure Pack
SupahSulli posted a topic in ARMA 3 - MODELLING - (O2)I have planned on making my own mod to re texture vehicles from other mod makers (with permission) and also edit the units to successfully recreate the Finnish Defense Forces. I was wondering how the exact process of packing together all the textures after making them and then uploading them to the workshop would work.
Tips on Making a Finnish Mod
SupahSulli posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTINGHey I have played a decent amount of Arma 3 with my friends (mostly fucking around) and I recently gained interest in making a comprehensive Finnish Defense Forces Mod because I couldn't find anything that included weapons, uniforms, vehicles, names, voices, etc. I was wondering what would be the best way to go about this. Tools, resources, assets, tutorials you would recommend would be gladly accepted.