Crim 10 Posted September 1, 2010 It probably sounded a lot harsher than i have intended, i am sorry for thatAs it is one of your early models, it actually looks quite good. I mean it Nope i guess you say it right, the model is fine, but theres some F*ck*d up wheels inside there so i gues, u think i just toke the body and fitted some crappy made wheels underneath it, if i was u think, i might also called that of xD Well if i find that youtube vid of that guy doing it this way, Ooh my, he will get to know it.. Hehe. but anyway, Thanks for telling me that, no harsh taking at all :') i guess a bit more knowledge of everything. and i might get along with it. so i should get a 18 sided wheel with quads. and try to make the triangles preferred to quads. Helped Lots, Thanks!! i won't be forgetting the name Pufu fast :rolleyes: I'll get a look in this tomorrow, got a day of so my free time is filled. Goodnight for me, maybe day for you. Share this post Link to post Share on other sites
PuFu 4599 Posted September 1, 2010 no need to change to 18 sides now, just redo the edges. My post was also referring to generic ways of modelling, and for further references for other project and what not. Triangles are not a bad thing in the end, but at least for me, until i actually finish the model and go optimizing it, i prefer to keep it quads only, as much as i can obviously best of luck Share this post Link to post Share on other sites
sas troop 0 Posted September 2, 2010 OK lads, still having some fun with textures, Have I improved just a little since Georgian release? My squad decided we want our own units, so here they are: Regulars: http://i160.photobucket.com/albums/t198/sastroop/COSA/regular_promo3.png http://i160.photobucket.com/albums/t198/sastroop/COSA/regular_promo1.png http://i160.photobucket.com/albums/t198/sastroop/COSA/regular_promo2.png UN: http://i160.photobucket.com/albums/t198/sastroop/COSA/UN_promo1.png SF: http://i160.photobucket.com/albums/t198/sastroop/COSA/sf_promo1.png http://i160.photobucket.com/albums/t198/sastroop/COSA/sf_promo3.png http://i160.photobucket.com/albums/t198/sastroop/COSA/sf_promo2.png SF LRRP: http://i160.photobucket.com/albums/t198/sastroop/COSA/lrrp_promo2.png http://i160.photobucket.com/albums/t198/sastroop/COSA/lrrp_promo3.png http://i160.photobucket.com/albums/t198/sastroop/COSA/lrrp_promo1.png SF JunPat (fictional camo, so we can safely enter Lingor when it is done :P) http://i160.photobucket.com/albums/t198/sastroop/COSA/jungle_promo1.png http://i160.photobucket.com/albums/t198/sastroop/COSA/jungle_promo2.png http://i160.photobucket.com/albums/t198/sastroop/COSA/jungle_promo3.png Share this post Link to post Share on other sites
Fox '09 14 Posted September 2, 2010 if that's supposed to be multicam it's wayy too big :) Share this post Link to post Share on other sites
enad 11 Posted September 2, 2010 I like the jungle pattern, the other camo just looks messy. Share this post Link to post Share on other sites
Binkowski 26 Posted September 2, 2010 because we all know you make such pro units. Share this post Link to post Share on other sites
Fox '09 14 Posted September 2, 2010 because we all know you make such pro units. yeah!! enad post some pics !! Share this post Link to post Share on other sites
enad 11 Posted September 2, 2010 What now I cant give any criticism? Why does everyone here have a stick up their ass. It was my opinion, I didn't say anything mean, I just pointed out the other camo(whatever its supposed to be) looks messy. I said I liked the Jungle Pattern! What else do you want from me? Jeez. Share this post Link to post Share on other sites
wolfbite 8 Posted September 2, 2010 i said i liked the jungle pattern! What else do you want from me? Jeez. ...... A f*cking cheese sandwich :p Share this post Link to post Share on other sites
AnimalMother92 10 Posted September 3, 2010 Yeah Enad get back to the kitchen! Share this post Link to post Share on other sites
Shadow NX 1 Posted September 3, 2010 ...... A f*cking cheese sandwich :p And a Bear ;) Share this post Link to post Share on other sites
sas troop 0 Posted September 3, 2010 Its not supposed to be real multicam, I rather tried to stick to size you see, of course I could resize it, but found good enough for camouflage purpose. Also, as far as know (and see on pics), green colour on multicam is far more visible, while here is rather weathered. Woodland parts of uniform should darker whole silhouette eg. on Chernarus, so green shouldn't be so ass-kicking, at least in this game :P Share this post Link to post Share on other sites
enad 11 Posted September 3, 2010 @SaS TrooP, I had a cool idea for the Jungle troops. You could use the Takistani Army Sniper model which has Ghillie on his upper body and normal combat pants, you could reskin that and make some sick looking Ghillie troops. :D Share this post Link to post Share on other sites
R0adki11 3949 Posted September 5, 2010 @SaS TrooP which models are you using for them? Share this post Link to post Share on other sites
Rhodesy77 11 Posted September 5, 2010 something ive been working on for a few months now (well on and off, and since the anouncement of lingor) only just recently picked it up again to give me a lil break from the rangers (and this project allows me to be creative). these guys (well currently only one guy, more should come) are being made mainly for use with lingor, got my own lil back story but ill save that for later, so once the lingor beta is released ill be tweaking these guys to fit in near perfectly with the jungle. the vest is of a "local" design based off older US vests, old pasgt helmets, basic webbing and kit and US woodland cams in a local cut (btw when i say local i mean "their" design, not saying who they are yet but :P). in the last 6 hours i've completely rebuilt (textured and a lil model work) the vest from the arma1 sample models, so what you see is the clean version, planning to do alot of detailed wear and tear making these guys look like they have spent days out bush. also the BDU's you see there are place holders. anyway been having ALOT of fun making these guys so will prolly finish em.... maybe.... lol Cheers Rhodesy. Share this post Link to post Share on other sites
enad 11 Posted September 5, 2010 Awesome! :D Can't have enough units! Really excited to see these when they're done. Share this post Link to post Share on other sites
Max255 59 Posted September 5, 2010 Great job! Is that RBA vest? If yes then I know who they are... Share this post Link to post Share on other sites
Laqueesha 474 Posted September 5, 2010 I like it! Looks very '90s ish. Not too many 1990s units for ArmA II; although there were quite a few for OFP 1, e.g. HYK's U.S. Army units, which were probably the best units for OFP 1, in my opinion. Share this post Link to post Share on other sites
Rhodesy77 11 Posted September 6, 2010 no its not a RBA, however certain parts of it were insperations from it. so no they arnt early 90's rangers :P (though that would be a cool idea :P) im working to get these guys to fit in to icebreakr's lingor Armaverse so yer. Share this post Link to post Share on other sites
mankyle 406 Posted September 6, 2010 (edited) Anyone can guess what I'm now working on? :) And, yes, it moves, it fires and planes and choppers can attachto it!!! Edited September 6, 2010 by mankyle Typo and adding more info Share this post Link to post Share on other sites
digitalcenturion 20 Posted September 6, 2010 Northern Takistan 40x40 km custom map, made from scratch (ie not based on any real world data) from just two .PSD files (one satmap/layers and one heightmap). Mostly an experiment in rapidly creating large maps, but will be fully playable. About 10% done (heightmap 90%, satmap 70%, vegetation 40% structures etc 1%) Share this post Link to post Share on other sites
Max255 59 Posted September 6, 2010 @DigitalCenturion: Nice... Will be sweet place to play. Share this post Link to post Share on other sites
roberthammer 582 Posted September 6, 2010 @DigitalCenturion: OMG what a nice big map :) Share this post Link to post Share on other sites
sas troop 0 Posted September 6, 2010 @R0adki11 Czechs for regular. SF are both Czechs and KSK. About units - I am not pretty sure If I will release them yet (they are currently available for squad members). If yes, I will probably resize multicam to make it more realistic, however if you really like the look I can leave it as it is. Also, I am working together with my friend. Our units are not only clan ones, but takistani reskinned in Rain Pattern, TASS57 and KLMK and still more to come. I am now finishing CDF troops with DPM camouflage. All this units will make generic BLUFOR and OPFOR for use in our missions. If you want I can also ask him for permission to show screens etc. Share this post Link to post Share on other sites