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About Lonestar

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  1. I think it's supposed to be JayArmA2Lib but I'm not sure as I haven't been following Arma 3 mods developement lately. Anyway the folder name doesn't matter, look at the pbo names inside, that's the important part.
  2. Where did you download it? Maybe they just changed the folder name.
  3. Arma 3 - Sneak Preview Livestream

    I don't know about you guys but reading the live chat was fun. :D
  4. Arma 3 - Sneak Preview Livestream

    Actually it was UTC+2, they forgot to include the recording time. :P All this is just teasing, we love you BIS! :love:

    I agree with what kju said and it makes me sad because I see a lot of willingness in Gekon's post. Let's not be pessimistic and hope this will be addressed in the medium term. As Gekon said: "Mods in the workshop is one possibility"' date=' if this fails other solutions may be considered.[/color']
  6. Thanks for the hard work. Glad you fixed the error messages.
  7. http://forum.iron-front.com/showthread.php?23-Iron-Front-Liberation-1944-v1-01-Patch-(Retail) http://forum.iron-front.com/showthread.php?82-Iron-Front-Liberation-1944-1-01a-Beta
  8. Is Arma 3 authentic?

    Thanks PurePassion, I've had a good time reading this. :popcornsmilie:
  9. I can understand people being upset. We'll wait for the patch though, hope it's stable.
  10. Development Blog & Reveals

    Hell yeah! :cool:
  11. Development Blog & Reveals

    http://www.bistudio.com/english/company/developers-blog/294-report-in-interview-with-zdenk-vespalec-animation-leadIt is an alternate pose.
  12. Use quotes. http://community.bistudio.com/wiki/server.cfg#ArmA_II:_Operation_Arrowhead class Missions { class COOP_HikeInTheHills { template="MPE1_HikeInTheHills.Takistan";// omit the .pbo suffix difficulty="regular";// difficulty: recruit, regular, veteran or mercenary (see CfgDifficulties in the main game config) }; };
  13. precisionEnemy in 1.60

    http://dev-heaven.net/issues/27417 AFAICT it was moved to global skill preset. Have you guys tried changing difficulty?
  14. precisionEnemy in 1.60

    You gotta ask Suma. I believe your assumption is right though.
  15. precisionEnemy in 1.60

    It was disabled on purpose in 1.60 final. It is this line in the changelog: