Jump to content

jarrad96

Member
  • Content Count

    934
  • Joined

  • Last visited

  • Medals

Community Reputation

1768 Excellent

About jarrad96

  • Rank
    First Sergeant

Profile Information

  • Gender
    Male
  • Location
    Australia

Contact Methods

  • Steam url id
    https://steamcommunity.com/profiles/76561198081560124/

Recent Profile Visitors

4609 profile views
  1. Absolutely everything updated- I've simplified the naming scheme for all the faction mods, instead of SFF / SFF-R / SFF-C for Special Operations Forces Faction / RHS / CUP respectively I've change it to a much simpler scheme overall, and one that matches the format of the Overhauls as well. Everything is now FACTION NAME [main mod] for example International Police Special Units [NIA] or Polish GROM [RHS] This should make it much easier to browse around my now 80+ factions and know what version you want to use. At least 1-2 accidentally unreleased factions (I had them set to hidden/friends only and forgot to change them once I put out a release announcement) are now also available for download again, like the Polish GROM [RHS] , sorry about that. More factions are in the works as well, with Horizon Island Armed Forces CUP Edition being the next to be release-
  2. jarrad96

    Ghost Recon CROSSCOM

    Added an extra option for downloading the config/ settings data for the CROSSCOM that uses Google Drive, for those who prefer Drive over Mediafire. It's identical between https://steamcommunity.com/sharedfiles/filedetails/?id=1274118490 and https://steamcommunity.com/sharedfiles/filedetails/?id=1280351900
  3. FIA Overhauled [CUP Edition] released- This mod is a total replacement of the Freedom and Independence Army units, bringing them more in line with modern day equipment, weapons and uniforms. It works in the official Arma 3 Campaign and custom scenarios that use the BLUFOR FIA faction will be using the new faction as well. Historical Info- The FIA (Freedom and Independence Army) draws it's origins and name from the 1985 anti-Soviet resistance movement of the same name that fought in the Malden and Everon conflicts. The modern FIA was established out of civilians and Altis Armed Forces defectors following a coup d'etat in the capital city of Kavala, causing a civil war between the FIA and AAF to break out. The Faction- The FIA are armed with the M16A4 and M4 carbines as primary weapons, with the M4A1 used in some roles. The standard support weapons are the M249 SAW, M40and the fighters wear a mix of OD, woodland camo or Multicam mixed in with civilian and geurilla clothing. The MAAWS is also used as a heavy AT asset within some fireteams to suppliment the RPG. Their main sidearm is the M1911 but M9's are also used by some soldiers. Supports- The FIA is supported primarily by re-purposed and camouflaged civilian vehicles, including technicals with a range of armaments and trucks. They also have acces to older Soviet era armour like a BTR-60PB and a MBLT APC. Faction has full Editor, Zeus and ALiVE support (faction name BLU_G_F ) Also supports ACE3 Medical system. It totally replaces the BLUFOR FIA faction in editor, Zeus, ALiVE and all scenarios played when the mod is enabled. Mods Needed- MLO AOW, CUP. Download Link- https://steamcommunity.com/sharedfiles/filedetails/?id=1775225959
  4. AAF 'Spathi' Special Forces (created so AAF have an equivalent to NATO/CSAT Recon Teams, which bizarrely they lack in the base game.) Mods- CUP, [SFF-C] AAF Spathi Special Forces, CBA.
  5. AAF 'Spathi' Special Forces/ Recon Team released- This is an expansion of the AAF (Altis Armed Forces) troops to include Special Forces, giving the AAF an equivalent to NATO and CSAT's existing Recon Teams or CTRG/Viper Team, which AAF lacks in the base game. Historical Info- AAF 'Spathi' (Blade) Special Forces were a unit formed during the start of the Altis Civil War, and served in recon, direct action raids, hostage rescue and other missions where the conventional AAF infantry forces lacked equipment or training. The Faction- Because of their specialist role compared to the AAF infantry, Spathi forcesare armed with M4A1's and M4A1 SBR's as standard, supported by 7.62 M14 EBR's like the conventional infantry and and MG3's GPMG's. M72 LAW's are Spathi's main AT weapon. The standard sidearm remains the ACP M1911, often with laster/light combos or supressors. Uniforms are AAF digital camo. Crye Opscores are the standard Spathi helmet, but some boonies and field caps are also used on occasion. Specialist Elements- The Spathi have access to combat engineers/explosive specialists and medical teams. Sniper-Spotter teams are also recruited from the AAF ground forces or Spathi itself. The 'Spathi' forces are an additional side-faction to the main AAF forces to make it compatible with AAF Overhaul/replacement mods or base game AAF forces. Faction has full Editor, Zeus, Task Force Radio and ALiVE support (faction name AAFSF ) Also supports ACE3 Medical system. Download- Steam Workshop- https://steamcommunity.com/sharedfiles/filedetails/?id=1763821736
  6. The fuel probe is already available, it's an option you can enable/ disabled in the Vehicle Arsenal.
  7. Yeah, the Bundesgrenzschutz are slowly being worked on, I have a few others that are higher priority right now, but I do hope to polish them up into a more stable faction and release them in maybe a couple of weeks (roughly). I've not signed most of the mods I've done apart from a few because I don't play with groups that sign stuff (ACE kicks people anyway) and none of the other groups that I know of sign either, but I totally understand that some groups do run signs, it's just not something I've ever had really work on my end/ I've always had the signing fail when I try to get it working with my factions and I'm unsure why. (Hash not loaded and failed to sign errors)
  8. Nothing going to release at the moment, just ignore these for now, as they need a ton more work. WIP as hell Bundesgrenzschutz Overhauled TACTICOOL C CLAMP BGS, so tactical. Some of the new units- BGS Team Leader and BGS Rifleman (PzF84) BGS Marksman and BGS Rifleman (PzF44) Global Mobilisation dependant. Additional units and squads added to the BGS include Border Guards, Teams with various set ups like AT, MAT, MG3, Support. Larger 9 man squads are also added, with equipment and loadouts based on a Manoeuvre Element of a Jäger Company in 1985 as I could not find specific infantry squad level organisation for the BGS. Officers and supporting units like AT/Anti-Infantry engineers, Medics, Recon, minelayers and Marksmen are also added.
  9. INDEP FIA Overhauled (RHS Edition) updated- M16A2 fix update. Download- https://steamcommunity.com/sharedfiles/filedetails/?id=1437796488
  10. NATO US Army Overhauled [RHS] updated -bug fixes for some helmets Download https://steamcommunity.com/sharedfiles/filedetails/?id=1458833592
  11. Pre-2035 AAF backed INDEP FIA fighters replacement pack for the main campaign, DL'ed missions, ect. Mods MLO Uniforms, CUP, INDEP FIA Overhauled (CUP Edition)
  12. Notes I've always seen the AAF / INDEP FIA as a really cool faction that was portrayed ingame as badly equipped and trained, but that's not really something that comes across with their gear very well, and they have access to large numbers of good body armour, LMG's like the Mk200 / KAC / LSAT and the F2000 as a primary rifle. What I went with here was something that was overtly NATO aligned, but with small elements of older ex-Soviet weapons (like the PKM as a standard LMG) to make them sound different in distant combat for ID purposes compared to a pure NATO force. I've used older Interceptor body armour, as well as chest rigs and ALICE rigs alongside M81 Woodland because it keeps the deep green tone of the AAF while matching a more contemporary low/medium poorer army well. The UN helmets and hats were used for a bit of spot colour, and to help the faction stand out a bit compared to other M81 wearing factions. The FN FAL is used a DMR/ marksman rifle to replace the M14, and the standard sidearms remain the M1911, with small numbers of VZ's as PDW's.
  13. INDEP FIA Overhauled [CUP Edition] released- This mod is a total replacement of the INDEP FIA forces, bringing them more in line with modern day equipment, weapons and uniforms. It works in the official Arma 3 Campaign and custom scenarios that use the INDEP FIA faction will be using the new faction as well. The Faction The FIA (Freedom and Independence Army) draws it's origins and name from the 1985 anti-Soviet resistance movement of the same name that fought in the Malden and Everon conflicts. The modern FIA was established out of civilians and Altis Armed Forces defectors following a coup d'etat in the capital city of Kavala, causing a civil war between the FIA and AAF to break out. This FIA insurgency cell is supported by AAF forces, so is armed primarily with M16A2's as primary weapons, with CAR-15 Carbines used in some roles. The standard support weapons are the PKM, FN FAL and RPG-32 and the fighters wear mostly M81 Woodland camo mixed in with civilian and geurilla clothing, as well as ex-American body armor, helmets and other equipment. Standard sidearms are the M1911 or VZ-61 Scorpion. Supports The INDEP FIA units are supported primarily by re-purposed and camouflaged civilian vehicles, including technicals and trucks. Faction has full Editor, Zeus, MCC and ALiVE support (faction name IND_G_F ) Also supports ACE3 Medical system. It totally replaces the INDEP FIA faction in Editor, Zeus, ALiVE and all scenarios played when the mod is enabled. Download https://steamcommunity.com/sharedfiles/filedetails/?id=1723465379
  14. CSAT are a complete bastard to replace, due to the fact that the helicopter transport crates are considered something that count's as 'infantry' in ALiVE. That's also the reason that there was not a NIA version, as the crates broke the replacement pack, so I'll give Modern CSAT CUP Edition a shot but it might not work, not sure yet.
  15. Pre-2035 CSAT backed OPFOR FIA fighters replacement pack for the main campaign, DL'ed missions, ect. Mods- CUP Terrains, CUP, MLO Uniforms, OPFOR FIA Overhauled (CUP Edition)
×