PSYCHOSIM 0 Posted January 8, 2010 Nice effects in this......... Share this post Link to post Share on other sites
Richieb0y 0 Posted January 9, 2010 OMg that picture is awesome cant wait for that nice work Share this post Link to post Share on other sites
Villain. 11 Posted January 11, 2010 Just wanted to say thanks for helping to improve the visual appeal of the game. :) I've been using your mod since i first installed ArmA 2 and now i can't imagine playing it without. Keep up the good work, looking forward to the next update. Share this post Link to post Share on other sites
Nikoteen 24 Posted January 11, 2010 Hi, I found out a workaround, if anyone wishes to marry GL4 and WarFX without the pixel/square effects you have to edit WarFXPE.pbo in WarFX config.cpp Replace this line : class CfgCloudletShapes { cloudletUniversal = "\Ca\Data\ParticleEffects\Universal\Universal.p3d" ; }; That fix it for good. I think those two addons get along nicely. Share this post Link to post Share on other sites
cescollino 10 Posted January 11, 2010 Hi,I found out a workaround, if anyone wishes to marry GL4 and WarFX without the pixel/square effects you have to edit WarFXPE.pbo in WarFX config.cpp Replace this line : class CfgCloudletShapes { cloudletUniversal = "\Ca\Data\ParticleEffects\Universal\Universal.p3d" ; }; That fix it for good. I think those two addons get along nicely. finally! thanks nikoteen i hope this fix will be release in next version! Share this post Link to post Share on other sites
manzilla 1 Posted January 11, 2010 Hi,I found out a workaround, if anyone wishes to marry GL4 and WarFX without the pixel/square effects you have to edit WarFXPE.pbo in WarFX config.cpp Replace this line : class CfgCloudletShapes { cloudletUniversal = "\Ca\Data\ParticleEffects\Universal\Universal.p3d" ; }; That fix it for good. I think those two addons get along nicely. Thanks bud! Excellent find. Share this post Link to post Share on other sites
Horus 83 Posted January 11, 2010 @Opticalsnare i have this 2 errors in .rpt file warfxpe\particleeffects\config.cpp/WeaponFireGun.size: Cannot update non array from arraywarfxpe\particleeffects\config.cpp/WeaponCloudsGun.size: Cannot update non array from array Share this post Link to post Share on other sites
Opticalsnare 12 Posted January 12, 2010 Im working on something special atm i wanna say it but i dont wanna spoil the suprize but you guys can have a quess, whats one of the most ugliest parts of arma2 effects? il give you guys a clue they happen when weapons are fired and atm they are very ugly, begins with M....oops letting a bit too much out, hehe il upload a video tomorrow after work and you guys are gonna love it. :P Share this post Link to post Share on other sites
cossack8559 10 Posted January 12, 2010 Muzzle flash! i love arma2 but i will admit that arma2 has the worst muzzle flashes i have ever seen in the history of gaming! Share this post Link to post Share on other sites
metalchris 0 Posted January 12, 2010 And also the most realistic non flashy blingy ones ... anyways , i really love your mod , although i think the brightness and size of the sparks should be reduced. also the color is more like gold than yellow. other than that outstanding work. keep it up. i wish we had an effects scripter *snf* Share this post Link to post Share on other sites
AnimalMother92 10 Posted January 12, 2010 man OS, you just keep making this mod more and more awesome. great to see your'e tackling the muzzle flash ugliness Share this post Link to post Share on other sites
fidai 12 Posted January 12, 2010 Im working on something special atm i wanna say it but i dont wanna spoil the suprize but you guys can have a quess, whats one of the most ugliest parts of arma2 effects?il give you guys a clue they happen when weapons are fired and atm they are very ugly, begins with M....oops letting a bit too much out, hehe il upload a video tomorrow after work and you guys are gonna love it. :P Man i can give u a hug now!!! ( not a gay one ) :). Share this post Link to post Share on other sites
Moosed 10 Posted January 12, 2010 oh man, if you give the game pretty muzzle flashes i will worship you for life... Share this post Link to post Share on other sites
Flash Thunder 10 Posted January 12, 2010 Epic news on the Muzzle flash rennovations they were long overdue. :) Love the mod now going to love it even more, especially with Chammies sound mod combined. *passes out* Share this post Link to post Share on other sites
-=anders=- 0 Posted January 12, 2010 (edited) Muzzle flash! i love arma2 but i will admit that arma2 has the worst muzzle flashes i have ever seen in the history of gaming! Amen to that.... Hahaha, I've tried to erase the picture of the muzzleflashes in my head only not to get frustrated when everything else is soo good. :D Go O.S. and show BI howto make this game real. :) Edited January 13, 2010 by -=anders=- Share this post Link to post Share on other sites
chammy 7 Posted January 12, 2010 (edited) Can someone point how I can fix the error message wehn starting the game? It says I am missing an event handler. But I was still able to play with teh particles working!! Yayeee! Beautiful work Optical!!! Edited January 12, 2010 by Chammy Share this post Link to post Share on other sites
AnimalMother92 10 Posted January 12, 2010 Can someone point how I can fix the error message wehn starting the game? It says I am missing an event handler. Most likely because it requires CBA (Community Base Addons) Share this post Link to post Share on other sites
Opticalsnare 12 Posted January 12, 2010 Extended Event Handler? You need CBA Addon for the Extended Event Handler.pbo Anyway heres a rough video with the muzzleflashes i said about its still very WIP and needs some work but its getting there, the postions need fixing, and im also working on differnt styles and all that. Differnt Weapons can have differnt flashes and sizes etc and varations are looking good, im also gonna work on the smoke, and hopfully i want to have weapons that have smoking barrels after they been fired and other effects to the weapons is well. And yeh im also working on other aspects of the mod is well and addressing this and that.. :) <object width="425" height="344"><param name="movie" value="http://www.youtube.com/watch?v=29ZkPGA-idA&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=29ZkPGA-idA&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> Share this post Link to post Share on other sites
das attorney 858 Posted January 12, 2010 (edited) Awesome work - muzzle flashes look loads better than the default. I wish BIS would fix the tracer bug (can't see incoming within a set angle), voted for it over on the Community Issue Tracker. What's the overhead for running the muzzle flashes? It looks pretty heavy duty to render if there's a lot of shooters letting fly. Good work though :) Edited January 12, 2010 by Das Attorney Share this post Link to post Share on other sites
Scrub 0 Posted January 12, 2010 :yay: 'That's all I got to say about that' Share this post Link to post Share on other sites
Flash Thunder 10 Posted January 12, 2010 Looking great especially if theres variety in them like you said, keep up the awesome work Optical. Hopefully they wont be completely annoying when using NVG's like the BIS ones. :) Share this post Link to post Share on other sites
Simon C 0 Posted January 12, 2010 Looks nice, any chance of seeing some 125mm muzzle flashes? Or 120mm if you want to show an Abrams, but a T-90 is preferable. :p Share this post Link to post Share on other sites
cossack8559 10 Posted January 12, 2010 Looking much better than BIS static image they call a muzzle flash :D could you post a video of how they look at night? :D good work so far! Share this post Link to post Share on other sites
NoRailgunner 0 Posted January 12, 2010 Are you going to finetune the explosion orbs/sparks - they look imho a bit too much like real fireworks? Share this post Link to post Share on other sites
=(+)=TheVoodoo 0 Posted January 12, 2010 Nice work on muzzleflashes! But will all weapons use the same muzzleflash effect, or do you plan to add more for different weapons? Share this post Link to post Share on other sites