Jump to content

Meatball0311

Member
  • Content Count

    1273
  • Joined

  • Last visited

  • Medals

  • Medals

Community Reputation

62 Excellent

About Meatball0311

  • Rank
    Master Gunnery Sergeant

core_pfieldgroups_3

  • Occupation
    Arms Dealer

Contact Methods

  • Skype
    Meatball0311
  • Biography
    Served in the United States Marine Corps from (2000-2004) as a Marine Infantry Rifleman 0311. OIF Veteran.
  • Youtube
    http://www.youtube.com/user/Meatball0311?feature=mhee
  • Steam url id
    meatball0311

Profile Information

  • Gender
    Male

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Meatball0311

    SOCMOD WIP THREAD

    https://www.drifire.com/about-drifire/news-and-press/item/crye-precision-partnership
  2. Meatball0311

    SOCMOD WIP THREAD

    Thanks
  3. Meatball0311

    SOCMOD WIP THREAD

    Working on a model with the inner kneepads...
  4. Meatball0311

    SOCMOD WIP THREAD

    Roger... I have gathered that they are using the Crye/Drifire stuff. The references that I have seen of the Crye/Drifire stuff seems to be a little different than the reference pics I have of actual MARSOC. The reference pics of MARSOC look like they are wearing pants similar to the G3 Field Pants, but the pockets are different. The pockets look to be squared and the exact ones of the old BDU's. Kinda looks like some sort of RAID MOD using G3 Field Pants...
  5. Meatball0311

    SOCMOD WIP THREAD

    UPDATE 12JUN19: Working on the uniform... TBH having trouble determining the correct brand of uniform used by MARSOC. A lot of research and really not a clear answer out there, so I am basing my work off of reference pics. Love to hear any comments you may have...
  6. Meatball0311

    SOCMOD WIP THREAD

    The first project is going to be a uniform. I just completed the Merrell MOAB 2 MID VENTILATOR that I will be starting with. I am planning on doing the Woodland uniform first. Here is the start of the MOAB...
  7. SOCMOD WIP THREAD After a very long absence, I could not fight the urge any longer and decided to tackle the task of creating material for ARMA once again. It has always been a joy doing stuff for ARMA and even though it has been a while, I have learned new things that I believe will help me achieve the results I am looking for. Main areas that I feel I have improved on is modeling and texturing. Currently the team only consists of myself, but hopefully, I can build on that someday. I am always looking for members of the community that would like to help out with the projects that SOCMOD pursues. Always looking for texture artists, so if you would like to take part in this feel free to PM me. Now, the main focus of SOCMOD at least in the initial stages will primarily be focused on the United States Marine Corps Forces Special Operations Command (MARSOC) units. I am a Marine and will always have loyalty to the Corps and want to focus on them. However, I do have wishes to show love to all of the forces in the community. This thread will be used to announce, update, and discuss current projects. I am always looking for heartfelt responses and suggestions. At times I may need help with certain areas of modding and will try and ask you guys for pointers or suggestions. This post will be updated. It is good to be back and hopefully, I will see some of you old guys soon!!!
  8. Meatball0311

    Enhanced Movement

    Getting an error when I try to send some troopies over a wall. I am using C2 and when I give them a EM command as they are stacked on a wall an error pops up. They sometimes sink into the ground and do an animation. I do know that it says the error is file fn_handleEHS.sqf line 20. This only happens when I am ordering AI (there is no issues with the players ability). Thanks.
  9. Meatball0311

    C2 -Command And Control

    I am still having issues with getting units to climb over obstacles. I did notice that an error pops up and it seems to be the Enhanced Movement mod by Bad Benson. Are there others having the same problem? Does anyone else get an error when trying to send units over walls?
  10. Meatball0311

    C2 -Command And Control

    Thanks, but I already checked this one out several times. What I am doing is setting a little barrier wall on the VR map. I am selecting unit (using voice command "Unit Two"). Then, I use the HUD to send the unit next to wall and I set a EM formation. Then I hold ctrl and press the RMB. The unit goes to the wall and just says "standing by" and does not climb the wall. The only problem I see is that the direction the unit is facing is away from the wall, but I cannot set a EM formation that is looking at the wall.
  11. Meatball0311

    C2 -Command And Control

    Great MOD. I am using Enhanced Movement with C2 and have a question on how do you make your units climb obstacles?
  12. Meatball0311

    SOCMOD Release Thread

    I added the new armor value setting to the helmets and vests and it will be included in the next update.
  13. Meatball0311

    SOCMOD Release Thread

    We will have custom sounds
×