victim913 10 Posted February 12, 2010 Is there going to be anymore addons coming from the PLA? No anti-air vehicles, no planes, no statics, no warfare. Im especially looking forward to some fighter jets Share this post Link to post Share on other sites
manzilla 1 Posted February 12, 2010 Is there going to be anymore addons coming from the PLA? No anti-air vehicles, no planes, no statics, no warfare. Im especially looking forward to some fighter jets There will be jets and others eventually. Not sure if there's plans to do it all in ACEXPLA but I'm sure he will once he finishes the content for the PLA standalone Mod.. ---------- Post added at 01:33 PM ---------- Previous post was at 01:20 PM ---------- Guys, can someone explain to me how to use the repair option? I've read the BIKI but still can't get it to work. I see it doesn't include tanks any more but I'm trying to fix a Humvee's tire. If I pull up the truck and then get in the Humvee I get an action to repair but nothing happens. What does the repair work with? Aren't tires fixable? Share this post Link to post Share on other sites
sickboy 13 Posted February 12, 2010 (edited) Should all be fixable. Tank tracks can be fixed too. But you need to use the ACE Supply (vehicle class) Repair vehicles. Nothing happens when you hit the repair button? No Hint or any rpt messages etc? :) Go into a T90, shoot at an M1A1 HC in the right back tracks, and center tracks, then get in M1, hopefully you damaged tracks :) Put repair truck next to M1, jump in as driver of M1, aim head towards the Repair truck, you should get repair actions, select it, a hint should tell you how long to wait left side should show a progressbar. Edited February 12, 2010 by Sickboy Share this post Link to post Share on other sites
islesfan186 83 Posted February 12, 2010 after installing the PLA addon i keep getting this at the the in-game start menu: no entry 'bin\config.bin/CfgMagazines.30Rnd_580x42_QBZ'. even after unnstalling the addon it keeps popping up. any way to fix this? Share this post Link to post Share on other sites
wheres my rabbit ? 10 Posted February 12, 2010 I believe those keys do not work right because when you are not in the map they control the action menu. In the map you cant access the action menu, so they are bindable there. no you can have multiple keys for the same thing like ACE are doing binding arrow keys and page up and down ,which annoyingly does both actions (changes NVG brightnes but makes you stand up at the same time). have multiple keys for the same thing like [ and ] are also mousewheel/down up etc. and like i said i got one of them to work just not ] never mind tho i got NVG on - and = now cos they are useless in MP anyway and i never play SP unless mission editing however i would still like to know how to get shift + binds to work Share this post Link to post Share on other sites
b0b 10 Posted February 12, 2010 (edited) hrm the backblast CTD issue with the latest release is a bit annoying lol.. its been reported anyhow by someone else. Easily reproduced in the editor. Great work btw just to add keep it up!! :D Wow i see by the bugtracker its already fixed... goddamit that was fast heh. N1!! Edited February 12, 2010 by b0b Share this post Link to post Share on other sites
wiggum2 31 Posted February 12, 2010 What about the radio menu (where you can click), it looks like it only works if there is a radio menu entry at the beginning of the mission. If you want to add one later (with a trigger) the radio does not appear so you cant click it...bad. Share this post Link to post Share on other sites
Sneaker-78- 0 Posted February 12, 2010 Congrats sickboy ! and ofc the mod (congrats the whole team !) Share this post Link to post Share on other sites
sickboy 13 Posted February 12, 2010 Thank you all! And congrats and salute to all other winners and finalists! We are planning on a hotfix release, 0:00 GMT, to fix the CTD issue caused by backblast, and the Stamina inverse :) Share this post Link to post Share on other sites
columdrum 11 Posted February 12, 2010 Thank you all! And congrats and salute to all other winners and finalists!We are planning on a hotfix release, 0:00 GMT, to fix the CTD issue caused by backblast, and the Stamina inverse :) Thx BTW congrats for the Awards ;) Share this post Link to post Share on other sites
sickboy 13 Posted February 13, 2010 (edited) A.C.E Release Candidate 2, Update #1 (HotFix purpose) Released! (rSync mirror network in sync and awaiting your requests!) Release Notes Mod Bugs 'n Feedback Updater Bugs 'n Feedback Enjoy! :cool: Edited February 13, 2010 by Sickboy Share this post Link to post Share on other sites
Davey 0 Posted February 13, 2010 congrats sickboy :) Share this post Link to post Share on other sites
Reezo 45 Posted February 13, 2010 Awesome, thanks SickBoy! Share this post Link to post Share on other sites
voodoonice 0 Posted February 13, 2010 good job guys ;) Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted February 13, 2010 I represent a group of thanks for this support! :cheers: Share this post Link to post Share on other sites
nouty 10 Posted February 13, 2010 Are you guys planning to do anything with the javelin? I remember hearing something about including a javelin mod. I hate that stock autolock crap arma 2 has :( Share this post Link to post Share on other sites
Flash Thunder 10 Posted February 13, 2010 Are you guys planning to do anything with the javelin? I remember hearing something about including a javelin mod. I hate that stock autolock crap arma 2 has :( Agreed, is their any plans to actually model the computing systems interface, or any mod doing so? :butbut: Share this post Link to post Share on other sites
Meatball0311 79 Posted February 13, 2010 congrats Sickboy! Appreciate all your hard work and dedication Share this post Link to post Share on other sites
xeno 234 Posted February 13, 2010 Agreed, is their any plans to actually model the computing systems interface, or any mod doing so? :butbut: There will be :) Not in 1.00 but in another release. Xeno Share this post Link to post Share on other sites
AnimalMother92 10 Posted February 13, 2010 Congrats Sickboy and ACE team! and thanks for the update. Share this post Link to post Share on other sites
roberthammer 582 Posted February 13, 2010 Congrats Sickboy and ACE team ;) Share this post Link to post Share on other sites
cross 1 Posted February 13, 2010 Kellys Heroes ACE Servers & YAS Repository updated to b.256-Hotfix Kelly's Heroes ACE2 YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper http://www.kellys-heroes.eu/updater/ArmA2ACE-Repository/ArmA2ACE-Repo.7z Kelly's Heroes Community YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper (Repo for Islands & other Mods) http://www.kellys-heroes.eu/updater/ArmA2Community-Repository/ArmA2Community-Repo.7z URLs are case sensitive (ie lowercase & uppercase matters). So make sure the Auto-Config-URL is entered exactly as above, otherwise may result in 404. YAS users: Do not forget to perform "Delete Extra Files" procedure through YAS after updated. Share this post Link to post Share on other sites
Meatball0311 79 Posted February 13, 2010 (edited) congrats Sickboy! Appreciate all your hard work and dedication course the same to all of the other homeboys in ACE..... Edited February 13, 2010 by Meatball0311 Share this post Link to post Share on other sites
Alex72 1 Posted February 13, 2010 Congrats a second time ACE team and Sickboy. :) Superb work. Share this post Link to post Share on other sites
Ish 11 Posted February 13, 2010 What are the chances there will be more factions added to ace in the future? UK springs to mind. I love their L85/6 rifles and would do just about anything including selling my worthless soul to get it :) Anyway, congratulations to the win, it was to be expected I think. Or at the very least didn't shock anyone ;) Keep up the amazing work guys. Share this post Link to post Share on other sites