dslyecxi 23 Posted March 19, 2010 (edited) Introducing the ShackTac Fireteam HUD (STHUD), by zx64 Once upon a time, we had an idea to make something that would alleviate some of the issues in ArmA with regards to situational awareness. Our ShackTac Fireteam HUD is the solution we came up with, and while it is not completely finalized feature-wise, we think it's more than ready to be used by those who share similar views regarding gameplay's relationship with realism. Design Intent The ShackTac Fireteam HUD was designed to do the following: Provide situational awareness on where your fireteam members are and what their orientation is. This is intended to represent both peripheral vision, as well as the extended awareness one has in reality. You only see your fireteam members relative to you - no terrain, no other players/units. Give you an always-visible way of seeing who your team members are How it Works The current incarnation works as follows. As long as you are in a group, and not inside of a vehicle, you will see the Fireteam HUD displaying at the bottom-center of your screen. There are three circles - the first one indicates a range of 15m, next is 30m, last is 45m. We've tried a few different scaling sizes, and have settled on this one for the present time. The current group leader will display as a white icon. If you are not the group leader, you will display as a yellow icon. Other team members will show as green icons. Medics/Corpsmen and leaders will show with special icons. Note that the appearance of someone's marker, or their name, does not necessarily mean that they are alive - it works off of the same logic used in normal ArmA group handling, so if you have a dead team member, you will need to "know" about them (ie, right-click while looking at their body) to have them removed from the list. When you die, the HUD will automatically close. Note that this has been designed to work with a "Very Small" GUI size, so for best results, try it like that. The STHUD currently supports a max of twelve names displayed. Color-coded group member support. To use, simply use the in-game team assignment feature - the changes will be made to the HUD after a few moments. Download Please do not mirror this file. You're welcome to add it to community addonsync servers for the purpose of distributing it to your own communities, but we would ask that the only 'normal' download method be directly from DevHeaven. Thanks for your cooperation in this! :) You can download the ShackTac Fireteam HUD from DevHeaven here. Of course, comments and feedback are always welcome! Enjoy! :) Release History 3/18/2010 - Initial release 3/21/2010 - Updated 12-name version, see readme for other changes 4/25/2010 - Small release, adds Celle, Kellu, Aiaktalik support 7/15/2010 - OA release + TIR/freelook HUD change 12/13/2010 - Bugfixes and new islands, plus AT/AR icon support As of 5/28/2011, release info can be found on the DevHeaven STHUD Project Page. Edited December 9, 2012 by Dslyecxi Share this post Link to post Share on other sites
Dwarden 1125 Posted March 19, 2010 simply nice & touchy :) Share this post Link to post Share on other sites
larsiano 12 Posted March 19, 2010 Amazing stuff! i am speechless :bounce3: Share this post Link to post Share on other sites
Imperator[TFD] 444 Posted March 19, 2010 Absolutely amazing! Will be trying this as soon as I get home. There won't be any problems with using this on East side no? Share this post Link to post Share on other sites
dslyecxi 23 Posted March 19, 2010 Absolutely amazing!Will be trying this as soon as I get home. There won't be any problems with using this on East side no? Should work just fine for any side - it's loyalty-indifferent. ;) Share this post Link to post Share on other sites
mr.g-c 6 Posted March 19, 2010 Yepp sounds and looks fabulous! Very nice! Will give it a go for sure. It's client-side only right? Share this post Link to post Share on other sites
Smurf 12 Posted March 19, 2010 Impressive work, aswell those screenshots! For thos kinds of things is that why I love this game! Share this post Link to post Share on other sites
dslyecxi 23 Posted March 19, 2010 Yepp sounds and looks fabulous! Very nice! Will give it a go for sure. It's client-side only right? Yes, it's client-side only. As long as you have CBA and this, it should work in any combination of mods etc that you can come up with. Share this post Link to post Share on other sites
jhoson14 10 Posted March 19, 2010 This is very nice :D Share this post Link to post Share on other sites
CameronMcDonald 146 Posted March 19, 2010 Lol, I was about to jump on this today and yell "They said NOT to release this" until I saw the author. Nice... Share this post Link to post Share on other sites
kevb0 0 Posted March 19, 2010 Very nice work! Thanks to everyone involved in making this! Especially you, zx64! Share this post Link to post Share on other sites
AnimalMother92 10 Posted March 19, 2010 Wow looks very cool, gonna go try it out now. Share this post Link to post Share on other sites
Hbomber110 0 Posted March 19, 2010 Simple, light... Brilliant ! We need more of this stuff :p Share this post Link to post Share on other sites
AnimalMother92 10 Posted March 19, 2010 After some testing, here's some feedback: -Doesn't work after dying and team-switching -Could you extend it to show a 10 man squad? Since that's the amount that shows on the screen anyways before you have to slide over to the next "page" of units. Right now it gets cut off. Really helps awareness though, quite fun :) Share this post Link to post Share on other sites
nikita320106 0 Posted March 19, 2010 needful and usefull stuff)) thanx alot Share this post Link to post Share on other sites
gulag 10 Posted March 19, 2010 Amazing work, this is a very useful mod, thanks. Share this post Link to post Share on other sites
rellikki 7 Posted March 19, 2010 Nice job. :) I had a similiar idea in my mind for a while now but lacked of the skills to do it. Glad to see someone came up with it finally. Share this post Link to post Share on other sites
Lonestar 11 Posted March 19, 2010 Wow! It looks great :) Thank you zx64 and Dslyecxi Share this post Link to post Share on other sites
katipo66 94 Posted March 19, 2010 Thats a very cool mod! Share this post Link to post Share on other sites
sickboy 13 Posted March 19, 2010 Awesome! I'm loving it. Share this post Link to post Share on other sites
boneboys 0 Posted March 19, 2010 Ten out of 10. Allows to turn off team tags and such. I'm playing with no info, no cross-hairs, just this HUD. I would like to be able to turn off/on the names. Thankss... Share this post Link to post Share on other sites
Q1184 0 Posted March 19, 2010 Saw this ingenious feature in a couple of ShackTac videos some time ago - really cool stuff . Glad to see it released to the public. Share this post Link to post Share on other sites
Guest Posted March 19, 2010 Wow, this looks really great. I hope some servers I join now and than will add/allow this addon. We have made news about this release on the Armaholic homepage. ShackTac Fireteam HUD (STHUD)Community Base addons As requested we do not mirror but link to the file. Hotlinking is not something we are a fan of so if you maybe can show us what page on your website we should link to from where the people can download it that would be better I think. If you don't mind hotlinking and prefer this we will just leave it as it is :) Share this post Link to post Share on other sites
MadMike-Brig2010- 10 Posted March 19, 2010 Has anyone encountereed the correct settings for Island Kulima 2.0 and SIXLittleGreenBag? Share this post Link to post Share on other sites
katipo66 94 Posted March 19, 2010 Has anyone encountereed the correct settings for Island Kulima 2.0 and SIXLittleGreenBag? And Celle? Share this post Link to post Share on other sites