UNN 0 Posted May 21, 2011 Indeed. Hope you get better soon mate. Definitely, but I will be pestering about UAV's as soon as he is feeling better :) Share this post Link to post Share on other sites
rksl-rock 1301 Posted May 21, 2011 Does this mean I can post the other shots now too ? Share this post Link to post Share on other sites
max power 21 Posted May 21, 2011 I've been in an out of hospital recently so really only had my laptop. It doesnt have my full project drive, hence the ressurection of old projects etc.Harrier progress is slow right now. But thats mostly due to real life commitments and dodgy kidneys. Get well soon, Rock! Share this post Link to post Share on other sites
b00ce 160 Posted May 21, 2011 Definitely post pics, Rock. :D Share this post Link to post Share on other sites
rksl-rock 1301 Posted May 21, 2011 Definitely post pics, Rock. :D Its UNN's baby really. He's done the amazing yet again. I'll let him explain. ;) Its worth the wait. Share this post Link to post Share on other sites
b00ce 160 Posted May 22, 2011 I'm so stoked, so much amazing stuff coming down the pipe. Share this post Link to post Share on other sites
Aerodude111 10 Posted May 22, 2011 Does this mean I can post the other shots now too ? You just said that to tease us didn't you? Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted May 22, 2011 Rock and UNN, your teasing us again. Lol. Share this post Link to post Share on other sites
rksl-rock 1301 Posted May 22, 2011 Rock and UNN, your teasing us again. Lol. Would we do such a thing! ;) OK he're the other pictures I was talking about: http://downloads.rkslstudios.info/RKSL/wip/uav1.png http://downloads.rkslstudios.info/RKSL/wip/uav2.png http://downloads.rkslstudios.info/RKSL/wip/uav3.png http://downloads.rkslstudios.info/RKSL/wip/uav4.png They arent much more than UNN has already shown but it does illustrate that all the features on the Display do actually work. Its not just set dressing. And unlike the stock BIS UAV interface this allows you to actually lock the cursor then adjust it properly onto target. The display layout is modelled on a Reaper UAV but in theory you could adapt the layout to any system you like. Eventually it will be adapted to simulate Laser Targeting pods on RKSL aircraft like the Tornado and Typhoon too. Share this post Link to post Share on other sites
b00ce 160 Posted May 22, 2011 Sexy work UNN, I know a guy who would love this. ;) Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted May 22, 2011 Ok, looks good. Some of the things you say sound interesting to. Nice work guys. Share this post Link to post Share on other sites
Derbysieger 11 Posted May 22, 2011 That looks very impressive! Share this post Link to post Share on other sites
UNN 0 Posted May 22, 2011 To add to Rocks post, the black on white and white on black text is there to facilitate the TI modes. From what I've seen (you tube being our only real reference) black or white text is the standard. Again as Rock mentioned, you can register your own resource (HUD) to use along with two sets of scripts for updating and animating the HUD. The actual turret module is a standalone p3d and can in theory be added to anything. Although the fire mechanism may require some extra work. But as it stands atm, in SP you can switch between the gunner and pilot and still retain the target. While occupying the turret as a gunner with an AI pilot, the UAV will either follow custom or pre-defined waypoints if set. In MP you can switch roles by exiting the UAV terminal. Terminals are whatever object you add the user actions to. There will be an auto pilot feature for mission planning. AGMs and LGB's are the only weapons currently supported. There will be no dive bombing with AI pilots or gunners. As far as the HUD info goes, the only static text is "Rate", frequency "1511" and temperature "21 /15c". Frequency will be enabled later on as part of the public server additions. Temperature isn't really relevant atm, and wouldn't add anything significant and probably just over complicating things. Everything else works and serves a purpose to a greater or lesser degree. Who wants target range in Nautical Miles (NM)? As mentioned, some of it is based on our interpretation of You Tube videos. TWD being a good example. Lacking any better info, this represents the scale or distance covered by the display at the current zoom level. So in the first pic, the width of the displayed terrain is exactly 316m, from left to right. This project has been on a reluctant hold, for two years :( due to other comittments. Originally we didn't want to post screen shots until it was close to release. But after a two year delay, knowing people are still interested in this, does help spur us on. So please forgive us if we don't release anything just yet. Share this post Link to post Share on other sites
UGLY58 10 Posted May 23, 2011 Good luck on this one fellas, seems you have been watching the right you tubevideos. Spot on. Share this post Link to post Share on other sites
[aps]gnat 28 Posted May 23, 2011 Great lookin work UNN Share this post Link to post Share on other sites
da12thMonkey 1943 Posted May 23, 2011 TWD being a good example. Lacking any better info, this represents the scale or distance covered by the display at the current zoom level. Here I was, hoping that TWD was Trans-Warp Drive. :( Looks great mate. Should be a fantastic addition to the game. Share this post Link to post Share on other sites
DaveP 66 Posted May 23, 2011 Very nice indeed, I've been quite a fan of the bis uavs and this brings things to another level A dynamic view distance script for the controller would be a rather nifty touch Share this post Link to post Share on other sites
UNN 0 Posted May 25, 2011 Thanks for the feedback so far guys. A dynamic view distance script for the controller would be a rather nifty touch What did you have in mind? View distances aren't something I really have to worry about. So I'm not really sure of the advantages. I guess you mean the further you zoom in, the higher the view distance? Although that wouldn't help much with the object draw distance would it? Share this post Link to post Share on other sites
rksl-rock 1301 Posted May 28, 2011 And now for something completely different... 13IxQOcSjTw Share this post Link to post Share on other sites
jedra 11 Posted May 28, 2011 And now for something completely different... Is it a bird? Is it a Plane? ....... Share this post Link to post Share on other sites
lo0se 10 Posted May 28, 2011 im willing to bet its this... http://downloads.rkslstudios.info/RKSL/a_bit_of_fun/everyone_has_secrets.png Share this post Link to post Share on other sites
rksl-rock 1301 Posted May 28, 2011 im willing to bet its this...http://downloads.rkslstudios.info/RKSL/a_bit_of_fun/everyone_has_secrets.png Nope its not the BOP. As I said earlier; "...something completely different." :D Share this post Link to post Share on other sites
da12thMonkey 1943 Posted May 28, 2011 im willing to bet its this...http://downloads.rkslstudios.info/RKSL/a_bit_of_fun/everyone_has_secrets.png Nah, we already know that's the Bird of Prey's cockpit: http://downloads.rkslstudios.info/WIP/buldozer%202011-05-17%2017-04-07-08.png http://downloads.rkslstudios.info/WIP/buldozer%202011-05-17%2017-04-40-47.png Rock wouldn't be so cryptic if it was something we've already seen. Bah: the man himself got there first. - Looks like some sort of UCAV to me but I'm not sure which one. Of the UCAVs I'm familiar with, it looks most like the Northrop X-47B. Share this post Link to post Share on other sites